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Puzzle Lovers puzzlelovers
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ABOUT Puzzle Lovers

Welcome to Puzzle Lovers! - Play Hard. Think Harder.

Puzzle Lovers is for people who enjoy working through games that rely less on reflexes, and more on using your cerebral cortex. It's a place to share game recommendations and offer different, creative solutions. From 1st-person puzzlers to point & click adventures, nonograms to sokoban, word games to number games, etc. It's all welcome here.

Thanks for dropping by, look around and join if you like what you see. Here are some of the things we can offer.


Friendly discussions on the forum
- New to the group? Introduce yourself!
- Tell us what you've been playing, puzzler or otherwise.
- Open a thread for your favorite puzzle game.
- Ask for help if you get stuck.
- Post your puzzle-related creations in the Community Corner.

Brainrack, our weekly newsletter
- Posted every Monday as an announcement
- New and upcoming releases on Steam, and other game news
- Giveaways, deals and bundles
- Spotlight on lesser-known or forgotten games
- Community Corner pick
- Check out the newsletter archives

Giveaways
We have giveaways every week and for occasional special events. Details and links are in the current issue of the newsletter.

Our curator page
Follow us for recommendations on hundreds of titles, usually with detailed reviews, and browse our 60+ lists for various themes.

We're advocates for both puzzle gamers and puzzle game devs. In our reviews, we try to provide an objective assessment (to the extent possible) about the current state of a game. At the same time, we also try to make games better by offering feedback. Sometimes our curators are even credited in the game credits. However, we never receive compensation for our reviews or feedback.

For developers and publishers
We, the curators, are a team of experienced players, developers and QA specialists, who have enjoyed games for many decades. We want to help both developers have a more successful launch, and players have better games to enjoy, so we're offering, for free, to playtest and provide feedback.

If you just want to promote your game to our group members, feel free to open a thread on the forum to facilitate discussion and gather feedback, and improve your games with our Basic Functionality and Accessibility Guide.

Thanks for your attention, enjoy your stay!
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RECENT ANNOUNCEMENTS
Brainrack, Issue #359 (Week of March 16, 2026)
Welcome once again to our weekly newsletter with puzzle game news, new and upcoming releases, giveaways, deals and bundles, spotlight on a lesser-known or forgotten game, and other stuff.

Greetings to those who’ve joined since last week! If you found us through a link to the newsletter, read the group overview to see what else we can offer, visit the forum for puzzle discussion, follow our curator for reviews and recommendations, join the No Clue Discord server[discord.gg], check out our Basic Functionality and Accessibility Guide on how to improve your games, and tell your friends if you like what you see. Thanks!

Catching up on the newsletter, now just two weeks behind.

A lot of great releases in this newsletter, with the gigantic logic game The Artisan of Glimmith, which has been eating up most of my playtime, the surprise release of a new Ponzu Cafe game, LEMMICK WORLD, the two great detective games The Ratline and Murder at the Birch Tree Theater, the cute looking, but very challenging Poke ALL Toads, the scary boulder dashing The Portsmoor Abysm, and others, all vying for attention. The good news? They’re all worth it. The bad news? They’re ALL worth it! So many good games, so little time… Well, read on for more detailed descriptions, I hope you’ll find something you like. And there are even more great games that will be listed in the next Brainrack.

New on the Curator
Ideally, every group member would follow our curator and vice versa, but until then, here's the changelog. And don't forget our many lists based on themes and subgenres.

New Curatees with Full Reviews:


New Curatees with Mini-Reviews:


Please let us know in the Curator Info thread if you'd like to write mini-reviews (max. 200 characters, positive or negative) for puzzlers that aren't curated by us yet. Examples and inspiration can be found on the Group Member Recommendations list.

