Alien: Rogue Incursion
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Survios | |
| Engines | |
| Unreal Engine 5[Note 1] | |
| Release dates | |
| Windows | December 19, 2024 |
| Reception | |
| Metacritic | 80 |
| OpenCritic | 77 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | First-person |
| Controls | Direct control, Gestures |
| Genres | FPS |
| Themes | Sci-fi, Space |
| Series | Alien |
| Alien | |
|---|---|
| Aliens: A Comic Book Adventure | 1995 |
| Alien Trilogy | 1996 |
| Aliens Online | 1998 |
| Aliens Versus Predator (series) | |
| Aliens: Colonial Marines | 2013 |
| Alien: Isolation (series) | |
| Aliens: Fireteam Elite | 2021 |
| Aliens: Dark Descent | 2023 |
| Alien: Rogue Incursion | 2024 |
| Alien: Rogue Incursion Evolved Edition | 2025 |
Alien: Rogue Incursion is a singleplayer first-person FPS game in the Alien series.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Steam | Deluxe edition also available. |
Version differences
Deluxe Edition
Includes base game, in-game artbook, blue camo weapon and armor skin.
- Pre-orders include an Alien: Romulus inspired Pulse Rifle and armor skin.
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%/Midnight/Saved/Config/Windows/ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1850050/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%/Midnight/Saved/SaveGames/ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1850050/pfx/[Note 2] |
- Three save slots available
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | Governed by Textures setting from 0 to 8.[2] | ||
| Anti-aliasing (AA) | Off, FXAA and TAA | ||
| High-fidelity upscaling | TSR |
||
| Vertical sync (Vsync) | [3] | ||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
| Color blind mode | See the glossary page for potential alternatives. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | See the glossary page for potential workarounds. | |
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers |
|---|
| DirectInput-compatible controllers |
|---|
| PlayStation controllers |
|---|
| Nintendo controllers |
|---|
| Tracked motion controllers | ||
|---|---|---|
| Button/gesture prompts |
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Master and music. | |
| Surround sound | [4] | |
| Subtitles | Includes options for font color, font outline, subtitles box background and speaker name. | |
| Closed captions | ||
| Mute on focus lost | Only when SteamVR dashboard is opened. | |
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Polish | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Latin American Spanish |
VR support
| 3D modes | State | Notes | |
|---|---|---|---|
| Native 3D | Dual-View Rendering Use UEVR + VRto3D[5]
|
||
| Nvidia 3D Vision | See Native 3D for Frame Sequential or Interleaved. | ||
| Headsets | |||
|---|---|---|---|
| OpenXR | |||
| SteamVR | |||
| Oculus VR (LibOVR) | |||
| Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR, or OpenXR for Windows Mixed Reality. | ||
| Devices | |||
|---|---|---|---|
| Tracked motion controllers | See Input for details. | ||
| Traditional controller | |||
| Keyboard/Mouse | |||
| Play area | |||
|---|---|---|---|
| Seated | Fixed chair and swivel chair options available | ||
| Standing | |||
| Room-scale | |||
Issues fixed
Bad performance in Oculus/Meta devices
| Change OpenXR runtime[10] |
|---|
|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 12 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Audio | Wwise, iZotope |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 10 | |||
| Processor (CPU) | Intel Core i7-10700K AMD Ryzen 7 5800X | Intel Core i7-12700K AMD Ryzen 9 7900X |
||
| System memory (RAM) | 16 GB | 24 GB | ||
| Storage drive (HDD/SSD) | 45 GB | |||
| Video card (GPU) | Nvidia GeForce RTX 2080 Super AMD Radeon RX 6700 XT DirectX 12 compatible | Nvidia GeForce RTX 3080 Ti AMD Radeon RX 6900 XT |
||
- VR headsets support: Valve Index, HTC Vive, HTC Vive Pro, HTC Vive Pro 2, Oculus Rift S, Meta Quest 2, Meta Quest 3[11]
Notes
- ↑ Unreal Engine 5 engine build: 5.3.2.0[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1850050) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Nemik42 on 2024-12-23
- From the Details tab of
Midnight.exefile properties.
- From the Details tab of
- ↑ Verified by User:Nemik42 on 2024-12-25
- Checked with Universal Unreal Engine 5 Unlocker and the command
r.MaxAnisotropy.
- Checked with Universal Unreal Engine 5 Unlocker and the command
- ↑ Verified by User:Nemik42 on 2024-12-25
- Using
r.VSyncreturns "1" with Universal Unreal Engine 5 Unlocker.
- Using
- ↑ Alien: Rogue Incursion - last accessed on 2024-12-25
- "SPATIAL SOUND DESIGN
With Xenomorphs lurking everywhere, you’ll most likely hear them before you see them. Stay frosty; that hissing sound could be a Xenomorph or a burst pipe. Spatial sound alerts you to where they’re stalking, but your survival is up to you"
- "SPATIAL SOUND DESIGN
- ↑ Alien Rogue Incursion 3D SBS SteamVR + VRto3D + UEVR - YouTube - last accessed on 2026-01-15
- ↑ Base Installation - VRto3D GitHub
- ↑ Interlaced, Checkerboard, and Anaglyph Installation - VRto3D GitHub
- ↑ Frame Sequential Installation - VRto3D GitHub - last accessed on 2026-01-14
- ↑ SR (Simulated Reality) Displays - VRto3D GitHub - last accessed on 2026-01-14
- ↑ Alien: Rogue Incursion Events - Hotfix 1.05 - last accessed on 2024-12-23
- ↑ Survios Technical Troubleshooting - PC/STEAM VR - last accessed on 2024-12-23
- "Which headsets do we support for PC?
Oculus Rift, HTC VIVE, HTC VIVE PRO and HTC VIVE PRO 2, Meta Quest 2, Meta Quest 3 and Index."
- "Which headsets do we support for PC?