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* Doc: QQuick3D::idealSurfaceFormat should mention only used for OpenGLJaishree Vyas2025-02-051-0/+2
* Quick3D: Make logging categories staticKaj Grönholm2024-06-251-1/+1
* wasm: require OpenGL ES 3 / WebGL 2Morten Sørvig2024-05-301-0/+3
* Use SPDX license identifiersLucie Gérard2022-06-161-28/+2
* Make the findIdealGLVersion() log output opt-inEirik Aavitsland2021-02-121-17/+21
* Docs: Expand QQuick3D::idealSurfaceFormat documentationAndy Nichols2020-10-261-3/+41
* Remove forcing ES 2.0 for PowerVR Rouge GE8300Laszlo Agocs2020-09-091-29/+2
* Enable functioning with 3.0 contexts (llvmpipe)Laszlo Agocs2020-09-091-30/+29
* Enable build with QT_NO_OPENGLAndy Nichols2020-08-311-5/+12
* Skip GL context tests when Quick is not going to render with GLLaszlo Agocs2020-07-291-0/+7
* Code clean-up: else-after-returnChristian Strømme2020-02-071-6/+12
* Make QQuick3DGeometry public apiAntti Määttä2020-01-311-0/+232