New and Upcoming Releases on Steam

https://store.steampowered.com/app/4160210/The_Artisan_of_Glimmith/

There’s a huge open world full of “altars”, and clicking on one opens a simple logic grid to solve. Each grid asks you to divide it into regions, either by shading them in or by outlining their borders, whichever approach you prefer. Every area in the world introduces its own set of rules: a region might need to match one of the allowed shapes, include one of each symbol, contain an exact number of tiles, use a unique configuration, or follow any number of other conditions and combinations of conditions. I had a great time working through the more than 1000 puzzles. Each one seems unique, and some even had an excellent trick to them, requiring a clever observation about some constraints imposed on the solution, or a hidden starting point. Each area requires only a few puzzles to be solved before the next area is unlocked, so you don’t have to stay stuck on the harder puzzles before exploring the rest of the game. There’s also a fun secondary layer: discovering the hidden puzzles tucked throughout. Since the camera cannot be rotated, you must find the right perspective that allows you to spot the altar under the bridge, behind a wall, or hidden by a tree’s canopy. If that’s not something you enjoy, after reaching the end, you unlock the ability to highlight these hard-to-find puzzles. It is a lovely logic game, highly recommended!

https://store.steampowered.com/app/4169920/CYPHER_DUNGEON/

Explore a dungeon full of numbers, deadly enemies, and secrets. The goal of the game is to figure out/guess codes. There are 3 types of codes, in order of importance: A, B, and C. The 13 A codes unlock upgrades and require unique insights into the meaning of the dungeon. The B codes are more of the same, applying the patterns of the A codes in more places. The C codes seem to be mostly about general knowledge and meta-details about the game. I enjoyed the first half of the game, figuring out enough A codes to unlock all the powers and explore the entire dungeon, but the second half of the cyphers feels like too much searching in the dark, trying various numbers until I hit something meaningful, and I’m running out of ideas. Still, if you like spotting patterns, give this one a try.

https://store.steampowered.com/app/4421450/LEMMICK_WORLD/

When I first saw this game, I was about to dismiss it as an easy maze pretending to be a puzzle game. But I decided to give it a try. Yes, it starts really trivially; the first chapter flew by in a couple of minutes. But the more I played, the more I realized something… Could it be...? It's very familiar, I recognized the pacing of the chapters, the quirky mechanics, the graphics, the settings… And yes, it's a new game from Ponzu Cafe! The past two games are some of my all time favorites, and this one lives up to — and even surpasses — the standard! Ponzu games really cover the 0-10+ range of difficulties well. The last chapter is getting me totally stumped! So, Lemmick World is a maximalist puzzle game in 2.5D, in which you have to reach the flower seedling in each level. 2.5D means that while the levels are a 2D grid, there are two floors, with bridges you can go over and under, stairs and slides, and blocks you can climb on. Maximalist, because there are a lot of mechanics, like cubes you can push, a mattress you can pull that lets you climb on top of cubes, fans that blow hard enough that you can’t move into the wind, fires, buckets you can fill with water to extinguish the fires or turn slippery sand into hard soil, keys that unlock doors, rafts, hamster wheels, movable platforms, and many others. And while my main complaint in past Ponzu games was the lack of QoL, this one made a lot of progress; there’s little to complain about. Oh, and the lemmick is really cute, scratching and sleeping when it doesn’t move. Highly recommended!

https://store.steampowered.com/app/4018950/Lost_Wiki_Kozlovka/

Explore a Wikipedia-like web of documents, following links to discover new pages. Read all the pages to figure out what happened, and then fill in the blanks of a statement to progress. It’s a mystery: you have to figure out what happened to a city in a fictional Soviet country, though many of the place names are real. It’s a good and innovative concept, though perhaps a bit too short.

https://store.steampowered.com/app/2864590/Murder_at_the_Birch_Tree_Theater/

A fill-in-the-blanks detective game, investigate the crime scenes that seem to plague a theatre company. Year after year, there’s a new tragedy that you must unravel. Inspect people and items, collect words, put all the clues together, then fill in the blanks to identify the people and describe the events. It’s a good Golden Idol-like, but focused more on words than on visual details.

https://store.steampowered.com/app/4466900/Overwords_Infinity/

A (free) sequel to Overwords, a minimalist game about cramming words into a grid. I liked the original, and since it was a bit short, this sequel adds endless modes.

https://store.steampowered.com/app/3993210/Pit_Pioneers/

A new take on Lemmings, dig deep to find the cause of the recent earthquakes. You have a bunch of diggers, all moving nonstop until you give them a job to do, even if that means falling to their deaths. I’m not a fan of fast‑paced games where you have to micromanage a chaotic crew, so I didn’t play much of it, but it does seem well-made.

