

Can I ask why? I’m far removed from a lot of what’s going on. Black Flag was the only AC game I played through. Not the I didn’t try some of the earlier ones.
Is it general Ubisoft stuff or the game in particular?


Can I ask why? I’m far removed from a lot of what’s going on. Black Flag was the only AC game I played through. Not the I didn’t try some of the earlier ones.
Is it general Ubisoft stuff or the game in particular?


This looks fun (and free). Westwood is one of those studios I think of and miss at least once a year. NoX remains an underrated gem.


I’ve been using exclusively Linux for about two years now.
I only ever use the terminal when I need to fix something, usually by searching for a fix and trying it out. I know more about its use now but just enough to hurt myself.
I think it gives me strong UI opinions though. What works better for me. There is still a lot of choice in that.


If it is ranked on fun, then yeah Stronghold Crusader deserves to be there. If it is for being effective? Maybe not. I did a naughty thing when a friend played with me the first time. He was a hardcore turtler, and I knew that. I must have hired a bazillion ninjas by the time he told me he felt his base was impenetrable. Sad to say I never got to use the tunnelers or anything else I had.
Wonderful game.


I think there are more interesting parts of the read.
“My producer Victor Hadida told me when we finished the film that it cost $23 million,” Gans says. “We had 50 days of shooting, it has 67 sets, so it’s quite huge. But I spent one year just designing everything, storyboarding everything, making tons of artwork. When I came on the pre-production, I was very well prepared. Sometimes, what was difficult was to make people who are not players understand why some elements were so important. Sometimes I had to fight because the fans would be pleased. When I’m doing a film, I’m obsessed by the detail, so that’s the fuel of my work as a director.”


Cross-progression will certainly be a nice one. I haven’t played console, but it stacks on top of them adding addon support a little while back. I wonder if there will be a way to unify those addon-specific settings and saved info.
Also the quote on this card is just great, isn’t it? I spent hours as a kid just reading the quotes of cards over and over again.
A while back I gave all my MTG cards to a friend. Seeing stuff like this really makes me remember why I enjoyed it so much, but I really can’t shake all the non-setting stuff. It is too much. There is such a vibe to it when MTG is going strong.
I get weak at the knees for some shapeshifters, myr, or undead cards with cool quotes (<3 Black Knight). I do miss my Hakkon deck that I built as a direct response to my friends unholy elven deck. Felt appropriate that I gave it to him. Look upon your defeat, scrub.
EDIT: Now I am just having happy memory lane so hope it doesn’t bother anyone. I think I spent like $90 getting all the specific cards for that deck. For context I was young and that was a lot of money. My friend was well off but also very lazy and just went off what he could build from a ton of booster packs. To young me it felt like I overcame the oligarchy.



Wololo?


I REALLY wanted to see what they were working on. It would be interesting just to talk to him and his team. ESO was built on the Hero engine and I think SWTOR is the only other MMO to use it. I’ve always wondered how much that inspired them to work on their own engine for Blackbird.
Oh and I love that they independent team calls themselves Sackbird Studios.



I’ve looked at Vintage Story a few times but I never bite with how difficult everything seems. Even tuned, it seems I would not be able to escape great time needed to do things.
I don’t play as much and so I think I would risk being disgruntled with limited progress. It’s a game I respect a lot though.




I’m excited. I never did anything Hytale related, but I’ve longed for a Minecraft alternative.


Music CDs let me get unique monsters in Monster Rancher on the PS1. BR has yet to come close. There is still growth.


It is a nice quick game to keep around and it’s such a one-size-for-all theme that it makes the table.


The hardware makes it sound like it will still be $1 000 minimum. Mayhaps more with everything going on.
The article didn’t say their stance on opening the device. Does it void warranty to upgrade or repair?
I just wanted to talk to people and less bots. I’m sort of becoming discouraged though. A lot of stuff here that interests me involves reading articles and it feels like most people just go off the headlines. Then there are certain subs that just feel so angry, like the gamer ones.
I’m always toying with the idea of joining some forums but I never know which are still alive. If anyone knows solid game, book, or film ones please lmk.


They replaced the art later, but shouldn’t the bar be high like this? Otherwise, the caution won’t be there. It also could be abused, like games only getting adjusted post-launch if a certain measure of success hits. Plus the final product is not the only part of matters in the was-AI-used discussion, it is also about the process. If AI is the product of stolen human artwork being fed into a machine, and then that machine is used during creation, then AI has been used in the process that led to the final product no less than the concept art that may not be seen in game but was important in steering the ship.
Maybe someone can share their thoughts though. I’m still formulating mine and this is where I am at the moment.


Dastmalchian as Bison. <3 
This connects with my memory. I recall spending all my happy time at sea for hours upon hours. Now that you mention it, I do remember a silly follow mission at sea.
I had not considered the obvious micros they will surely add.
I’m the wrong person though to measure a good AC game 🏴☠️. I could not get into the first one and I know a lot of people have a lot of love for it. Thank you for taking the time to answer.