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// Copyright (C) 2017 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
//! [file]
import QtQuick
import QtQuick.Controls.Basic
DelayButton {
id: control
checked: true
text: qsTr("Delay\nButton")
contentItem: Text {
text: control.text
font: control.font
opacity: enabled ? 1.0 : 0.3
color: "white"
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
elide: Text.ElideRight
}
background: Rectangle {
implicitWidth: 100
implicitHeight: 100
opacity: enabled ? 1 : 0.3
color: control.down ? "#17a81a" : "#21be2b"
radius: size / 2
readonly property real size: Math.min(control.width, control.height)
width: size
height: size
anchors.centerIn: parent
Canvas {
id: canvas
anchors.fill: parent
Connections {
target: control
function onProgressChanged() { canvas.requestPaint(); }
}
onPaint: {
var ctx = getContext("2d")
ctx.clearRect(0, 0, width, height)
ctx.strokeStyle = "white"
ctx.lineWidth = parent.size / 20
ctx.beginPath()
var startAngle = Math.PI / 5 * 3
var endAngle = startAngle + control.progress * Math.PI / 5 * 9
ctx.arc(width / 2, height / 2, width / 2 - ctx.lineWidth / 2 - 2, startAngle, endAngle)
ctx.stroke()
}
}
}
}
//! [file]
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