https://store.steampowered.com/app/2302320/Poke_ALL_Toads/

The title says it all: you must poke all toads. More seriously, the goal is indeed to poke all the toads in each level and then reach the exit with the blue fairy. But while sleepy frogs will merely wake up, already awake frogs don't like to be poked and will try to eat you, so the goal is to either find a way to block their view of you, or to trick them into eating a different fairy. While it does have a real-time aspect to it, it is excellently used: it’s not too speedy, and it really adds to the thinky challenge.

https://store.steampowered.com/app/4025180/The_Portsmoor_Abysm/

Supaplex/Boulder Dash with a horror theme. You must dig dirt, touch idols, dodge boulders, and outsmart hellish creatures, then safely reach the exit. The speed of the game is quite relaxed; you have a bit of time to think about your actions. At the end of each chapter, there’s a boss level, with a powerful enemy to defeat.

https://store.steampowered.com/app/3756940/The_Ratline/

A detective game about uncovering the identities of ex-Nazis hiding throughout the world under new identities. It’s similar to The Roottrees are Dead, with articles to read, photos to look at, phone calls to make, and databases to search for keywords. You have to follow people through time, see through their intentional name changes, and unintentional face changes as they age, connect seemingly unrelated articles and photos, recognize that you’ve seen a name a few cases ago, go back and dig up past evidence for clues you missed because they were not related to the case at that time. Although presented as separate cases, one each day, they are all interconnected, with characters from one day appearing in other days as well, documents from one case being relevant again for a later case, and symbols from an older photo starting to make sense once you get their meaning in a future case. You don’t just solve neatly separated cases, but you untangle a big conspiracy one thread at a time. It’s a very good detective game, with a great story and theme.

And the Rest:

  • The Case of Arcadia Springs (detective, interactive fiction, multiple endings)

  • Cozy Cats Fit (block puzzle, logic): A simple block puzzle with a cat theme.

  • Dungeon-Doku (sudoku, logic): Sudoku with a dungeon theme. Instead of numbers, you have to place monsters, but the rules are the same: only one monster of each type in a row, column, or sub-grid.

  • eethCross (nonogram, logic)

  • Fuse (3D puzzle platformer, exploration, action, adventure, free): A short and free, but decent puzzle game in which you control two origami creatures, a pillbug and a mantis, each with their abilities.

  • Line of Taste - Pizza Crust (factory builder, restaurant simulator, early access): Build pizza making factories, placing down conveyor belts that move the pizza between different ingredient dropping machines, then cook and serve the pizza to the customers.

  • Little Chef: Cozy Cooking (cooking, cozy, physics, early access): A funny cooking game, play around in a kitchen, making food or causing chaos, it’s up to you.

  • Pixel Forge (factory builder, programming, logic): Build pixel graphics by combining programming blocks. A kind of factory builder, but instead of conveyor belts carrying materials, you connect graphical functions with wires. Neat concept.

  • SpaceShift (puzzle platformer)

  • Tammuz: Blood & Sand (puzzle box, VR-only)

  • Upstairs (point&click adventure)

  • Wriggle apple 3 (pathfinding, snake))The third entry in the series, in just as many weeks, this time set in the desert.

And a heads up for the games covered in the next newsletter: SokoGhost: Unfinished Business, a sokoban in which you are a ghost that can go through walls, The Red Pearls Of Borneo, a good detective game steeped in history, the cozy Looking Up, the new edition of the giant minesweeper 2025: Mosaic Retrospective, the multi-cube roller The Cubes, the word unscrambler Come Again, Chachii, and a new Supaplex game, Supaplex in Solaris.

Puzzle Game News
If you have your own puzzler, adventure, demo, or some new content coming out on mobile or PC? Let us know in the forum or by adding sdumitriu on Steam Chat.

Free Game Highlights:


Paid Games - Now Free:


New Content:

Biped 2 added more puzzles.

Short Game of the Week: Party Planning[www.janestreet.com]
Highlighting a short and free puzzle game every week!

This week’s pick is a different kind of “game”: a cryptic paper puzzle from Jane Street (not a sponsor). You’re given an image packed with three-letter words and a list of crossword-style clues, and your goal is to discover a single one-word solution. Figuring out how to tackle it was really fun! There are multiple stages, each building cleverly on the previous solution. The only downside is that it does require a strong English vocabulary. Give it a try, and if you need a few hints, don’t hesitate to ask in our Steam Group Chat or on the No Clue Discord. It works in a browser, on a phone, or can even be printed out on paper.

