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path: root/src/assetutils/qssgqmlutilities.cpp
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* Adapt to QFile::open being [[nodiscard]]Volker Hilsheimer2024-12-151-3/+8
* Asset: Fix the naming scheme to get a new idInho Lee2024-03-161-12/+14
* Asset: Add a list TimelineAnimation for manualAnimationsInho Lee2024-03-161-0/+7
* Asset: Use meshIds for mesh filesInho Lee2023-09-121-4/+4
* Remove unused function in qssgqmlutilitiesChristian Strømme2023-09-041-8/+0
* Balsam: Add manualAnimations option on importAndy Nichols2023-08-011-15/+41
* Fix potential dereference of null pointer in qssgqmlutilitiesChristian Strømme2023-06-141-1/+5
* Asset: Fix Timelines' ids and objectNamesInho Lee2023-05-311-2/+32
* Provide additional information in imported scenesAndy Nichols2023-05-291-0/+11
* Always use Array syntax for array propertiesAndy Nichols2023-05-291-16/+6
* Fix compiler warnings from const char * to QString conversionVolker Hilsheimer2023-03-221-8/+8
* Cleanup writeNodeProperties and valueToQml in qssgqmlutilitiesKristoffer Skau2023-03-211-264/+252
* Build fix: don't rely on implicit conversion from QByteArrayVolker Hilsheimer2023-03-141-4/+4
* Asset: enable an option for binary keyframesInho Lee2023-03-131-1/+3
* Asset: Improve generating embedded texturesInho Lee2023-03-131-31/+32
* Fix warnings of concatenating QString with 8-bit arraysThiago Macieira2023-03-011-4/+6
* Fix warnings regarding local static lambdas capturing out variablesKristoffer Skau2023-03-011-3/+3
* Asset: fix to handle embedded texturesInho Lee2023-02-281-1/+1
* Update handling of QUrl Texture source property in valueToQmlKristoffer Skau2023-02-281-13/+51
* Add DS compatibility option in balsamChristian Strømme2023-02-221-3/+23
* Add option to balsam to expand values that have multiple componentsChristian Strømme2023-02-221-5/+104
* balsam: support asset re-importPaul Olav Tvete2022-12-081-0/+4
* balsam: compress animation dataPaul Olav Tvete2022-11-141-1/+1
* Fix balsam texture URL handlingPaul Olav Tvete2022-11-091-3/+1
* Replace QSSGSceneDesc::Value with QVariantPaul Olav Tvete2022-11-071-54/+44
* Remove unneeded custom data typesPaul Olav Tvete2022-11-071-9/+9
* Revert "Reduce number of memory allocations"Paul Olav Tvete2022-11-031-5/+2
* Only write QML properties that are not already the default valueAndy Nichols2022-11-031-214/+117
* Reduce number of memory allocationsPaul Olav Tvete2022-11-021-2/+4
* Make QSSGSceneDesc better suited for dynamic editingPaul Olav Tvete2022-10-141-49/+83
* Port from container::count() and length() to size() - V4Marc Mutz2022-10-111-1/+1
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-071-2/+2
* Asset: add 'SpecularGlossyMaterial' for writeQmlInho Lee2022-09-151-0/+5
* Use SPDX license identifiersLucie Gérard2022-06-161-28/+2
* Add SpecularGlossyMaterialAndy Nichols2022-06-031-0/+21
* Assets: Improve how node ids are generatedChristian Strømme2022-03-211-3/+21
* Assets: Add support for writing our flagsChristian Strømme2022-03-211-0/+14
* Assets: Simplify the logic for writing out enumsChristian Strømme2022-03-211-67/+7
* Assets: Fix output type for TimelineAnimation::durationChristian Strømme2022-03-211-3/+5
* AssetUtils: Add support for exporting the list typeChristian Strømme2022-03-151-66/+131
* AssetImport: Fix how images are copied when converting assetsChristian Strømme2022-03-151-2/+3
* Add scene description plumbing for cubemap texturesLaszlo Agocs2022-03-151-11/+23
* Asset: Support morph animationsInho Lee2022-02-251-1/+19
* AssimpImpoter: Generate Skins for skeletal animationsInho Lee2022-02-081-1/+18
* Fix warning about appending 8-bit string literals to QStringsThiago Macieira2022-01-131-5/+6
* Fix compiler warning, parameter might be unusedVolker Hilsheimer2022-01-071-0/+1
* Fix how texture uniforms are handled when exportingChristian Strømme2021-12-221-27/+14
* Asset: Make sure we write out 4x4 matricesChristian Strømme2021-12-221-0/+8
* Asset: Improve readability in writeNodeProperties()Christian Strømme2021-12-221-3/+3
* Asset: Improve the how the node-id name is generatedChristian Strømme2021-12-221-3/+8