Commit message (Expand) | Author | Age | Files | Lines | |
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* | Doc: QQuick3D::idealSurfaceFormat should mention only used for OpenGL | Jaishree Vyas | 2025-02-05 | 1 | -0/+2 |
* | Quick3D: Make logging categories static | Kaj Grönholm | 2024-06-25 | 1 | -1/+1 |
* | wasm: require OpenGL ES 3 / WebGL 2 | Morten Sørvig | 2024-05-30 | 1 | -0/+3 |
* | Use SPDX license identifiers | Lucie Gérard | 2022-06-16 | 1 | -28/+2 |
* | Make the findIdealGLVersion() log output opt-in | Eirik Aavitsland | 2021-02-12 | 1 | -17/+21 |
* | Docs: Expand QQuick3D::idealSurfaceFormat documentation | Andy Nichols | 2020-10-26 | 1 | -3/+41 |
* | Remove forcing ES 2.0 for PowerVR Rouge GE8300 | Laszlo Agocs | 2020-09-09 | 1 | -29/+2 |
* | Enable functioning with 3.0 contexts (llvmpipe) | Laszlo Agocs | 2020-09-09 | 1 | -30/+29 |
* | Enable build with QT_NO_OPENGL | Andy Nichols | 2020-08-31 | 1 | -5/+12 |
* | Skip GL context tests when Quick is not going to render with GL | Laszlo Agocs | 2020-07-29 | 1 | -0/+7 |
* | Code clean-up: else-after-return | Christian Strømme | 2020-02-07 | 1 | -6/+12 |
* | Make QQuick3DGeometry public api | Antti Määttä | 2020-01-31 | 1 | -0/+232 |