Not-Quite-Short Game of the Week: Conservation of Bass[emlise.itch.io]
Highlighting another free puzzle game every week!

A puzzle platformer in which you have to help a fish reach the water. The title of the game is referencing the “conservation of mass” law, which also applies to the main mechanic of the game: you can swap places with another object of equal mass. This is like a teleportation, you can move two tiles away, even through obstacles, as long as there is another object of the same size you can swap places with. It’s not too long, but it has some neat puzzles in there. Works in a browser, even on a phone.

Want to Help?
Here are a few quick & easy ways you can help us out. A little can go a long way; otherwise, we'll never achieve world domination.
  • Feedback is important, so let us know what you like or don't like.
  • Follow our curator and get notified about new additions and reviews.
  • Tell your puzzle- and/or adventure-loving friends and your favorite developers about us and our Basic Functionality and Accessibility Guide.

Thanks for reading; spread the word!

Brainrack, Issue #358 (Week of March 9, 2026)
Welcome once again to our weekly newsletter with puzzle game news, new and upcoming releases, giveaways, deals and bundles, spotlight on a lesser-known or forgotten game, and other stuff.

Greetings to those who’ve joined since last week! If you found us through a link to the newsletter, read the group overview to see what else we can offer, visit the forum for puzzle discussion, follow our curator for reviews and recommendations, join the No Clue Discord server[discord.gg], check out our Basic Functionality and Accessibility Guide on how to improve your games, and tell your friends if you like what you see. Thanks!

Sorry folks, I’m way behind on the newsletters. I’m changing the title of the newsletter to refer not to the day it’s published, but to the week it’s covering. This one is for 3 weeks ago, I have a lot of catching up to do.

The official event of the week is the Steam House and Home Fest, mostly with cozy games, but there are a few thinky puzzles in there as well, like Squeakros and Madorica Real Estate 2.

New on the Curator
Ideally, every group member would follow our curator and vice versa, but until then, here's the changelog. And don't forget our many lists based on themes and subgenres.

New Curatees with Full Reviews:


New Curatees with Mini-Reviews:


Please let us know in the Curator Info thread if you'd like to write mini-reviews (max. 200 characters, positive or negative) for puzzlers that aren't curated by us yet. Examples and inspiration can be found on the Group Member Recommendations list.

Giveaways: ASTRO MAZE and Card Rogue
The giveaways are on SteamGifts, but no need to create an account, just visit the site and log in through Steam. Good luck!

Both ASTRO MAZE[www.steamgifts.com] and Card Rogue[www.steamgifts.com] are available only for our group members, courtesy of the developers.

New Releases on Steam

https://store.steampowered.com/app/4189590/A_Color_Theory/

A weird little platformer with not-really-trolling mechanics. Each color behaves in different ways. Yellow is the target, blue is simple platforming, purple can just freefall in any direction, red kills, cyan is pushable… Most of the time, you are blue, and the goal is to get to the yellow flag, but just like some unexpected mechanics in Baba Is You, this can lead to weird levels. You start as a little blue character trying to get to the yellow flag, but sometimes you are the blue flag trying to get to the yellow character, or the blue walls around the level, or the purple spikes. The game starts relatively easy, but by the third chapter it gets quite challenging.

https://store.steampowered.com/app/4460170/LEAVES_3/

A new entry in the Leaves series. The original two are quite old, and there’s a clear difference in style, going from fixed 2D views of 3D renders to an explorable world. It’s an escape-room-like game, with puzzles to solve, and creatures to find and free. The puzzles aren’t to everyone’s taste, some are logical, but some are just pixelhunting, and some are guessing what the developer was thinking.

https://store.steampowered.com/app/3952000/Nullis/

A quantum twist on Match-3—or rather, Connect-2. On a grid filled with quantum bits, you draw paths that connect at least two qubits, causing those tiles to disappear and everything above them to fall. Your goal is to eliminate all the 0 qubits, while the 1 qubits act like dead cells and can’t be part of a chain. Because this is quantum, some tiles are in both the 1 and 0 state. These superposed qubits can be used in chains, but don’t have to be eliminated. There are also decaying qubits with a turn limit; if you don’t remove them in time, they explode, and you fail the level. Unlike the large, arduous, fast, and flashy levels in something like Candy Crush, Nullis is a proper thinky game. Each puzzle is small and must be solved in very few moves—usually fewer than five—with the focus on setting up the perfect chain a turn or two later, rather than greedily maximizing each move.

