Stellar Blade
| Developers | |
|---|---|
| Shift Up | |
| Publishers | |
| PlayStation Publishing | |
| Engines | |
| Unreal Engine 4[Note 1] | |
| Release dates | |
| Windows | June 11, 2025 |
| Reception | |
| Metacritic | 84 |
| OpenCritic | 81 |
| IGDB | 86 |
| Taxonomy | |
| Monetization | One-time game purchase, DLC |
| Microtransactions | Cosmetic, Currency |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | Third-person |
| Controls | Direct control |
| Genres | Action, Hack and slash, RPG |
| Art styles | Stylized |
| Themes | Post-apocalyptic, Sci-fi |
| Series | Stellar Blade |
| Stellar Blade | |
|---|---|
| Stellar Blade | 2025 |
| Stellar Blade 2 | TBA |
Stellar Blade is a singleplayer third-person action, hack and slash and RPG game developed by Shift Up and published by Sony Interactive Entertainment via its PlayStation Publishing brand.
Originally released for PlayStation 5 on April 26, 2024, the PC port of the game was released on June 11, 2025.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Epic Games Store | Complete Edition also available. | |||
| GamersGate | Complete Edition also available. | |||
| Complete Edition also available. | ||||
| Green Man Gaming | Complete Edition also available. | |||
| Humble Store | Complete Edition also available. | |||
| Steam | Complete Edition also available. |
- All versions require Denuvo Anti-Tamper DRM.
Version differences
- The Complete Edition includes the base game, the Tachyon Pack, the Deluxe Pack and the cross-over DLCs NieR Automata and Goddess of Victory: Nikke. Until November 12, 2025, purchasing this edition also grants a redeem code for a limited Stellar Blade outfit in the game Goddess of Victory: Nikke.
Demo
Monetization
| Type | Notes |
|---|---|
| DLC | Multiple DLCs are available. The crossover DLCs include additional bosses and customization options as rewards. |
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| Cosmetic | The Tachyon Pack and Deluxe Pack DLCs include multiple skins. |
| Currency | The Deluxe Pack DLC includes a one-time increase of in-game currency. |
DLC and expansion packs
| Name | Notes | |
|---|---|---|
| Deluxe Pack | ||
| Stellar Blade x NieR: Automata | ||
| Stellar Blade x Goddess of Victory: Nikke | ||
| Tachyon Pack |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\SB\Saved\Config\WindowsNoEditor\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3489700/pfx/[Note 3] |
- The GameUserSettings.ini file appears to contain many user settings.
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\SB\Saved\SaveGames\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3489700/pfx/[Note 3] |
- Screenshots taken with the in-game camera are stored in
<path-to-game>\Screenshots
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| Steam Cloud | Saves and settings. |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | 5:4 all the way to 32:9. 21:9 & 32:9 support in cutscenes. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | Use Camera Control. | ||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | TAA, DLAA, FSR Native AA, SSAA (via Rendering Scale slider between 100 and 200%). | ||
| High-fidelity upscaling | DLSS 4, FSR 3.1 |
||
| Frame generation | DLSS Frame Generation, DLSS Multi-Frame Generation, FSR Frame Generation 2x and 4x modes are available for DLSS Multi-Frame Generation. Only usable with its respective upscaler. |
||
| Vertical sync (Vsync) | On or Off. | ||
| 60 FPS and 120+ FPS | 6 predefined framerate limiters are available: 30 FPS, 45 FPS, 60 FPS, 120 FPS, 144 FPS, 240 FPS. Can also run at an uncapped framerate, referred to as Unlimited. |
||
| High dynamic range display (HDR) | Brightness, Contrast and UI Brightness sliders. | ||
| Ray tracing (RT) | |||
| Color blind mode | Settings for Red-green color blindness (protan), Red-green color blindness (deutan), Blue-yellow color blindness (tritan). | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | Separate options for camera and aim sensitivity in the Keyboard & Mouse menu in Settings, with each option having X-axis and Y-axis individually set. | |
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | Via the Flip Camera Vertically option in the Keyboard & Mouse menu in Settings, with a separate X-axis invert option via the Flip Camera Horizontally option. | |
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | L3 and R3 are tied to each analog stick and cannot be remapped. | |
| Controller sensitivity | Separate options for camera and aim sensitivity in the Controller menu in Settings, with each option having X-axis and Y-axis individually set. | |
| Controller Y-axis inversion | Via the Flip Camera Vertically option in the Controller menu in Settings, with a separate X-axis invert option via the Flip Camera Horizontally option. |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | DualShock 4, DualSense, DualSense Edge Also supports built-in speaker, for which the volume can be adjusted using the Controller Speaker Volume option.[2] |
|
|---|---|---|
| PlayStation button prompts | DualShock 4 and DualSense button prompts. | |
| Motion sensors support | Gesture Fish minigame only.[3] |
|
| Light bar support | ||
| Adaptive trigger support | Wired, Bluetooth [2] |
|
| DualSense haptic feedback support | Wired only. Will fall back to regular rumble if either connected via Bluetooth or enable Steam Input.[2] | |
| Connection modes | Wired, Wireless (Bluetooth) Bluetooth connection is only supported on both the DualSense and DualSense Edge.[2] |
|
| Nintendo controllers |
