InquadspinnerbyDax Pandhi·Aug 21, 2019Gaea 1.0.25Selective Erosion, Build Mutations, CLUTer v2, Protrusion Data Map
InquadspinnerbyDax Pandhi·Aug 8, 2019Gaea 1.0.24: Houdini Integration, Major Node Updates, and more.Major Node Updates
InquadspinnerbyDax Pandhi·Jun 24, 2019Gaea 1.0.22: Stability UpdateStability Updates, New Quickstart Browser, Customized Defaults
InquadspinnerbyDax Pandhi·May 29, 2019Gaea 1.0.20: Drawable mountains, Tiled Output, new feature enhancements, and moreTiled Output (Splitting)A response icon1A response icon1
InquadspinnerbyDax Pandhi·May 19, 2019Gaea 1.0.19: Drawable islands, new feature enhancements, and moreThe big “Spring” update for Gaea brings several new features, and quality-of-life enhancements
InquadspinnerbyDax Pandhi·Apr 12, 2019The new Texture and Vegetation nodes take color production to a whole new levelThis version introduces two new heavy hitter nodes for creating color textures — Texture and Vegetation.
InquadspinnerbyDax Pandhi·Feb 27, 2019Dynamic CachingThis is one of the elements of the new cache and build system coming to Gaea this summer, that will make life a lot easier.