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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
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/
src
/
assetutils
/
qssgqmlutilities.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Adapt to QFile::open being [[nodiscard]]
Volker Hilsheimer
2024-12-15
1
-3
/
+8
*
Asset: Fix the naming scheme to get a new id
Inho Lee
2024-03-16
1
-12
/
+14
*
Asset: Add a list TimelineAnimation for manualAnimations
Inho Lee
2024-03-16
1
-0
/
+7
*
Asset: Use meshIds for mesh files
Inho Lee
2023-09-12
1
-4
/
+4
*
Remove unused function in qssgqmlutilities
Christian Strømme
2023-09-04
1
-8
/
+0
*
Balsam: Add manualAnimations option on import
Andy Nichols
2023-08-01
1
-15
/
+41
*
Fix potential dereference of null pointer in qssgqmlutilities
Christian Strømme
2023-06-14
1
-1
/
+5
*
Asset: Fix Timelines' ids and objectNames
Inho Lee
2023-05-31
1
-2
/
+32
*
Provide additional information in imported scenes
Andy Nichols
2023-05-29
1
-0
/
+11
*
Always use Array syntax for array properties
Andy Nichols
2023-05-29
1
-16
/
+6
*
Fix compiler warnings from const char * to QString conversion
Volker Hilsheimer
2023-03-22
1
-8
/
+8
*
Cleanup writeNodeProperties and valueToQml in qssgqmlutilities
Kristoffer Skau
2023-03-21
1
-264
/
+252
*
Build fix: don't rely on implicit conversion from QByteArray
Volker Hilsheimer
2023-03-14
1
-4
/
+4
*
Asset: enable an option for binary keyframes
Inho Lee
2023-03-13
1
-1
/
+3
*
Asset: Improve generating embedded textures
Inho Lee
2023-03-13
1
-31
/
+32
*
Fix warnings of concatenating QString with 8-bit arrays
Thiago Macieira
2023-03-01
1
-4
/
+6
*
Fix warnings regarding local static lambdas capturing out variables
Kristoffer Skau
2023-03-01
1
-3
/
+3
*
Asset: fix to handle embedded textures
Inho Lee
2023-02-28
1
-1
/
+1
*
Update handling of QUrl Texture source property in valueToQml
Kristoffer Skau
2023-02-28
1
-13
/
+51
*
Add DS compatibility option in balsam
Christian Strømme
2023-02-22
1
-3
/
+23
*
Add option to balsam to expand values that have multiple components
Christian Strømme
2023-02-22
1
-5
/
+104
*
balsam: support asset re-import
Paul Olav Tvete
2022-12-08
1
-0
/
+4
*
balsam: compress animation data
Paul Olav Tvete
2022-11-14
1
-1
/
+1
*
Fix balsam texture URL handling
Paul Olav Tvete
2022-11-09
1
-3
/
+1
*
Replace QSSGSceneDesc::Value with QVariant
Paul Olav Tvete
2022-11-07
1
-54
/
+44
*
Remove unneeded custom data types
Paul Olav Tvete
2022-11-07
1
-9
/
+9
*
Revert "Reduce number of memory allocations"
Paul Olav Tvete
2022-11-03
1
-5
/
+2
*
Only write QML properties that are not already the default value
Andy Nichols
2022-11-03
1
-214
/
+117
*
Reduce number of memory allocations
Paul Olav Tvete
2022-11-02
1
-2
/
+4
*
Make QSSGSceneDesc better suited for dynamic editing
Paul Olav Tvete
2022-10-14
1
-49
/
+83
*
Port from container::count() and length() to size() - V4
Marc Mutz
2022-10-11
1
-1
/
+1
*
Port from qAsConst() to std::as_const()
Marc Mutz
2022-10-07
1
-2
/
+2
*
Asset: add 'SpecularGlossyMaterial' for writeQml
Inho Lee
2022-09-15
1
-0
/
+5
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-28
/
+2
*
Add SpecularGlossyMaterial
Andy Nichols
2022-06-03
1
-0
/
+21
*
Assets: Improve how node ids are generated
Christian Strømme
2022-03-21
1
-3
/
+21
*
Assets: Add support for writing our flags
Christian Strømme
2022-03-21
1
-0
/
+14
*
Assets: Simplify the logic for writing out enums
Christian Strømme
2022-03-21
1
-67
/
+7
*
Assets: Fix output type for TimelineAnimation::duration
Christian Strømme
2022-03-21
1
-3
/
+5
*
AssetUtils: Add support for exporting the list type
Christian Strømme
2022-03-15
1
-66
/
+131
*
AssetImport: Fix how images are copied when converting assets
Christian Strømme
2022-03-15
1
-2
/
+3
*
Add scene description plumbing for cubemap textures
Laszlo Agocs
2022-03-15
1
-11
/
+23
*
Asset: Support morph animations
Inho Lee
2022-02-25
1
-1
/
+19
*
AssimpImpoter: Generate Skins for skeletal animations
Inho Lee
2022-02-08
1
-1
/
+18
*
Fix warning about appending 8-bit string literals to QStrings
Thiago Macieira
2022-01-13
1
-5
/
+6
*
Fix compiler warning, parameter might be unused
Volker Hilsheimer
2022-01-07
1
-0
/
+1
*
Fix how texture uniforms are handled when exporting
Christian Strømme
2021-12-22
1
-27
/
+14
*
Asset: Make sure we write out 4x4 matrices
Christian Strømme
2021-12-22
1
-0
/
+8
*
Asset: Improve readability in writeNodeProperties()
Christian Strømme
2021-12-22
1
-3
/
+3
*
Asset: Improve the how the node-id name is generated
Christian Strømme
2021-12-22
1
-3
/
+8
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