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// Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QT3DINPUT_INPUT_MOUSEHANDLER_H
#define QT3DINPUT_INPUT_MOUSEHANDLER_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DInput/qmouseevent.h>
#include <Qt3DInput/private/backendnode_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DInput {
namespace Input {
class InputHandler;
class MouseHandler : public BackendNode
{
public:
MouseHandler();
~MouseHandler();
Qt3DCore::QNodeId mouseDevice() const;
void setInputHandler(InputHandler *handler);
protected:
void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
void setDevice(Qt3DCore::QNodeId device);
private:
Qt3DCore::QNodeId m_mouseDevice;
InputHandler *m_inputHandler;
};
class MouseHandlerFunctor : public Qt3DCore::QBackendNodeMapper
{
public:
explicit MouseHandlerFunctor(InputHandler *handler);
Qt3DCore::QBackendNode *create(Qt3DCore::QNodeId id) const override;
Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const override;
void destroy(Qt3DCore::QNodeId id) const override;
private:
InputHandler *m_handler;
};
} // namespace Input
} // namespace Qt3DInput
QT_END_NAMESPACE
#endif // QT3DINPUT_INPUT_MOUSEHANDLER_H
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