summaryrefslogtreecommitdiffstats
path: root/editorlib/qml/GeneralPropertyView.qml
blob: 6447b4d5a57b4549a60ecac8cb437886e88224dd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D Editor of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.5
import com.theqtcompany.SceneEditor3D 1.0
import QtQuick.Controls 1.4
import QtQuick.Layouts 1.1

Item {
    id: generalEntityItem
    width: parent.width

    property alias propertiesButtonVisible: propertiesLayout.visible
    property alias entityName: textInputField.displayText

    property alias title: componentTitle.headerText
    property alias viewTitleVisible: columnLayout.visible

    property int entityType: 0
    property int componentHeight: componentTitle.minimumHeaderHeight

    Layout.minimumHeight: componentHeight
    Layout.maximumHeight: Layout.minimumHeight

    visible: !editorScene.multiSelection

    Component.onCompleted: {
        componentHeight = columnLayout.y + columnLayout.height
    }

    Rectangle {
        id: titleHeader
        anchors.top: parent.top
        anchors.left: parent.left
        anchors.right: parent.right
        height: componentTitle.height

        ButtonViewHeader {
            id: componentTitle
            anchors.top: parent.top
            visibleEntityButtonShown: true
            headerText: qsTr("Properties") + editorScene.emptyString
            tooltip: qsTr("Show/Hide Properties View") + editorScene.emptyString

            function showView() {
                columnLayout.visible = true
                if (propertiesButtonVisible)
                    generalEntityItem.Layout.minimumHeight = minimumHeaderHeight + componentHeight
                else
                    generalEntityItem.Layout.minimumHeight = minimumHeaderHeight + textInputField.height + 8
            }
            function hideView() {
                columnLayout.visible = false
                generalEntityItem.Layout.minimumHeight = minimumHeaderHeight
            }

            onShowViewButtonPressed: {
                showView()
            }
            onHideViewButtonPressed: {
                hideView()
            }
        }

        Column {
            id: columnLayout
            anchors.top: componentTitle.bottom
            anchors.topMargin: 8
            anchors.left: parent.left
            anchors.leftMargin: 8
            anchors.right: parent.right
            anchors.rightMargin: 8

            TextInputField {
                id: textInputField
                label: qsTr("Entity name") + editorScene.emptyString
                tooltip: qsTr("Name of the entity. Name may not be a duplicate to an\nalready existing one, or it will be automatically renamed.")
                         + editorScene.emptyString
                displayText: componentData.objectName
                validator: RegExpValidator {
                    regExp: /^[A-Za-z_][A-Za-z0-9_ ]*$/
                }

                onDesiredTextChanged: {
                    if (desiredText !== "") {
                        editorScene.undoHandler.createRenameEntityCommand(editorContent.selectedEntityName,
                                                                          desiredText)
                        editorContent.selectedEntityName = editorScene.sceneModel.entityName(entityTree.view.selection.currentIndex)
                    }
                }

                onDisplayTextChanged: {
                    if (componentTitle.viewVisible)
                        componentTitle.showView()
                    else
                        componentTitle.hideView()
                }
            }

            ColumnLayout {
                Item {
                    height: 8
                }

                StyledLabel {
                    id: showLabel
                    visible: propertiesLayout.visible
                    text: qsTr("Show Properties:") + editorScene.emptyString
                    Layout.alignment: Qt.AlignLeft
                    tooltip: qsTr("Buttons to show or hide the properties of the selected entity.")
                             + editorScene.emptyString
                }

                RowLayout {
                    id: propertiesLayout
                    Layout.alignment: Qt.AlignLeft

                    EnableButton {
                        id: lightButton
                        width: 24
                        height: 24
                        enabledIconSource: "images/property_light_shown.png"
                        disabledIconSource: "images/property_light_hidden.png"
                        tooltip: qsTr("Show/Hide Light Properties") + editorScene.emptyString
                        buttonEnabled: editorContent.lightViewVisible
                        onEnabledButtonClicked: {
                            editorContent.lightViewVisible = !editorContent.lightViewVisible
                        }
                        visible: (entityType === EditorSceneItem.Light) ? true : false
                    }
                    EnableButton {
                        id: meshButton
                        width: 24
                        height: 24
                        enabledIconSource: "images/property_mesh_shown.png"
                        disabledIconSource: "images/property_mesh_hidden.png"
                        tooltip: qsTr("Show/Hide Mesh Properties") + editorScene.emptyString
                        buttonEnabled: editorContent.meshViewVisible
                        onEnabledButtonClicked: {
                            editorContent.meshViewVisible = !editorContent.meshViewVisible
                        }
                        visible: (entityType === EditorSceneItem.Mesh) ? true : false
                    }
                    EnableButton {
                        id: transformButton
                        width: 24
                        height: 24
                        enabledIconSource: "images/property_transform_shown.png"
                        disabledIconSource: "images/property_transform_hidden.png"
                        tooltip: qsTr("Show/Hide Transform Properties") + editorScene.emptyString
                        buttonEnabled: editorContent.transformViewVisible
                        onEnabledButtonClicked: {
                            editorContent.transformViewVisible = !editorContent.transformViewVisible
                        }
                        visible: (entityType === EditorSceneItem.Mesh
                                  || entityType === EditorSceneItem.Light
                                  || entityType === EditorSceneItem.Group) ? true : false
                    }
                    EnableButton {
                        id: materialButton
                        width: 24
                        height: 24
                        enabledIconSource: "images/property_material_shown.png"
                        disabledIconSource: "images/property_material_hidden.png"
                        tooltip: qsTr("Show/Hide Material Properties") + editorScene.emptyString
                        buttonEnabled: editorContent.materialViewVisible
                        onEnabledButtonClicked: {
                            editorContent.materialViewVisible = !editorContent.materialViewVisible
                        }
                        visible: (entityType === EditorSceneItem.Mesh) ? true : false
                    }
                    EnableButton {
                        id: cameraButton
                        width: 24
                        height: 24
                        enabledIconSource: "images/property_camera_shown.png"
                        disabledIconSource: "images/property_camera_hidden.png"
                        tooltip: qsTr("Show/Hide Camera Properties") + editorScene.emptyString
                        buttonEnabled: editorContent.cameraViewVisible
                        onEnabledButtonClicked: {
                            editorContent.cameraViewVisible = !editorContent.cameraViewVisible
                        }
                        visible: (entityType === EditorSceneItem.Camera) ? true : false
                    }
                    Item {
                        width: 1
                        height: lightButton.height
                    }
                }
            }
        }
    }
}