https://store.steampowered.com/app/3179050/Piece_by_Piece/

Run a repair shop for broken objects. Carefully reassemble their belongings, then keep the business running by sweeping the floors, chopping firewood, buying new decorations, and more. It leans more toward a cozy shop simulator than a focused, thinky puzzle game.

https://store.steampowered.com/app/3249380/Piece_by_Piece/

Combine fragments of a level like jigsaw pieces to guide your avatar across the level, collect a golden fragment, and reach the door. Feels a lot like The Pedestrian or Path of Ra, but a lot more interactive since you’re responsible for platforming as well, and you can readjust the pieces even while falling or jumping. Quite well done, recommended. And yes, there are two games called Piece By Piece, both released in the same week. If you like both of them, you can save a bit by buying them in a bundle.

https://store.steampowered.com/app/3247030/Rhell_Warped_Worlds__Troubled_Times/

A fun 3D puzzle adventure with a pinch of Baba Is You. You explore a colorful world collecting spell fragments that you can then combine into powerful spells. There is no spell recipe, you can make any combination you want, adding bits of pushing, pulling, freezing, melting, animating, duplicating, rewinding time, and many other spell “runes”. Find creative ways to solve puzzles, collect more spell runes, and investigate the mystery of why almost everyone in the world disappeared.

https://store.steampowered.com/app/4048190/Snake_Secret_Treasure/

Snake that's more puzzly. It’s still an automatically moving snake that can die if it goes into a wall or itself, but there are puzzle elements as well, like pushing boxes out of the way, or rationing the few shots you can get, or dodging lasers, and other mechanics. Most of the puzzles are on the easy side, though, given that the levels are big and open most of the time, and the focus is still on not dying. Fortunately, you can configure the arcade difficulty, allowing you to unwind after you die, and slow down the speed. There are also a couple of educational minigames, one in which you must collect letters in the right order to form a word, and one in which you must collect math symbols to create a valid equation. I wish it had a “No Speed” mode, in which the snake only moves when you press a button; but otherwise, it is a good mixture of Snake and puzzles.

https://store.steampowered.com/app/3974110/Suitcase_Stories/

A cozy packing game in the vein of A Little to the Left. You must pack things into suitcases, boxes, backpacks, lunch bags, and so on, and while this isn’t hard, just like in ALttL, sometimes you have to find multiple solutions, like do you sort the camera filters by their color or by their number? It’s in the perfect spot between cozy and thinky, easy enough for everybody, but with occasional challenges for those who want to get all the stars.

https://store.steampowered.com/app/4033180/To_the_Carrot/

Help a snail get to the carrot by pushing it with toad tongues. As a very, very slow snail, you can’t move the snail directly, but you can use toads to push it with their tongues. You can also push toads with other toads, so the levels get complicated when you have to figure out how to move the snail and the toads to reach the carrot.

https://store.steampowered.com/app/4119430/Topobeam/

A light redirecting puzzle in a toroidal world. The edges of the level aren’t walls; they instead wrap back to the other side, sometimes facing the same way, sometimes twisted so that left becomes right or up becomes down. You can move mirrors, boxes, and laser sources around until all the targets are hit, but be careful not to step into the laser beam. Good puzzles, though the presentation could use some major improvements.

And the Rest:

  • Can You Escape: The Collection (mobile game, point&click escape room): A large collection of mobile “escape room” games, minus the ads. Each game is a long sequence of small rooms where you tap on objects to collect items or uncover clues, then unlock the door to proceed to the next room. Most of these games are more than 10 years old, reflecting the mobile game boom of the early 2010s. And given that there are thousands of rooms in total, the puzzle quality isn’t great, ranging from trivial to inscrutable. At least they come with a play-through guide that replaces the usual “watch an ad for a hint” mechanic. If you played them on mobile and want to revisit them for nostalgia—especially since most of them are no longer compatible with modern OS versions—you can take a look, but note that this collection is already available on mobile.

