Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Use SPDX license identifiers | Lucie Gérard | 2022-06-22 | 1 | -38/+2 |
* | Remove unused data structures | Mike Krus | 2020-02-11 | 1 | -12/+0 |
* | Convert Shader/ShaderBuilder jobs to use direct sync | Paul Lemire | 2019-10-14 | 1 | -1/+5 |
* | QShaderProgramBuilder: add properties to access generated shader code | Paul Lemire | 2018-12-14 | 1 | -0/+6 |
* | Introduce enabled layers to QShaderProgramBuilder | Kevin Ottens | 2017-09-04 | 1 | -0/+2 |
* | Introduce QShaderProgramBuilder | Kevin Ottens | 2017-07-05 | 1 | -0/+93 |