index
:
qt/qtquick3d.git
5.14
5.15
6.0
6.1
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7-experimental
6.7.0
6.7.1
6.7.2
6.7.3
6.8
6.8.0
6.8.1
6.8.2
6.8.3
6.9
6.9.0
6.9.1
dev
wip/cmake
A new module and API for defining 3D content in Qt Quick.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
quick3d
/
qquick3ddefaultmaterial_p.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-28
/
+2
*
Qualify TextureChannelMapping in Q_PROPERTY
Ulf Hermann
2021-12-07
1
-3
/
+3
*
Remove the qml revisioning for 1.x
Christian Strømme
2021-06-23
1
-13
/
+12
*
Fix to deal with emissive properties
Inho Lee
2021-04-28
1
-10
/
+5
*
Clazy: MOC needs signatures to be fully qualified for SLOTS/INVOKABLES
Andy Nichols
2021-02-08
1
-12
/
+12
*
Remove the connection map in the principled and default material
Christian Strømme
2020-11-12
1
-2
/
+0
*
Remove the shared pointer around the scene manager
Christian Strømme
2020-10-27
1
-1
/
+1
*
Move updatePropertyListener() and ConnectionMap out of QQuick3DObject
Christian Strømme
2020-10-27
1
-1
/
+1
*
Make Custom-Principled identical, default to 0 in metalness everywhere
Laszlo Agocs
2020-10-08
1
-1
/
+1
*
Remove ward specular model
Antti Määttä
2020-09-11
1
-1
/
+1
*
Remove unsupported blendmodes
Kaj Grönholm
2020-09-10
1
-1
/
+1
*
Introduce point size and line width
Laszlo Agocs
2020-08-31
1
-1
/
+17
*
Update QML versioning and type registration
Paul Olav Tvete
2020-08-28
1
-12
/
+15
*
Fix default material ior value
Antti Määttä
2020-03-27
1
-1
/
+1
*
Fix type API
Christian Strømme
2020-03-04
1
-3
/
+1
*
Make property update connections unique
Antti Määttä
2020-02-11
1
-2
/
+0
*
Fix scene manager node references
Antti Määttä
2020-02-07
1
-1
/
+1
*
Move updatePropertyListener into the qquick3dobject class
Christian Strømme
2020-01-29
1
-2
/
+0
*
Implement support for packing single channel textures to alpha
Antti Määttä
2019-12-17
1
-0
/
+17
*
Dirty front-end objects when rendernode is created
Miikka Heikkinen
2019-12-11
1
-0
/
+1
*
Remove the vertexLighting mode in the materials
Christian Strømme
2019-11-20
1
-1
/
+1
*
Change default value of DefaultMaterial.lighting to FragmentLighting
Norihito Tohge
2019-11-15
1
-1
/
+1
*
Change BlendMode enum Normal to SourceOver
Christian Strømme
2019-10-30
1
-2
/
+2
*
Finish sceneRenderer -> sceneManager rename
Johan Klokkhammer Helsing
2019-10-27
1
-1
/
+1
*
Material: change property name from vertexColors to vertexColorsEnabled
Christian Strømme
2019-10-27
1
-5
/
+5
*
Material: Rename the emissivePower property
Christian Strømme
2019-10-27
1
-5
/
+5
*
Material: remove diffuse map 2&3 properties
Christian Strømme
2019-10-24
1
-10
/
+0
*
Material: Remove prefix from enums in the default material
Christian Strømme
2019-10-24
1
-35
/
+35
*
Long live QtQuick3D!
Christian Strømme
2019-08-23
1
-0
/
+258