  • Connected Clue (detective, story-rich, adventure): Roleplay as a detective. It feels a lot like an RPG-Maker adventure, with a lot of walking and talking. And I mean a lot of talking. As you talk with people and inspect objects, you collect clues in the form of pieces of text that you must then use to explain your theories, like “the bank <was robbed>, the criminals were looking for <precious artifacts>, they had <guns>, <a guard> was shot”. Each of these statements must be backed up by a piece of evidence you collected. It’s too chatty for me, but do give it a try if you’re looking for a story-rich detective game.

  • Cozy Paintings (coloring, logic): Almost a color-by-number, except that instead of freely coloring each pixel with the right color, you must drag colors from an existing “pixel” of the right color, like a brush stroke. You can play it relaxed, or you can try to optimize your moves and solve it in the fewest strokes possible. If you’re not careful, you can also completely remove a color from the canvas, which makes it unwinnable, so there is a bit of logic involved.

  • DungeonSweeper (minesweeper, logic, strategy): An advanced minesweeper in which each “mine” is a different powerful creature. You don’t just safely flag the mines; you actually have to battle all the creatures, losing as many hearts as the enemy’s strength. So you have to figure out not just where the enemies are, but what kind of enemy is under each tile, defeat the right enemies to gain enough experience to level up while staying alive, and strengthen your character all the way to the powerful dragon. Plus, some of the characters have some other special properties, like the lovers who are always facing each other, or the minotaur that’s guarding a chest. This is based on an excellent game on itch.io, DragonSweeper[danielben.itch.io], and I’m not sure if this DungeonSweeper (or the other, almost identical but different Dungeon Sweeper game) is an authorized copy or just an IP theft. Plus, the game’s art is AI-generated. I’d rather play the free version on itch.

  • Eltanin (physics, precision timing): Activate gravity fields at the precise time to guide a projectile to the right target by bending its path.

  • Hunter's Seal (papers-please-like, attention): You’re in charge of approving monster slaying quests. Each day, hunters come and request approval to go out and fight a monster. You must pay attention to the monster’s description and correctly identify which monster it is, verify that the hunter’s permit is valid, their rank matches the monster’s rank, they’re not trying to cheat you out of your fair share, and many other rules. I expected it to be more like Strange Horticulture, with a challenge to identify the monster, but at least in the demo, this was rather trivial. I also expected it to be more like Papers Please, with moral decisions, funny characters, and other special interactions. It seems to be only about paying attention to details: is the permit expired? Is the number of circles around the seal correct? Is the declared monster payout the right one?

  • Mewseum: Film Festival (shikaku, logic): A new shikaku game in the Mewseum series, paint-by-numbers drawing rectangles of the indicated size. Simple, but good if you’re looking for a relaxing logic game.

  • Move That Box (action sokoban): Out of early access. Sokoban with a bit of dexterity, push boxes, explode bombs, fight bosses, dodge lasers, and other mechanics.

  • Pushle DELUXE (logic, matching): Push boxes to get the same color together, which makes them disappear. Clear the entire level in the fewest moves and the least amount of time to get all 3 stars.

  • Rope-Kun Adventure (physics, action, agility): A puzzle adventure in which you run around with a rope. What can you do with the rope? Lots of things, wrap it around poles, connect spots, tie up enemies, avoid fire, bounce balls, reflect light… It’s a bit too action-oriented for me, but it’s a nice game.

  • Wriggle Apple 2 (pathfinding, snake): A game “inspired” by Snakebirds (if not an outright clone), though with only one worm to control. Navigate levels, eat apples to grow, and try not to fall off the level or onto spikes. The puzzles are on the easy side, mostly straightforward apple collecting.

Puzzle Game News
If you have your own puzzler, adventure, demo, or some new content coming out on mobile or PC? Let us know in the forum or by adding sdumitriu on Steam Chat.

Free Game Highlights:


Paid Games - Now Free:


New Content:
CorgiSpace added 3 new games.

Short Game of the Week: Vidimus[vidimus.io]
Highlighting a short and free puzzle game every week!

A number game about filling in a map with numbers. The map is split into tiles and regions, and you must place a number in each tile so that no two adjacent numbers have the same number, and the sum of the numbers in a region add up to a target sum. There’s a daily puzzle, plus 200 fixed puzzles. Works in a browser, even on a phone.

Not-Quite-Short Game of the Week: Teleporter Troubles[tetramouse.itch.io]
Highlighting another free puzzle game every week!

