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Cake day: February 5th, 2025

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  • Bei Ikea bekommt man das Zeug auch flaschenweise zur Pflege von Küchenschneidebrettern, das zeigt schon, dass es im Moment nicht als gefährlich eingeschätzt wird. Zur Pflege von Holz, das irgendetwas Wert ist, ist es aber nicht geeignet, da es schmiert und nicht mehr abzubekommen ist.











  • Thanks! I think I’ll try Industria when it’s on discount. I’ve heard bad things about it, but that’s more or less a good sign in that case. I think I own Chernobylite, but never tried it since I played enough STALKER over the years. Half Life is kind of the opposite of what I’m looking for. There’s no real architecture, the levels are built to serve the gameplay. I think Lorn’s Lure might be similar there. Same goes for Quake Brutalist Jam, but it’s one of my favourite shooters of the recent years. Quake just can’t stay dead.






  • I think third person games like Assassin’s Creed never are quite right, because everything feels like a miniature. The graphics can be perfect, and I still feel like looking at a model.

    BioShock was kind of bad with the architecture. Nothing really made sense building-wise. Still a good atmosphere, but nothing that would get me to play it again after all those years. Deus Ex is a bit bland there, too. Cyberpunk is a good tip though. I haven’t tried it yet.






  • I just emphasized what the original point was and how my argument was connected to it. You just chose to ignore that.

    It is completely beside the point how long it takes exactly to become a offshore scuba diver or a physician. (Where I live you need to have at least a three-year vocational education before you can start commercial diving training at all. I’d estimate it takes you about four to four and a half years all in all. Becoming a doctor takes six.) The point is that both are jobs that are difficult to get into and require specialist training. They are not “unskilled” labour, the kind ob jobs the original argument was about.