Underrail
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Stygian Software | |
| Engines | |
| XNA | |
| Release dates | |
| Windows | December 18, 2015[1] |
| Reception | |
| Metacritic | 72 |
| OpenCritic | 75 |
| IGDB | 75 |
| Taxonomy | |
| Monetization | One-time game purchase, DLC |
| Microtransactions | None |
| Modes | Singleplayer |
| Pacing | Turn-based |
| Perspectives | Bird's-eye view, Isometric |
| Controls | Point and select |
| Genres | RPG |
| Themes | Post-apocalyptic |
| Series | Underrail |
| Underrail | |
|---|---|
| Underrail | 2015 |
| Underrail 2: Infusion | TBA |
Underrail is a singleplayer bird's-eye view and isometric RPG game in the Underrail series.
Formerly known as Timelapse Vertigo.
General information
- Official forum
- Official wiki
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| GOG.com | ||||
| Humble Store | ||||
| Steam |
Monetization
DLC and expansion packs
| Name | Notes | |
|---|---|---|
| Expedition | ||
| Heavy Duty |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\My Games\Underrail\config.dat |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/250520/pfx/[Note 1] |
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\My Games\Underrail\Saves\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/250520/pfx/[Note 1] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| GOG Galaxy | ||
| OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
| Steam Cloud |
Video
| Graphics feature | State | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | |||
| 60 FPS | |||
| 120+ FPS | |||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential alternatives. | ||
- Extremely limited video settings
- Screen resolution of 1024x768 or higher required.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | Fully text-based | |
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | Fully text-based | |||
| Polish | AI Translation, based game + 2 DLC [1] | |||
| Russian | Fan translation by ZoG Forum Team |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9.0c |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Audio | OpenAL | |
| Interface | SFML | [2] |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | XP SP3 | |||
| Processor (CPU) | 1.6 GHz | |||
| System memory (RAM) | 2 GB | |||
| Storage drive (HDD/SSD) | 3 GB | |||
| Video card (GPU) | DirectX 9.0c compatible Shader model 2.0 support |
|||
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/250520/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (250520) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Dev Log #45: Game Released - Dev Log #45: Game Released - last accessed on 9 June 2023
- ↑ Verified by User:Expack3 on 2019-10-20
- Root game folder contains C and .NET bindings for SFML.