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Joined 3 years ago
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Cake day: June 2nd, 2023

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  • Played about half the game recently with most of those and Dark Future, good list. Dark Future isn’t as tedious as it might sound, honestly. I’m usually not a fan of survival mechanics unless they add something to the game, and in the case of Dark Future I feel like it does, at least early game. You’ll be struggling for money if you don’t do gigs because combat reduces your nerve, which you regain by sleeping and taking on vices. That means less money for weapons, armor, ammo, cybernetics, and vehicles. It adds up if all you’re consuming is good quality food (which doesn’t decrease your nerve). It got to a point where my V was addicted to nicotine, alcohol, and black lace at one point. Really gives you a motivation to be efficient in combat.

    The good thing is at any point you can go to a chemist and buy addiquit (I think that was the name). It’ll dump your energy but you’ll rid yourself of addictions.

    Once you’re halfway through the game and your big expenditures are out of the way (apartments around the city for good coverage in case you need to sleep, different vehicles for fun, getting your chrome progression going) the mod won’t have as much of an effect on your finances. I only kept the nicotine and alcohol addictions because it makes sense storywise.

    I also had a mod that overhauled stealth and another that reduced sponginess, but I can’t recall those names.


  • Mostly Grey Zone Warfare. The update really breathed some life into it and as someone who was there from release, it’s actually good now. PvE is a bit lacklustre, but PvP is good and could be great with some changes. Needs work (ballistics, AI, lighting, FOB respawning), but it’s good enough that I’ve put some good dozens of hours into it. I’m feeling the steam wane though, dunno what I’ll hop to next.

    Other than that, played Menace and it’s great. I’ll wait for more content before actually committing to finishing it, if it can be finished.







  • Oh I forgot. Dust devils has the solo silo which might be one of the best third slot weapons. It’s like a mini nuke with a laser designator. You paint a target with the lase and it’s gone, no matter the distance (with some few exceptions). I haven’t unlocked it yet, but a buddy of mine takes it against every faction no matter the difficulty.


  • I have some recs. Keep in mind, I play on Helldive and Superhelldive, and my playstyle avoids gung-ho stuff. On lower diffs you will find more use out of unoptimized loadouts.

    • Redacted regiment is pretty good. The Censor is good up to superhelldive on bots (though you will need either a Commando or AMR for the heavier armor bots), okay to mediocre against squids and nearly useless against bugs. Medium stealth armor is a godsend. C4 pack and alarm trip mines have usability but I wouldn’t plan around them. The other weapons are lackluster.
    • Democratic detonation is pretty goated. Thermites are good against all factions, crossbow is usable against all factions (when paired with a decent secondary like the Warrant or Talon), grenade pistol has some uses but is lackluster.
    • Dust devils is okay. The Coyote is probably the single most usable AR in the game. Medium pen and chance to set on fire is good against everything. The rest of the pack has some useful things but nothing amazing.
    • Frontier (I forget the name, the cowboy pack) is overall kinda shit. The only two good things in there are the Talon (which is great, medium pen laser which can have infinite ammo if you pace yourself) and the hoverpack (if the jump pack isn’t enough).

    The latest warbond, as much as I dig the aesthetic, doesn’t fit my playstyle. The shotgun on the Super Store (Sweeper, like a trenchgun) is amazing however. It replaced the coyote against squids for me.






  • Arguments against:

    • meaningful positive change for the common person won’t be achieved via an elected candidate. If that candidate was willing and able to make some actual change, they wouldn’t be on the ballot. Voting in a representative democracy is illusion of choice.

    Arguments for:

    • liberals (in the social definition) and conservatives view democracy at least as a tool to get what they want. Conservatives want to twist it to perpetuate and enforce their view of the world, liberals want to get increasingly slow incremental change. It is a losing battle for liberals, but there isn’t enough class consciousness for actual change to happen. I’d rather side with the liberals than the conservatives.