Borderlands 4
| Developers | |
|---|---|
| Gearbox Software | |
| Publishers | |
| 2K Games | |
| Engines | |
| Unreal Engine 5[Note 1] | |
| Release dates | |
| Windows | September 11, 2025 |
| Reception | |
| Metacritic | 81 |
| OpenCritic | 82 |
| IGDB | 87 |
| Taxonomy | |
| Monetization | One-time game purchase, Cross-game bonus, DLC, Expansion pack |
| Microtransactions | None |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | First-person |
| Controls | Direct control |
| Genres | Action, RPG, Shooter |
| Art styles | Stylized |
| Themes | Sci-fi |
| Series | Borderlands |
Borderlands 4 is a action shooter game developed by Gearbox Software and published by 2K. It is the fourth main installment in the Borderlands series and serves as a sequel to Borderlands 3.
Borderlands 4 was first confirmed to be in development in March 2024 through Take-Two Interactive's acquisition of Gearbox Software.[2]. It was officially announced in August 2024[3] with the first gameplay footage being shown at The Game Awards 2024. While originally planned to launch on September 23, 2025[4], in April 2025 Gearbox announced that the release date has been moved forwards to September 12[5]. On that date, Borderlands 4 released on the Steam and Epic Games Store storefronts.
The game released to positive reception from critics and mixed reception from players. Heavy criticism has been pointed towards the performance and stability issues with even high-end PCs struggling to reach stable framerate.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Epic Games Store | Deluxe and Super Deluxe editions also available. | |||
| GamersGate | Deluxe and Super Deluxe editions also available. | |||
| Green Man Gaming | Deluxe and Super Deluxe editions also available. | |||
| Humble Store | Choice between Epic Games Store activation and a Steam key. Deluxe and Super Deluxe editions also available. |
|||
| Steam | Deluxe and Super Deluxe editions also available. | |||
| Deluxe and Super Deluxe editions also available. |
- All versions require Denuvo Anti-Tamper and Symbiote DRM.
Version differences
Deluxe Edition
- Includes the base game, the Bounty Pack Bundle and the Firehawk's Fury weapon skin.
Super Deluxe Edition
- Includes the contents of the Deluxe Edition, the Vault Hunter Pack and the Ornate Order Pack.
Monetization
| Type | Notes |
|---|---|
| Cross-game bonus | Purchases of the Epic Games Store version include the Mad Moxxi Bundle Pack for Fortnite until September 12, 2026. |
| DLC | DLCs will include new characters and cosmetics to use. |
| Expansion pack | Story Packs will include new areas and characters to play with. |
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | The game does not contain microtransactions. |
DLC and expansion packs
| Name | Notes | |
|---|---|---|
| Bounty Pack Bundle | Included with the Deluxe and Super Deluxe editions.[6] [Note 2] |
|
| Bounty Pack 2 | Included with the Bounty Pack Bundle. | |
| Bounty Pack 3 | Included with the Bounty Pack Bundle. | |
| Bounty Pack 4 | Included with the Bounty Pack Bundle. | |
| Bounty Pack 5 | Included with the Bounty Pack Bundle. | |
| Vault Hunter Pack | Included with the Super Deluxe Edition. | |
| Mad Ellie and the Vault of the Damned | Included with the Vault Hunter Pack. Release is scheduled for Q1 2026.[6] |
|
| Story Pack 2 | Included with the Vault Hunter Pack. | |
| Ornate Order Pack | Included with the Vault Hunter Pack and the Super Deluxe Edition. | |
| Gilded Glory Pack | Included with pre-orders. |
Essential improvements
Skip intro videos and splash screen
Use the -nostartupmovies -nosplash command line arguments to skip the intro videos and splash screen
|
|---|
| Remove the intro video files |
|---|
|
| Remove the splash screen image file |
|---|
|
- A game update may restore the files.
