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path: root/src/render/shadergraph/qshadergenerator.cpp
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* Fix UB (signed char passed to <cctype> function)Marc Mutz2023-08-041-1/+1
* Remove qsizetype to int narrowing conversionsAurélien Brooke2022-12-211-4/+4
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-201-2/+2
* Port from container::count() and length() to size() - V4Marc Mutz2022-10-201-1/+1
* Use SPDX license identifiersLucie Gérard2022-06-221-38/+2
* Minor fixes to compile against 5.15Paul Lemire2021-02-011-2/+2
* Fix sampler2DArrayShadow uniform in QShaderGeneratorJim Albamont2020-12-111-1/+1
* QShaderProgram: handle binding = auto replacement for raw shader codePaul Lemire2020-11-261-45/+5
* QShaderGenerator: add a #define LAYER_name for each layerPaul Lemire2020-09-181-0/+12
* QShaderGenerator: generate node headers in the same order as statementsNicolas Guichard2020-07-311-58/+28
* Use QList instead of QVector in renderJarek Kobus2020-07-091-9/+9
* Qt6: Port Qt3D QStringRef to QStringViewKarsten Heimrich2020-06-101-1/+1
* rhi: Work needed for PBR material support in RHIJean-Michaël Celerier2020-04-221-1/+1
* rhi: Handle RHI-required information in QShaderGraphJean-Michaël Celerier2020-04-211-77/+298
* Move shadergraph to Qt3DJean-Michaël Celerier2020-03-191-0/+640