Back 4 Blood
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Turtle Rock Studios | |
| Publishers | |
| Warner Bros. Games | |
| Engines | |
| Unreal Engine 4[Note 1] | |
| Release dates | |
| Windows | October 12, 2021 |
| Reception | |
| Metacritic | 77 |
| OpenCritic | 76 |
| IGDB | 79 |
| Taxonomy | |
| Monetization | One-time game purchase, DLC |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | First-person |
| Controls | Direct control |
| Genres | Shooter |
| Art styles | Stylized |
| Themes | Horror, North America, Post-apocalyptic, Zombies |
Back 4 Blood is a singleplayer and multiplayer first-person shooter game.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Epic Games Store | Deluxe Edition and Ultimate Edition also available. | |||
| GamersGate | Deluxe Edition and Ultimate Edition also available. | |||
| Deluxe Edition and Ultimate Edition also available. | ||||
| Green Man Gaming | Deluxe Edition and Ultimate Edition also available. | |||
| Humble Store | Deluxe Edition and Ultimate Edition also available. | |||
| Microsoft Store | Xbox Play Anywhere. Deluxe Edition and Ultimate Edition also available. |
|||
| Steam | Deluxe Edition and Ultimate Edition also available. |
- Internet connection requirement was removed on December 16, 2021.
- Denuvo Anti-Tamper DRM was removed on May 15, 2024.[3]
Monetization
- In the PvE mode, only the host is required to purchase additional content for everyone else to be able to play it.[4] In the PvP mode, all players can earn new characters and cards without paying for additional content, through progression.[5]
| Type | Notes |
|---|---|
| DLC | Expansions include characters, skins and activities. |
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
- Originally, cosmetic microtransactions have been planned after the game's launch[6], however as of March 1st, 2022, microtransactions are no longer planned to be implemented in any capacity[7].
DLC and expansion packs
| Name | Notes | |
|---|---|---|
| Tunnels of Terror | ||
| Children of the Worm | ||
| River of Blood |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\Back4Blood\Steam\Saved\Config\WindowsNoEditor\ |
| Steam | <Steam-folder>\userdata\<user-id>\924970\ |
| Microsoft Store | %LOCALAPPDATA%\Packages\WarnerBros.Interactive.e172091a-6630-4ff3-959f-830_ktmk1xygcecda\LocalCache\Local\Back4Blood\WinGDK\Saved\Config\WinGDK\ |
| Epic Games Launcher | %LOCALAPPDATA%\Back4Blood\Epic\Saved\Config\WindowsNoEditor\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/924970/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\Back4Blood\Steam\Saved\SaveGames\ |
| Steam | <Steam-folder>\userdata\<user-id>\924970\ |
| Microsoft Store | %LOCALAPPDATA%\Packages\WarnerBros.Interactive.e172091a-6630-4ff3-959f-830_ktmk1xygcecda\SystemAppData\wgs\ |
| Epic Games Launcher | %LOCALAPPDATA%\Back4Blood\Epic\Saved\SaveGames\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/924970/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| Steam Cloud | ||
| Xbox Cloud |
Video
| Graphics feature | State | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | Hor+ gameplay with a 16:9 constrained HUD. FMVs are anamorphic 16:9.[8] | ||
| 4K Ultra HD | |||
| Field of view (FOV) | Horizontal FOV adjustable with a slider from 60-120°. Vertical FOV adjustable with a slider from 60-80°. Axis of FOV can be selected with the FOV Constraint toggle. |
||
| Windowed | |||
| Borderless fullscreen windowed | No exclusive fullscreen. | ||
| Anisotropic filtering (AF) | No option in-game. | ||
| Anti-aliasing (AA) | FXAA, TAA. | ||
| High-fidelity upscaling | DLSS 2.4, FSR 1 |
||
| Vertical sync (Vsync) | If disabled, FPS cap can be enabled (ranges from 24 to 360 FPS). | ||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | Up to 5000 nits, contrast and saturation sliders. HDR is currently broken in DX11 mode, worked fine in DX12.[9] | ||
| Ray tracing (RT) | |||
| Color blind mode | Protanopia, deuteranopia and tritanopia options available. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | As "Mouse Smoothing". Off by default. | |
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | Off by default. | |
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | Only 4 presets available: Default, Southpaw, Legacy, Legacy Southpaw. | |
| Controller sensitivity | Sliders for both axis' sensitivity and their deadzones available. | |
| Controller Y-axis inversion | Invertion of both Y- and X- axis is possible. Off by default. |
| Controller types |
|---|
| XInput-compatible controllers | [10] | |
|---|---|---|
| Xbox button prompts | Uses Xbox Series controller prompts and layout graphics. | |
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | DualShock 4, DualSense |
|
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | Wired | |
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | "Master", "SFX", "Dialogue" and "Music" sliders. | |
| Surround sound | ||
| Subtitles | ||
| Closed captions | "Conversations", "Ambient" and "Full Captions" options available. | |
| Mute on focus lost | Toggle, next to "Sound Plays in Background." | |
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Arabic | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Polish | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Spanish | ||||
| Latin American Spanish | ||||
| Turkish |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | ||||
| LAN play | ||||
| Online play | 8 | Co-op, Versus Co-op mode is 4 players only.[10] |
||
| Asynchronous multiplayer | ||||
| Crossplay | Supported platforms: Xbox Series, Xbox One, PlayStation 4, PlayStation 5 |
|||
Issues unresolved
Crashing and/or freezing in Offline mode
- This issue is not dependent on the graphics API used.[11]
Stutter every 15 seconds caused by large Steam friend list
- Not connected to latency, present even offline.