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\My Games\Borderlands 4\Saved\Config\Windows\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1285190/pfx/[Note 3] |
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\My Games\Borderlands 4\Saved\SaveGames\<user-id>\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1285190/pfx/[Note 3] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | See Ultra-widescreen. | ||
| Ultra-widescreen | Hor+ gameplay with spanned HUD. FMVs are pillarboxed. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | Separate sliders for Field of View and Vehicle Field of View, both adjustable 50°-90°. | ||
| Windowed | |||
| Borderless fullscreen windowed | Referred to as Windowed Fullscreen. | ||
| Anisotropic filtering (AF) | Up to 16x. | ||
| Anti-aliasing (AA) | FXAA, TSRAA, FSRAA, DLAA, XeSSAA | ||
| High-fidelity upscaling | DLSS 4, FSR 3.1, XeSS 2, TSR Upscaling Quality presets available for all upscalers. Separate Spatial Upscaling Quality presets available for TSR. RX 9000 series users can use driver-level FSR 4 upgrade via Adrenalin 25.9.1 or later. |
||
| Frame generation | DLSS Frame Generation, DLSS Multi-Frame Generation, FSR Frame Generation, XeSS Frame Generation Requires respective upscaler to be active. |
||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | Cinematics were locked to 30 FPS until an update in December, which allowed uncapped frame rates on cinematics. Optional FPS caps up to 170 FPS also available. |
||
| High dynamic range display (HDR) | HDR experience can be improved using: RenoDX HDR Brightness, slider 0 - 1000. |
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| Ray tracing (RT) | Software Lumen Lighting.[8] | ||
| Color blind mode | Referred to as Color Preset. Protanopia, Deuteranopia and Tritanopia options available. |
||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | Horizontal Look, Vertical Look, Horizontal Aim and Vertical Aim sliders available. | |
| Mouse acceleration | No option in-game. See Mouse acceleration to disable. | |
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | Both axes can be inverted for movement and camera. | |
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | 4 presets for movement and driving each also available (Default, Southpaw, Old School, Old School Southpaw). | |
| Controller sensitivity | Sensitivity settings are shared between controllers and keyboard/mouse. | |
| Controller Y-axis inversion | Both axes can be inverted for movement and camera. |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | ||
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | Wired | |
| DualSense haptic feedback support | ||
| Connection modes | ||
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | Referred to as Enable Vibration. | |
| Digital movement support | ||
| Simultaneous controller+KB/M |
Mouse acceleration
| Edit the config file. |
|---|
[/Script/Engine.InputSettings] LookAcceleration=False |
Black Outlines Removal
| Edit the config file. |
|---|
[/Script/Engine.RendererSettings] r.EdgeDetection.Enabled=0 May have to set Engine.ini to read only |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Main Volume Controls: Music, Sound Effects, Dialogue. Music: Menu Music, Game Music, Cinematic Music, Boss Music Trim. Sound Effects: Player Weapons Trim, Explosions Trim, User Interface Trim, Outgoing Damage Trim, Incoming Damage Trim. Dialog: Player Voice, Player Efforts Trim, Player Callouts Trim, Player Idle Lines Trim, Combat Voice, Claptrap?. |
|
| Surround sound | Up to 7.1.[9] Supports Spatial Audio API. |
|
| Subtitles | Text Size, Force Bold Text, Color, Background, Background Opacity, Toggle Speaker Identify and Speaker Identify Color options also available. | |
| Closed captions | ||
| Mute on focus lost | Referred to as Play in Background. | |
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Polish | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Spanish | ||||
| Latin American Spanish | ||||
| Thai |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | ||||
| LAN play | ||||
| Online play | 4 | Co-op |
||
| Asynchronous multiplayer | ||||
| Crossplay | Supported platforms: Xbox Series, PlayStation 5 [10] |
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Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | ||
| Peer-to-peer | ||
| Dedicated | ||
| Self-hosting | ||
| Direct IP |
Ports
- No port information; you can edit this page to add it.
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 12 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Physics | Havok Physics, SpeedTree | |
| Audio | Wwise, Vivox | |
| Interface | Coherent Gameface | |
| Cutscenes | Bink Video 2 |
Reducing file size
| Remove unneeded languages |
|---|
|
In
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System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Target | 1080p, Low @ 30 FPS | 1440p, Medium @ 60 FPS | ||
| Operating system (OS) | 10 | 11 | ||
| Processor (CPU) | Intel Core i7 9700 AMD Ryzen 7 2700X | Intel Core i7 12700 AMD Ryzen 7 5800X |
||
| System memory (RAM) | 16 GB | 32 GB | ||
| Storage drive (HDD/SSD) | 100 GB (SSD) | |||
| Video card (GPU) | Nvidia GeForce RTX 2070 AMD Radeon RX 5700 XT Intel Arc A580 8 GB of VRAM | Nvidia GeForce RTX 3080 AMD Radeon RX 6800 XT Intel Arc B580 12 GB of VRAM |
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- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 5 engine build: 5.5.4[1]
- ↑ The Bounty Pack 1 - How Rush Saved Mercenary Day, while originally planned as part of the Bundle, was later made available free to all players as a game update on November 20th, 2025. As such, a fifth Bounty Pack will release to compensate for it.[7]
- ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1285190/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1285190) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:SargeCassidy on 2025-09-13
- ↑ Take-Two Buys Gearbox From Embracer, Confirms Development on New Borderlands Game - last accessed on 2025-09-13
- ↑ Borderlands 4 Launches in 2025 - last accessed on 2025-09-13
- ↑ Borderlands 4 Launches September 23 - last accessed on 2025-09-13
- ↑ Borderlands 4 is releasing over a week earlier than expected because 'the game is awesome, the team is cooking,' and its own dedicated State of Play is coming up 'imminently' - last accessed on 2025-09-13
- ↑ 6.0 6.1 New Borderlands 4 roadmap details story DLC, free updates, and yes, Pearlescents - last accessed on 2025-09-13
- ↑ Bounty Pack 1 is out today and free for all Borderlands 4 players! - last accessed on 2025-11-25
- ↑ Verified by User:SargeCassidy on 2025-09-13
- Could not verify whether it's more than lighting as the game itself does not mention it. Couldn't use UE4SS or UUEU either as those tools fail, likely due to anti-tamper solutions. There is a
HWRayTracingEnabledentry in theGameUserSettings.ini, but changing it and testing did not have any impact on the visuals or the framerate.
- Could not verify whether it's more than lighting as the game itself does not mention it. Couldn't use UE4SS or UUEU either as those tools fail, likely due to anti-tamper solutions. There is a
- ↑ Verified by User:SargeCassidy on 2025-09-12
- Tested using Voicemeeter and confirmed wih Special K.
- ↑ Borderlands 4: Crossplay Connections - last accessed on 2025-09-12