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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
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/
src
/
quick3d
/
qquick3dfrustumcamera.cpp
Commit message (
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Author
Age
Files
Lines
*
Some improvements to qssgrendercamera
Christian Strømme
2025-04-08
1
-4
/
+1
*
Fix broken links in the frustum camera documentation
Christian Strømme
2023-09-26
1
-4
/
+4
*
Improve the doc for the frustum camera
Christian Strømme
2023-08-23
1
-10
/
+24
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-28
/
+2
*
Don't use the bitwise operators with boolean values
Andy Nichols
2022-06-13
1
-4
/
+4
*
Attempt to clean-up some of the flags in our backend nodes
Christian Strømme
2022-04-25
1
-1
/
+1
*
Get rid of the checkSpatialNode() logic for the cameras
Christian Strømme
2021-08-16
1
-14
/
+13
*
Remove runtime flags for setting the camera projection
Christian Strømme
2021-08-12
1
-2
/
+0
*
Add graph type for QQuick3DFrustumCamera
Christian Strømme
2021-07-08
1
-1
/
+5
*
Move FieldOfViewOrientation enum to PerspectiveCamera
Eskil Abrahamsen Blomfeldt
2020-10-22
1
-1
/
+1
*
doc: Polish Camera documentation
Eskil Abrahamsen Blomfeldt
2020-10-21
1
-24
/
+33
*
QQuick3D Example: Workaround for the Studio example
Inho Lee
2020-01-23
1
-17
/
+2
*
Dirty front-end objects when rendernode is created
Miikka Heikkinen
2019-12-11
1
-1
/
+3
*
Re-add ability to enable/disable Frustum Culling on Camera
Andy Nichols
2019-11-14
1
-1
/
+1
*
Remove instantiates from docs and update point light
Antti Määttä
2019-11-11
1
-1
/
+0
*
Remove all propertyChanged signal arguments
Richard Moe Gustavsen
2019-11-05
1
-4
/
+4
*
Implement API review findings in QQuick3DCamera
Tomi Korpipaa
2019-10-27
1
-0
/
+187