Christophe Tauziet·Jun 14, 2017Designing Facebook Spaces (Part 4) — Creating a VR interfaceThis article is the last chapter of a series about the design of Facebook Spaces.A response icon8A response icon8
Christophe Tauziet·Jun 14, 2017Designing Facebook Spaces (Part 3)— Connecting With FriendsThis article is the third chapter of a series about the design of Facebook Spaces.A response icon3A response icon3
Christophe Tauziet·Jun 14, 2017Designing Facebook Spaces (Part 2) — Presence & ImmersionThis is the second chapter of a series about the design of Facebook Spaces.
Christophe Tauziet·Jun 14, 2017Designing Facebook Spaces (Part 1) — Embarking on a new VR journeyThis article is the first chapter of a series about the design of Facebook Spaces.A response icon8A response icon8
InDesign at MetabyChristophe Tauziet·Dec 15, 2016Designing for Hands in VRThe next step in building natural human-machine interactionsA response icon4A response icon4
InDesign at MetabyChristophe Tauziet·Dec 15, 2015Designing Facebook CollageA journey in design & storytellingA response icon28A response icon28
InDesign at MetabyChristophe Tauziet·Jul 8, 2014Design for the unshiny.Designing developer tools is fun too. You should try it.A response icon1A response icon1