|---|
| Other controller(s) | See the glossary page for potential workarounds. |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | Adjustable vibration strength. | |
| HD haptic feedback | DualSense, DualSense Edge DualSense: Wired only. Will fall back to regular rumble if either connected via Bluetooth or enable Steam Input.[2] |
|
| Simultaneous controller+KB/M | Keyboard/Mouse prompts switches based on Keybind press. However, Controller and KB/M Button prompts will flicker in the Menu UI/Navigation.[4] |
| Steam Input | ||
|---|---|---|
| Steam Input API support | ||
| Steam Virtual Gamepad (Legacy mode/Hook input) | if Steam Input is enabled: a pop-up infobox will be shown, informing you that partial controller features will not work.[5] | |
| Steam Input prompt modes | In-Game Button Icons |
|
| Steam Deck button prompts | ||
| Steam Controller (1st gen) button prompts | ||
| Motion sensors support | [dubious – discuss] | |
| Official controller preset(s) | Official Configs for DualShock 4, DualSense, Xbox One, Nintendo Switch Pro Controller and Steam Deck is available. | |
| Cursor detection |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Sliders present for Master Volume, Effects Volume, Music Volume, Voice Volume and Controller Speaker Volume. | |
| Surround sound | 7.1 | |
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | Can be enabled or disabled in the Mute on Focus Loss in the Sound menu in Settings. | |
| Royalty free audio |
Audio stutters/skips
- Some users have reported audio skipping and stuttering, particularly in the game's menu and in certain gameplay sections.[6][7]
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Arabic | ||||
| Arabic | Fan translation, download. | |||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| Danish | ||||
| Dutch | ||||
| Finnish | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Norwegian | ||||
| Polish | AI Dubbing [1] | |||
| Portuguese | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Russian | Fan localization by Mechanics VoiceOver, download. | |||
| Spanish | ||||
| Latin American Spanish | ||||
| Swedish | ||||
| Thai | ||||
| Turkish |
VR support
| 3D modes | State | Notes | |
|---|---|---|---|
| Native 3D | Dual-View Rendering Samsung Odyssey 3D Hub exclusive.[8] Head tracking supported. Dual-View Rendering
|
||
| Nvidia 3D Vision | See Native 3D for Frame Sequential or Interleaved. | ||
- Dual-View Rendering renders two perspectives, one for each eye.
Issues fixed
Demo progress not transferring to main game
- Game only ask to transfer demo progress at first launch.
- Only work if the demo was completed, i.e., beating the main final boss.
| Repeat first launch[13][14] |
|---|
|
Other information
Modifications
Uncensored Initial Design - Costume Restoration Project
- Restores 12 costumes altered by the post-launch updates to their original PlayStation 5 launch versions.
Walk Foot Sliding Fix
- Alters the walk cycle animation speed to prevent "gliding" effect when Eve walks slowly.
PSN Link Bug Fix
- Fixed the bug that prevents the player from purchasing "Design Print: Planet Diving Suit (2nd) V2" suit when linked to the PlayStation Network account.
Stuck Hair Fixer
- A workaround that fixes Eve's hair physics if you press F3 when it gets stuck in front of her or on her arms after running/jumping.
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 12 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | High | Very High | |
| Target | 1080p, Low @ 60FPS | 1440p, Medium @ 60FPS | 1440p, High @ 60FPS | 4K, Very High @ 60FPS |
| Operating system (OS) | 10 | |||
| Processor (CPU) | Intel Core i5-7600K AMD Ryzen 5 1600X | Intel Core i5-8400 AMD Ryzen 5 3600X | ||
| System memory (RAM) | 16 GB | |||
| Storage drive (HDD/SSD) | 75 GB | 75 GB (SSD) | ||
| Video card (GPU) | Nvidia GeForce GTX 1060 AMD Radeon RX 580 6 GB of VRAM DirectX 12 compatible | Nvidia GeForce RTX 2060 Super AMD Radeon RX 5700 XT | Nvidia GeForce RTX 2070 Super AMD Radeon RX 6700 XT | Nvidia GeForce RTX 3080 AMD Radeon RX 7900 XT |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.26.2[1]
- ↑ See Demo progress not transferring to main game in case progress is missing.
- ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/3489700/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (3489700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Liwsy on 2026-01-25
- ↑ 2.0 2.1 2.2 2.3 Verified by User:Yuuyatails on 2025-05-31
- ↑ Verified by User:Al2009man on 2025-09-12
- verified after pop-up tutorial for the fishing minigame indicates that you can lift the controller inorder to catch the fish.
- ↑ Verified by User:Al2009man on 2025-05-31
- confirmed by using a DualSense Controller and a Mouse Input simultaneously. Button prompts only switch based on keybind press during regular gameplay. the menu portion does not do that, will have button prompt flickering issues
- ↑ Verified by User:Al2009man on 2025-05-30
- ↑ Stellar Blade™ :: Steam Community - last accessed on 2025-06-14
- ↑ Stellar Blade™ :: Steam Community - last accessed on 2025-06-14
- ↑ Stellar Blade PC 1.3.2 Patch notes - last accessed on [unknown]
- ↑ Base Installation - VRto3D GitHub
- ↑ Interlaced, Checkerboard, and Anaglyph Installation - VRto3D GitHub
- ↑ Frame Sequential Installation - VRto3D GitHub - last accessed on 2026-01-14
- ↑ SR (Simulated Reality) Displays - VRto3D GitHub - last accessed on 2026-01-14
- ↑ Steam Community discussions - Demo Savefile Progress? - last accessed on 2025-06-18
- ↑ Verified by User:Nemik42 on 2025-06-18