MindsEye
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Build a Rocket Boy | |
| Publishers | |
| IO Interactive Partners | |
| Engines | |
| Unreal Engine 5[Note 1] | |
| Release dates | |
| Windows | June 10, 2025 |
| Reception | |
| Metacritic | 37 |
| OpenCritic | 33 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | Third-person |
| Controls | Direct control |
| Genres | Action, Shooter, TPS |
| Vehicles | Automobile |
| Art styles | Realistic |
| Themes | North America, Sci-fi |
MindsEye is a singleplayer third-person action, shooter and TPS game.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Epic Games Store | Deluxe Edition also available. | |||
| Steam | Deluxe Edition also available. |
Demo
- A demo (Free Starter Pack) is available on Steam.
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
DLC and expansion packs
| Name | Notes | |
|---|---|---|
| "Future" Jacob Vest Skin | ||
| "Future" DC2 Companion Drone Skin | ||
| "Future" Silva Sedan Vehicle Skin | ||
| "Exotic" Jacob Vest Skin | ||
| "Exotic" DC2 Companion Drone Skin | ||
| "Exotic" Silva Sedan Vehicle Skin | ||
| Premium Pass | ||
| "Deluxe" Thorn & Kepler Yellowjacket Weapon | ||
| Build.MindsEye | ||
| Deluxe Edition Upgrade |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\MindsEye\Saved\Config\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3265250/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\MindsEye\Saved\SaveGames\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3265250/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | This fix from Lyall works to remove the pillarboxing. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | [2] | ||
| Anti-aliasing (AA) | Off, TSR, FSR, DLSS and XeSS resolution scaling with native option. | ||
| High-fidelity upscaling | TSR, FSR 3, DLSS 4, XeSS 2 DLSS and XeSS Frame Generation support. |
||
| Frame generation | DLSS Frame Generation, FSR Frame Generation, XeSS Frame Generation |
||
| Vertical sync (Vsync) | On / Off | ||
| 60 FPS and 120+ FPS | Cutscenes are capped to 30FPS by default. | ||
| High dynamic range display (HDR) | HDR Peak Brightness, Brightness and Gamma sliders. | ||
| Ray tracing (RT) | Software based global illumination and reflections. | ||
| Color blind mode | See the glossary page for potential alternatives. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | One pre-configured preset. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | DualSense |
|
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | Wired | |
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| HD haptic feedback | DualSense |
|
| Digital movement support | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Master, Music, Effects, Dialogue Volume sliders from 0 to 100. | |
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Polish | ||||
| Brazilian Portuguese | ||||
| Russian | Fan localization by wolvovic. | |||
| Spanish | ||||
| Latin American Spanish |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 12 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Audio | Wwise, iZotope | |
| Multiplayer | Epic Online Services |
System requirements
| Windows[3] | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 10, 11 | |||
| Processor (CPU) | Intel Core i5-12400F AMD Ryzen 5 5600X | Intel Core i7-13700K AMD Ryzen 7 7800X3D |
||
| System memory (RAM) | 16 GB | |||
| Storage drive (HDD/SSD) | 70 GB | |||
| Video card (GPU) | Nvidia GeForce RTX 2060 AMD Radeon RX 5600 XT 6 GB of VRAM DirectX 12 compatible | Nvidia GeForce RTX 4070 AMD Radeon RX 6800 XT 8 GB of VRAM |
||
| Other | An SSD is required. | |||
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 5 engine build: 5.4.4[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/3265250/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (3265250) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Liwsy on 2026-01-17
- ↑ Verified by User:Fayaine on 2026-02-10
- Using a certain amount of AF that can not be changed with any setting. Eyeballing it it comes out at roughly 8x.
- ↑ Build a Rocket Boy – MindsEye minimum specifications - last accessed on 2025-06-24