Fate&Flannel·Jul 18Dissecting the Tiers of Play Part 3 (Masters of the Realm)Following on from my articles on D&D adventures at Tier 1 and Tier 2, this article focuses on play at Tier 3, also referred to as the…
Fate&Flannel·Jul 11Dissecting the Tiers of Play Part 2 (Heroes of the Realm)In my last article on this subject, I discussed Tier 1, the ‘Local Heroes’ adventuring tier of Dungeons & Dragons games. This post will be…
Fate&Flannel·Jul 4Dissecting the Tiers of Play Part 1 (Local Heroes)‘Keeping things realistic’ was a common concern of mine when I first started playing D&D, particularly when my players progressed into the…
Fate&Flannel·May 31The Martial/Caster Divide is NonsenseA lot is made of the martial/caster divide in D&D, and I am going to spoil the entirety of this article by telling you right now that I…
Fate&Flannel·May 24Lessons from Fate Condensed: Fiction-First Gaming for D&DMy table recently started playing Fate Core (or Fate Condensed, since we’re using the newer, streamlined rules), and this was my first…
Fate&Flannel·May 2Why The d20 System Works (and Why Other Systems Don’t)The OGL debacle caused an uproar in the TTRPG community and with good reason. D&D had a robust homebrew community and some content creators…A response icon1A response icon1
Fate&Flannel·Apr 26Why General Beats Specific in D&DIn a previous post, I talked about the reasons I believed specificity was ruining many aspects of Dungeons & Dragons for both players and…A response icon1A response icon1
Fate&Flannel·Apr 18Beginner D&D is Actually Expert D&DIf you are like me, you have probably been through a period in your Dungeon Mastery when you made things far too complicated for yourself…A response icon1A response icon1
Fate&Flannel·Apr 11The Most Important Stat Block in D&DThe most important stat block in Dungeons & Dragons isn’t a dragon. It’s not a fiend and it’s not a celestial. Actually, it’s not a monster…
Fate&Flannel·Apr 5Why Specificity Ruins D&DD&D is, at its heart, a creative hobby. We play the game because we want to tell stories about characters we embody in worlds we…