Bugdom 2
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| Developers | |
|---|---|
| Pangea Software | |
| Modern version | Iliyas Jorio |
| Windows | Ideas From the Deep |
| Publishers | |
| Pangea Software | |
| Windows | Ideas From the Deep |
| Engines | |
| Modern version | Pomme |
| Release dates | |
| Mac OS (Classic) | October 17, 2002 |
| macOS (OS X) | October 17, 2002 |
| Windows | 2004 |
| Linux | October 8, 2023[1] |
| Taxonomy | |
| Monetization | Freeware |
| Modes | Singleplayer |
| Perspectives | Third-person |
| Controls | Direct control |
| Genres | Platform |
| Art styles | Cartoon |
| Series | Bugdom |
| Bugdom | |
|---|---|
| Bugdom | 1999 |
| Bugdom 2 | 2002 |
Bugdom 2 is a singleplayer third-person platform game in the Bugdom series.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | Bundled with select Macintosh models. Requires a serial key. | |||
| Retail | ||||
| itch.io | Modern version. | |||
| Official website | Link to the GitHub rerelease |
Essential improvements
GitHub release
- A fan-developed port for modern systems, officially licensed by the original developer.
- Adds several new features including widescreen and windowed support
- GitHub releases page.
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Mac OS (Classic) | |
| macOS (OS X) | |
| Windows |
Save game data location
| System | Location |
|---|---|
| Mac OS (Classic) | |
| macOS (OS X) | |
| Windows |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Modern version only. Original release is limited to 640x480. | ||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | Modern version only. | ||
| Field of view (FOV) | |||
| Windowed | Modern version only. | ||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | FSAA on Mac OS X. Modern version uses up to 8x MSAA. | ||
| Vertical sync (Vsync) | Modern version only. | ||
| 60 FPS | |||
| 120+ FPS | |||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential alternatives. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | InputSprocket on Classic Mac OS. | |
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | InputSprocket on Classic Mac OS and HID Manager on Mac OS X. | |
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers |
|---|
| DirectInput-compatible controllers |
|---|
| PlayStation controllers |
|---|
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Dutch | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Spanish | ||||
| Swedish |
VR support
| 3D modes | State | Notes | |
|---|---|---|---|
| Native 3D | Anaglyph Red-Cyan/Red-Blue. | ||
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| OpenGL | Mac OS X, Windows, and modern version only. Original Mac OS release uses QuickDraw 3D. |
| Executable | PPC | 16-bit | 32-bit | 64-bit | ARM | Notes |
|---|---|---|---|---|---|---|
| Windows | 64-bit in the modern version. | |||||
| macOS (OS X) | 64-bit Intel and Apple Silicon in the modern version. | |||||
| Linux | Modern version only. | |||||
| Mac OS (Classic) |
Middleware
| Middleware | Notes | |
|---|---|---|
| Input | SDL2 | Modern version only. |
System requirements
| Mac OS | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 9 | 9.2.2 | ||
| Processor (CPU) | PowerPC G3 266 MHz | PowerPC G3 400 MHz | ||
| System memory (RAM) | 128 MB | |||
| Storage drive (HDD/SSD) | ||||
| Video card (GPU) | ATI Rage 128 8 MB of VRAM | |||
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 10.1 | |||
| Processor (CPU) | PowerPC G3 266 MHz | PowerPC G3 400 MHz | ||
| System memory (RAM) | 128 MB | |||
| Storage drive (HDD/SSD) | ||||
| Video card (GPU) | ATI Rage 128 8 MB of VRAM | |||
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 98 SE, Me, 2000, XP | |||
| Processor (CPU) | 500 MHz | |||
| System memory (RAM) | 64 MB | |||
| Storage drive (HDD/SSD) | 210 MB | |||
| Video card (GPU) | 8 MB of VRAM DirectX 8.0 compatible |
|||
References
- ↑ GitHub - Release v4.0.0 - jorio/Bugdom2 - last accessed on 2025-10-21