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* Correct license for test filesLucie Gérard2024-04-235-5/+5
* CMake: Make qt3d tests standalone projectsAlexandru Croitor2023-07-065-0/+30
* Remove qmake build filesMike Krus2023-03-176-35/+0
* Change the license of all CMakeLists.txt and *.cmake files to BSDLucie Gérard2022-08-246-6/+6
* CMake: Don't use PUBLIC_LIBRARIES for tests and test helpersAlexandru Croitor2022-07-275-5/+5
* Add license headers to cmake filesLucie Gérard2022-07-086-0/+18
* Use SPDX license identifiersLucie Gérard2022-06-225-135/+10
* Remove .prev_CMakeLists.txtKai Köhne2022-03-225-65/+0
* Fix for QShaderNode fix that selected highest version number of a rulePaul Lemire2021-07-291-2/+2
* Fix broken test for shader builderJim Albamont2020-12-171-1/+1
* Don't include the world for testsMike Krus2020-12-095-5/+5
* Rename more test targets conflicting with qtbase onesKai Koehne2020-11-2410-5/+80
* Use internal CMake APIMike Krus2020-10-075-5/+5
* QShaderGenerator: add a #define LAYER_name for each layerPaul Lemire2020-09-181-0/+36
* QShaderGenerator: generate node headers in the same order as statementsNicolas Guichard2020-07-311-77/+76
* Use QList instead of QVector in testsJarek Kobus2020-07-094-61/+60
* Add missing tests and benchmarksMike Krus2020-06-242-5/+5
* Add support for building with CMakeMike Krus2020-05-226-0/+74
* QShaderGraph: disable edges connected to disabled nodesNicolas Guichard2020-05-111-0/+44
* Fix build for Qt6Mike Krus2020-05-061-0/+11
* rhi: Handle RHI-required information in QShaderGraphJean-Michaël Celerier2020-04-211-1/+1
* Move shadergraph to Qt3DJean-Michaël Celerier2020-03-1911-0/+3785