Event Presentations Now Available
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2019 Vulkanised - Cross Process Sharing and Direct Mode with VulkanPresenter: Jakob Bornecrantz
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2019 Vulkanised - Intro Kris Rose - Khronos Group Developer RelationsPresenter: Kristofer Rose
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2019 Vulkanised - Optimising a AAA Vulkan Title on DesktopPresenter: Lou Kramer
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2019 Vulkanised - Panel discussionPresenter: Alex Smith, Hans-Kristian Arntzen, Jan-Harald Fredriksen, Lou Kramer, Alon Or-bach
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2019 Vulkanised - Samsung - Live Long and OptimisePresenter: Michael Parkin-White, Calum Shields
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2019 Vulkanised - SPIRV-Cross Taking SPIR-V to the next levelPresenter: Hans-Kristian Arntzen
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2019 Vulkanised - Vulkan Best PracticesPresenter: Attilio Provenzano
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Cross-Process Sharing and Direct Mode with Vulkan on LinuxPresenter: Jakob Bornecrantz
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Optimising a AAA Vulkan Title on DesktopPresenter: Lou Kramer
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SPIRV-Cross: Taking SPIR-V to the next levelPresenter: Hans-Kristian Arntzen
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Vulkan Best Practice for Mobile DevelopersPresenter: Attilio Provenzano
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Vulkan UpdatePresenter: Kristofer Rose
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Vulkanised 2019: Live Long and OptimisePresenter: Michael Parkin-White, Calum Shields
- 2019 Vulkanised - Intro Kris Rose - Khronos Group Developer Relations (Video)
- 2019 Vulkanised - Samsung - Live Long and Optimise (Video)
- 2019 Vulkanised - Vulkan Best Practices (Video)
- 2019 Vulkanised - SPIRV-Cross Taking SPIR-V to the next level – Hans-Kristian Arntzen, Valve (Video)
- 2019 Vulkanised - Cross Process Sharing and Direct Mode with Vulkan Jakob Bornecrantz, Collabora (Video)
- 2019 Vulkanised - Optimising a AAA Vulkan Title on Desktop Lou Kramer AMD (Video)
- 2019 Vulkanised - Panel discussion (Video)
Vulkanised is back! Hear the latest updates from game developers shipping with Vulkan
Do you want to learn how to get the most out of Vulkan in your game engine, application or game title? Then, this event is for you!
This is a unique technical event, where graphics developers meet up to learn from the game dev pioneers using the Vulkan API, as well as hear about best practises and developer resources available to help them optimize their code when using Vulkan API.
Speakers and the Khronos team will also be sharing their knowledge and answer further questions over a chat at the Cambridge Beer Festival!, Arm is kindly hosting us for the day and facilitating a private Khronos marquee at the Beer Festival. A pub quiz is going to check the knowledge of all attendees at the beer festival!
Vulkan is an open standard graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs (see Khronos.org/Vulkan)
Prior Knowledge:
The sessions are aimed at 3D graphics developers who have hands-on experience of programming with APIs such as Vulkan, OpenGL, OpenGL ES, Direct3D or Metal.
Agenda
- 09:15 - 10:00 – Registration and coffee
- 10:00 - 10:15 – Welcome and Vulkan State of the Union (Kris Rose, Khronos DevRel)
- 10:15 - 11:00 – Vulkan: Live Long and Optimise (Michael Parkin-White and Calum Shields, Samsung Electronics)
- 11:00 - 11:30 – Break
- 11:30 - 12:15 – Vulkan Best Practices for Mobile Developers (Attilio Provenzano, Arm)
- 12:15 - 13:15 – Lunch
- 13:15 - 13:45 – SPIRV-Cross: Taking SPIR-V to the next level (Hans-Kristian Arntzen, SPIRV-Cross)
- 13:45 - 14:15 – Cross-Process Sharing and Direct Mode with Vulkan (Jakob Bornecrantz, Collabora)
- 14:15 - 14:45 – Break
- 14:45 - 15:30 – Optimising a AAA Vulkan Title on Desktop (Lou Kramer, AMD)
- 15:30 - 16:30 – Panel discussion:
Exploring the challenges and opportunities of cross-platform GPU standardisation
Panellists: Alex Smith (Feral Interactive), Hans-Kristian Arntzen (SPIRV-Cross), Jan-Harald Fredriksen (Arm), Lou Kramer (AMD)
Moderator: Alon Or-bach, Samsung Electronics - 16:30 – Close – Buses leave to go to the Cambridge Beer Festival for more discussion including a Vulkan pub quiz (and beer!)
- 17:00 – Regroup in the Arm/Khronos marquee at the Beer Festival
- 17:30 – Vulkan Pub Quiz at the Beer Festival
This event is free to attend, but space is limited, please be sure to book your ticket via Eventbrite to guarantee your attendance.
Travel
Location: 110 Fulbourn Road, Fulbourn, CB1 9NJ · Cambridge
Buses supplied by Arm will be available to take attendees from Cambridge train station to the Arm building. Full details will be sent to all those signed up nearer the time (so please supply an email address)
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