A sokoban-like game with different kinds of teleporters. Can you figure out how each color works? And then can you figure out how to use the teleporters to get all the boxes on their spots? Really clever and quite challenging. Works in a browser, even on a phone.

Want to Help?
Here are a few quick & easy ways you can help us out. A little can go a long way; otherwise, we'll never achieve world domination.
  • Feedback is important, so let us know what you like or don't like.
  • Follow our curator and get notified about new additions and reviews.
  • Tell your puzzle- and/or adventure-loving friends and your favorite developers about us and our Basic Functionality and Accessibility Guide.

Thanks for reading; spread the word!

VIEW ALL (1458)
STEAM CURATOR
Puzzle Lovers reviews
"Puzzle and adventure games. Minimalist, nonogram, escape room, Sokoban, indie, jigsaw, logic, deduction, matching, hidden object, platformer, word and card/board games, etc. Check the lists for genres."
Here are a few recent reviews by Puzzle Lovers
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⠄⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄
⢀⣿⣿⣿⡿⠿⢿⣿⣿⣿⣿⣿⣿⡿⠛⢿⣿⣿⣿⡆
⢸⣿⣿⣿⠄⠄⠄⣿⣿⣿⣿⣿⣿⠄⠄⠄⡿⢿⣿⡇
⠘⣿⣧⣬⣶⣤⣼⣿⣿⣛⢛⣿⣿⡷⢶⣾⣧⣴⣿⠃
⠄⠘⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠁⣶⣶⡘⣿⡿⠋⠄
⠄⠄⠄⠈⠉⠛⠻⠿⠿⠿⠿⠿⠆⢿⣿⡇⠁⠄⠄⠄
⠄⠄⠄⠄⠄⠄⣿⣷⣖⢲⣶⣶⣿⣿⠟⠄⠄⠄⠄⠄
⠄⠄⠄⠄⣠⣤⢸⣿⣿⡆⢻⣿⣿⣿⣶⣤⡀⠄⠄⠄
⠄⠄⠄⠄⠻⠿⠧⠉⠉⠵⠿⠿⠿⠿⠿⠿⠏⠄⠄⠄
Feel free to add me :goimoon:
𝙰𝚛𝚋𝚑𝚎𝚊𝚕 Dec 27, 2025 @ 5:33am 
Sending All Awards list From yours is so much Appreciated waiting on you hit me first ❤️❤️❤️

+Rep ❤️
Stefneh Dec 4, 2025 @ 7:20am 
Hey everyone :) If there are any first-person puzzle fans out there, feel free to add me and let me know what your favourites are! It would be great to have some more friends who enjoy the same games I enjoy.

Also, I started a curator page this year for the best first-person puzzle games, so if you're a fan of this genre please consider following the page!
https://store.steampowered.com/curator/45518898-The-Best-First-Person-Puzzle-Games/
c64cosmin Sep 29, 2025 @ 2:00am 
Hello everyone, I just got invited to this group after some of you found my game that I am working on: One More Gem, I am so happy to be part of this group and omg so many new games to play too <3

The most recently played puzzle game is Stephen's Sausage Roll, I just keep getting back to that game.
ximit Sep 20, 2025 @ 7:52pm 
:lotdcdeath: 𝗰𝗼𝗺𝗺𝗲𝗻𝘁 𝟰 𝗰𝗼𝗺𝗺𝗲𝗻𝘁 :lotdcdeath:
snwlg Sep 6, 2025 @ 1:24pm 
Hello Puzzle Lovers 💜

I’d like to share my new indie puzzle game: HEXA-WORLD-3D
🧩 Cozy sci-fi 3D hex-based puzzle game
🎮 Three modes:
Infinity (endless & relaxing),
Competitive (5-minute leaderboard challenge),
and Level Mode (progression with boosters & skins)
✨ Procedural generation - every run feels fresh

💬 Some feedback from players:

“One of the most addictive games since Tetris, Bejeweled 3 and Grindstone.” (6.9 hrs)
“This game is a hidden gem. On first launch I played for 3 hours without stopping.” (12.5 hrs)
“Very nice stacking game, addictive… music is really nice… also important: responsive developer.” (45 hrs)
“If you remember Hexic on Xbox 360, this is the game for you.” (40 hrs)

Steam page: https://store.steampowered.com/app/3535110/

Some players already have 40+ hours in HEXA-WORLD-3D, and I’d love to hear what you think too!
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