![IGTAP demo [UPDATED 7th june]](https://img.itch.zone/aW1nLzIyNTU1NjUwLnBuZw==/original/oj3dGD.png)
IGTAP demo [UPDATED 7th june]
NOTE: save/load only works on the steam version! please download it for the best experience
Credits:
Varii - Developer
Nikki- Art
BrushingBlooms - Art
PenguinSphen - Music
| Updated | 10 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 4.6 out of 5 stars (58 total ratings) |
| Author | Varii @ PepperTangoGames |
| Genre | Platformer |
| Made with | Unity |
| Tags | 2D, Clicker, Incremental, Singleplayer, upgrades |
| Average session | About an hour |
| Content | No generative AI was used |




Comments
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cant get controller to work on phon
This is by far one of the best games I have played on here. Puts my game to shame haha.
I was enjoying this a lot, but after getting the "boost all previous courses" after the blue switch, the screen went black. I can see my character outline, but nothing else. It persists on Quit-to-menu and resume.
EDIT: reloading the whole page also does not fix the issue. Had to delete save.
EDIT EDIT: Replayed the whole game from a fresh save file. I can see the emergency lights this time. I guess they just didn't load last time. Huh.
I will say that the game is still very good. A little too slow to ramp up at each area, but very fun with tight controls and pretty fun platforming. Good concept!
God is this bad, there isn't even a fing quick travel between levels you already reached and this sh*t isn't even a incremental at all. It is just an supermeat boy/ jump king type game with incremental stuff put in there only to get an extra tag without it really making any difference in gameplay besides wasting time. And god this completing the jumps not even enjoyable 1/10
what in the actual fuck are you on about this game is great
Some greatly enjoyed gameplay, and a hint of critique ;)
yeah dont know how to make the second jump
This doesn't feel intentional, since it completes the expected next section with one play, but you can do the bottom left section with just mid air jump and dash, you don't need to remove the blues to reach it and the only part that has blue(as I recall) is just the beginning, which you can just double jump from the ground to do(with a bit of difficulty).
Also checkpoint disabled didn't seem to work on that section, but now it is? Could be it didn't work before I disabled blues, but I feel like it didn't after I disabled blues once and every other time it does work so idk.
nice lol i didnt know it had an itch version
What started as an amazing idea is ever-expanding into one of the best platformer ever! Keep up the amazing work, thank you so much for this game ♥
this was a great game
what does igtap mean.
Incremental Game That's Also a Platformer
shitiest game ive ever playednwhy do you have to hold the jump button to jump
bro had never played a platformer 😭
I'm guessing you don't have a console
bro the original super Mario brothers had you hold it
Bruh if you don't like it, then just ignore it! plus, go into settings
Mac pls...
for some reason I can't join the discord even though I've never been in it and it won't let me download from steam
My overall opinion. It's really cool to have a mix of speedrun jump and idle progress. But of course the idea is very primitive and doesn't give much room for your own decisions. As I wrote in previous posts, I had a problem with some jumps because the engine behaved differently than I thought it should. If it was my "mistake", then the progress should have been "explained to the player" more. For me, I would expand the game A) with more parallel levels, for example, that the player will have 3 levels played at the same time and the upgrades between them will be transferred and will have to be solved at the same time. B) I would add more environment upgrades and not just "rewards". For example, I can imagine a fan upgrade that will blow the player further, or some rotating element that will spin slower/faster. Or maybe some "trap" like a crusher that would move slower. Just implement "incremental game" more. Otherwise, I enjoyed the idea that the level has, for example, 20 obstacles and for an ideal score, you need to complete them all on the 1st try. So the longer the level, the more "fun" it is, because you can complete it in a long time and then gradually "master" it. Personally, I would add more checkpoints because the jumps towards the end of the game were difficult and the point should be to master the entire level on the first try and not waste time repeating the same part. But in the end I really enjoyed the game (demo), I think the scope of the game can be about 4-8 hours, I wouldn't do it longer. At the same time, I think that the strong point of the game could be "custom levels" from the community. It's an ideal connection between the speedrun community and casual people.
And please, make Discord availiable for comunity :)
I have problem with this jump. I can't make double jump marked with green line. I made this 2x out of like 40 jumps. I mean literaly the character wont jump. I'm missing something or it's bug? I have today steam version
Again in this section (sorry for spoiler). In first go, i got no problem, but in second go, i can get this jump like 5/100 tries. Almost everytime it wont jump for second time. Making this jump imposible.
What is more disturbing i can make this double jump if i play this "level" for first time, but if i die, i cant make another double jump.
Made more "debugin". Of i pres (short)jump-shift-(short)jump, it will make double jump, but if i make (long)jump-shift-(any)jump it wont make secont jump
(spoiler) Hitting the bumper on the right resets your double-jump and dash, and you can use the dash to cancel the recoil from the bumper.
This is the smartest idea for a game I've ever seen. I'll definitely be wishlisting and sending it to a few friends! Great job so far :D
i cant get to the discord server
THIS HAD SOME CATS EVEN BEFORE THE UPDATE
I Truly Didn't Expect Another Update To The Demo Before The Steam Release, So This Took Me By Surprise. I Truly Didn't Know What Else You Could've Done With The Platforming, Turning The Lights Out Brought A Unique Feel That I It Wasn't Expecting Props To You. Will Be Buying The Game ON Release.
Would love to be able to continue playing after finishing the demo, with lights on, just to max out my remaining upgrades..
I was scared when I saw the pit at the end. What was more frightening was the grass.
you should add level creating and some very difficult levels can be put in to map packs that if you complete the map pack you get a boost in the normal game and a title
download when
try steam if you want to download
This game is amazing! I have never been into speed running in games. To me it took away from the experience. But this game utilizes getting faster and performing near perfect jumps to gain resources faster. This is the first game on itch.io that I plan on buying.
Heyo, found your demo on Steam through a friends recommendation. Just wanted to let you know I loved it, and can't wait for the full release. :D
I would love if there was an option to enable a ghost for each timed section. One that starts exactly when you do (and isn't affected by clone speed boosts etc) so I can pinpoint exactly where I can improve.
Keep up the great work!
Hi Varii. Would you happen to have a content creator signup form or similar? I’d love to showcase the game when it becomes available.
Hi, feel free to link your stuff and i can add you to my mailing list
Appreciate you, thanks!
twitch.tv/mcqueeb
business@mcqueeb.com
Hi Varii, great game.
If you are looking for a publisher, please let me know :)
32.74... Pretty good
4th try. Just gotta learn to hold left after you dash-walljump and it's easy.
Now the real puzzle is how to get up this...
This games design is brilliant! Super excited for the full release
Played this on mobile and loved it. I ended up hacking together touch controls so it’s actually playable without a keyboard. Happy to share if you’re interested.
got to the secret area and you are evil
will play again tho
Hi
Will this game be available on Android too ?
Looks really fun, I'll definitely try it out on pc
does controller work on web?
should do.
Who hurt you?
I have PTSD from that jump
You were just supposed to make the jump forward. hsdfjnaslkfjSfbsfkjsf why did I think you were supposed to go backwards?
anyway where is this whole gate-opening thing? i really can't find it
edit: i asked chatgpt and it said it was patched out so lol
Very good game to be honest, I loved the incremental and platform dynamics. I played for 5 hours and I didn't even notice them.
idk
why would you include blue objects in the demo if you cant get past them?
thats exactly why - so you cant get past them
Yeah but why would you include them? It makes me feel like I haven't beaten the game yet even though I did all I could.
you havent beaten the game yet, this is the demo.
how long until the main game is out then?