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* Correct license for test filesLucie Gérard2024-04-231-1/+1
* CMake: Make qt3d tests standalone projectsAlexandru Croitor2023-07-061-0/+6
* Remove qmake build filesMike Krus2023-03-171-10/+0
* Change the license of all CMakeLists.txt and *.cmake files to BSDLucie Gérard2022-08-241-1/+1
* CMake: Don't use PUBLIC_LIBRARIES for tests and test helpersAlexandru Croitor2022-07-271-1/+1
* Add license headers to cmake filesLucie Gérard2022-07-081-0/+3
* Use SPDX license identifiersLucie Gérard2022-06-221-27/+2
* Don't include the world for testsMike Krus2020-12-091-1/+1
* Use internal CMake APIMike Krus2020-10-071-1/+1
* Add support for building with CMakeMike Krus2020-05-221-0/+19
* Render: Use SIMD Vectors and Matrices in the backendPaul Lemire2018-02-022-70/+71
* Namespace ray casting classesMike Krus2017-01-201-9/+9
* Silence some warnings in tests with MSVC2015Sean Harmer2016-10-101-1/+1
* Move QRay3D to Qt3DRender and make privateMike Krus2016-03-051-9/+9
* Unify license header usageAntti Kokko2016-01-261-17/+9
* Move QCamera/QCameraLens to Qt3DRenderPaul Lemire2016-01-161-4/+4
* Move all raycasting code as private in Qt3DRenderKevin Ottens2015-12-101-3/+3
* Add unit tests for triangleboundingvolumePaul Lemire2015-11-242-0/+234