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path: root/src/quick3d/qquick3dmodel.cpp
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* Docs: Model: Describe built-in meshesJonas Karlsson2024-12-121-0/+32
* Fix mismatched connect/disconnect styles issuesAndy Nichols2024-06-251-2/+2
* Doc: Fix documentation issuesTopi Reinio2024-04-111-2/+2
* Mark the whole repo with QT_NO_CONTEXTLESS_CONNECTAhmad Samir2023-09-041-1/+1
* Doc: Fix broken qdoc linksAndreas Eliasson2023-08-231-1/+1
* Make sure the "bounds" type is registered with QMLAndy Nichols2023-06-091-5/+5
* Doc: Fix grammar and typosAndreas Eliasson2023-06-021-19/+27
* Refactor skeletal animationInho Lee2023-06-011-15/+8
* Make sure models with an instanceRoot is updated properlyChristian Strømme2023-02-151-1/+21
* Support textures and colors in the morph animationInho Lee2023-02-061-1/+2
* Update QQ3D morph animation to use a vertex textureInho Lee2023-02-031-9/+1
* Fix another ub caused by listening to QObject::destroyedChristian Strømme2023-01-101-1/+8
* Fix file path resolution for BakedLightmapEirik Aavitsland2022-11-181-2/+6
* Automatically generate Level of Detail meshes on importAndy Nichols2022-11-011-0/+39
* Add level of detail support for instancingJere Tuliniemi2022-11-011-0/+45
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-071-2/+2
* Port from container::count() and length() to size()Marc Mutz2022-10-071-3/+3
* Doc: fix broken linksVolker Hilsheimer2022-09-051-4/+4
* Improve updatePropertyListenerChristian Strømme2022-07-121-14/+4
* Move calculation of the depth bias to the front-endChristian Strømme2022-07-041-1/+1
* Use SPDX license identifiersLucie Gérard2022-06-161-28/+2
* Restore the balsam option to generate lightmap UVsLaszlo Agocs2022-06-011-0/+5
* Add castsReflections property to ModelJere Tuliniemi2022-06-011-1/+24
* Add basic baked lightmap supportLaszlo Agocs2022-05-271-4/+165
* Attempt to clean-up some of the flags in our backend nodesChristian Strømme2022-04-251-1/+1
* Skinning : add Skin type for better animationInho Lee2022-02-081-0/+44
* Fix crash with skinned models and Repeater3DJere Tuliniemi2022-01-141-0/+1
* Add reflection probeJere Tuliniemi2021-12-031-0/+26
* Add ResourceLoader API to enable pre-loading of resourcesAndy Nichols2021-12-021-24/+23
* Fix runtime GLTF loading on WindowsAndy Nichols2021-11-111-1/+1
* Disconnect geometry connection in model destructorAntti Määttä2021-11-081-0/+1
* MorphTarget: Fix incorrectly warning about morphTarget countInho Lee2021-06-081-1/+1
* Make QQuick3DBounds and QSSGBounds3 more tightly coupledChristian Strømme2021-05-251-4/+3
* Add missing documentation for Model::instanceRootPaul Olav Tvete2021-04-221-0/+9
* Fix bad downcast in QQuick3DModelChristian Strømme2021-04-121-1/+1
* Asset: Fix the URL handling in the modelChristian Strømme2021-04-121-4/+3
* Add run-time asset loadingChristian Strømme2021-04-071-0/+3
* Implement depth bias for modelsAntti Määttä2021-03-251-0/+26
* Instancing: update when model instance is setPaul Olav Tvete2021-02-121-0/+1
* Instancing API: remove change signal argumentsPaul Olav Tvete2021-02-091-2/+2
* Fix qdoc linkPaul Olav Tvete2021-01-261-1/+1
* Improve transformation for instanced drawingPaul Olav Tvete2021-01-221-0/+14
* Doc: Fix link error to morph targetsNico Vertriest2021-01-071-1/+1
* Support morphing animations using CustomMaterialsInho Lee2021-01-041-0/+1
* Support morph animationsInho Lee2020-12-221-0/+131
* Improve instance buffer update handlingPaul Olav Tvete2020-12-191-1/+0
* Fix copy/paste error in setInstancing()Paul Olav Tvete2020-12-181-2/+2
* Add support for instanced renderingPaul Olav Tvete2020-12-161-0/+48
* Add skinning overview documentationPaul Olav Tvete2020-11-191-1/+1
* Adjust to int -> qsizetype change in QQmlListPropertyFabian Kosmale2020-11-111-2/+2