| Workaround: Temporarily block all (or most of) your Steam friends (they will remain in the blocked category to unblock later). The less friends you have - the less frames are lost every 15 seconds.[12][13] |
|---|
Motion Blur doesn't stay off
- Motion Blur re-enables after each map load, even though the setting will still say it's off.[14]
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11, 12 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Physics | PhysX | |
| Audio | OGG Vorbis, Vivox | Vivox is used for cross-platform voice chat functionality. |
| Input | libScePad | |
| Multiplayer | Epic Online Services, Steamworks | Epic Online Services are used to provide cross-play. |
| Anti-cheat | Easy Anti-Cheat | [15] |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 10 | |||
| Processor (CPU) | Intel Core i5-6600 3.3 GHz AMD Ryzen 5 2600 3.4 GHz | Intel Core i5-8400 2.8 GHz AMD Ryzen 7 1800X 3.6 GHz |
||
| System memory (RAM) | 8 GB | 12 GB | ||
| Storage drive (HDD/SSD) | 40 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 1050 Ti AMD Radeon RX 570 DirectX 12 compatible | Nvidia GeForce GTX 970 AMD Radeon RX 590 |
||
| Other | Broadband Internet connection | |||
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.25[1][2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/924970/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (924970) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Back 4 Blood Announce FAQ - last accessed on 2020-12-19
- ↑ Verified by User:PuyiHakim on 2023-06-05
- ↑ Back 4 Blood MAY 15 UPDATE · SteamDB - last accessed on 2024-05-15
- ↑ HOW WE’LL KEEP THE COMMUNITY TOGETHER - last accessed on 2022-03-29
- "IN PVE, IF ANYONE IN YOUR PARTY OWNS A PAID CONTENT DROP, YOU WILL BE ABLE TO PLAY THAT CONTENT WITH THEM – INCLUDING MAPS, GAMEPLAY AND CAMPAIGN. No separation. No exclusion. No split."
- ↑ HOW WE’LL KEEP THE COMMUNITY TOGETHER - last accessed on 2022-03-29
- "IN PVP, EVERYONE WHO BOUGHT BACK 4 BLOOD CAN GET ACCESS TO ALL ADDITIONAL PVP CONTENT, EVEN WITHOUT PURCHASING CONTENT DROPS. PLAYERS WHO DON’T BUY THE CONTENT DROPS CAN EARN NEW PLAYABLE CHARACTERS AND RIDDEN IN PVP, FOR FREE, THROUGH PROGRESSION. ADDITIONALLY, ALL PVP PLAYERS HAVE ACCESS TO THE SAME CARDS AT THE START OF EACH MATCH, REGARDLESS OF WHETHER THOSE PLAYERS HAVE PURCHASED CONTENT DROPS OR NOT."
- ↑ Turtle Rock Studios Discord - last accessed on 2022-03-29
- "Will there be micro transactions or DLC content? Microtransactions will be purely cosmetic and will come post-launch. Yes, there will be DLC content, but there will be no separation, exclusion or splitting up a party. This means that in PvE, if your party leader owns a paid content drop, everyone will be able to play that content with them (maps, gameplay, and campaign)."
- ↑ Tunnels of Terror Expansion Coming April 12 - last accessed on 2022-03-29
- "Additionally, there will be no microtransactions of any kind, cosmetic or otherwise, added to the game as part of this expansion or any future content update."
- ↑ Verified by User:SargeCassidy on 2022-03-29
- ↑ Verified by User:Aaronth07 on 2021-08-06
- In the beta, HDR looks extremely washed out, raised blacks and shadows, nothing reaches peak brightness. Contrast and saturation sliders did nothing. No engine.ini file is available to attempt a fix
- ↑ 10.0 10.1 Frequently Asked Questions - last accessed on 2020-12-19
- ↑ Verified by User:SargeCassidy on 2022-04-14
- As of April 2022, the issue is always reproduceable and happens on both DX11 and DX12 modes.
- ↑ Steam Community Discussion - last accessed on May 2023
- ↑ Bug Report on official site
- ↑ Verified by User:Zach Fett on 2024-11-27
- ↑ Verified by User:SargeCassidy on 2021-08-05
- Tested with the open beta of the game. Upon starting the game, the Easy Anti-Cheat splash screen appears.