InDeep CraftbyA. G. Zimmer·3d agoCyberpunk 2077 Is a Writing Masterclass (Part 1)How a video game built a city that feels alive, and the methods you can take from it for your own world.
InDeep CraftbyA. G. Zimmer·6d agoYour Avenger Needs More Than a Dead DogWhat makes readers care about a revenge plot.
InDeep CraftbyA. G. Zimmer·Oct 10How to Build an Empire Worth DestroyingBuilding a fantasy empire that feels real, from its first city to its final days
InDeep CraftbyA. G. Zimmer·Oct 3Let’s Kill Your Darlings. Literally…How to write a death scene that readers never get over
InDeep CraftbyA. G. Zimmer·Sep 21Why Do the Ancient Ruins in Your Fantasy World Feel Like Background?How to make a fallen civilization matter to the people living in its ruins, and to your plot.
InDeep CraftbyA. G. Zimmer·Sep 13You Built a Magic System. But Does Your Story Actually Need It?How to build a magic system that generates story, not decoration…
InDeep CraftbyA. G. Zimmer·Aug 30Your Fantasy Kingdom Feels Fake Because Nobody in It Has a JobSix questions about money that fix more worldbuilding problems than another map will
InDeep CraftbyA. G. Zimmer·Aug 17A Bigger Map Won’t Fix Your Fantasy World4 ways to make readers believe in a place, and none of them ask you to invent more of it
InDeep CraftbyA. G. Zimmer·Jul 1911 Ways to Lose a Reader on the First PageA quarter of novels get abandoned before the end of chapter one. Usually, the reason is the opening.