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path: root/src/quick3d/qquick3dmodel_p.h
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* Lightmapping: Use texels-per-unit based sizesJonas Karlsson2025-05-281-0/+7
* Make sure the "bounds" type is registered with QMLAndy Nichols2023-06-091-0/+1
* Refactor skeletal animationInho Lee2023-06-011-1/+0
* Make sure models with an instanceRoot is updated properlyChristian Strømme2023-02-151-1/+2
* Automatically generate Level of Detail meshes on importAndy Nichols2022-11-011-0/+7
* Add level of detail support for instancingJere Tuliniemi2022-11-011-1/+13
* Improve updatePropertyListenerChristian Strømme2022-07-121-2/+0
* Use SPDX license identifiersLucie Gérard2022-06-161-28/+2
* Add castsReflections property to ModelJere Tuliniemi2022-06-011-0/+5
* Add basic baked lightmap supportLaszlo Agocs2022-05-271-0/+18
* Skinning : add Skin type for better animationInho Lee2022-02-081-1/+8
* Add reflection probeJere Tuliniemi2021-12-031-0/+7
* Add ResourceLoader API to enable pre-loading of resourcesAndy Nichols2021-12-021-1/+2
* Remove the qml revisioning for 1.xChristian Strømme2021-06-231-2/+1
* Make QQuick3DBounds and QSSGBounds3 more tightly coupledChristian Strømme2021-05-251-23/+5
* Implement depth bias for modelsAntti Määttä2021-03-251-1/+7
* Instancing API: remove change signal argumentsPaul Olav Tvete2021-02-091-2/+2
* Improve transformation for instanced drawingPaul Olav Tvete2021-01-221-5/+8
* Support morph animationsInho Lee2020-12-221-1/+14
* Add support for instanced renderingPaul Olav Tvete2020-12-161-0/+17
* Adjust to int -> qsizetype change in QQmlListPropertyFabian Kosmale2020-11-111-2/+2
* Remove the shared pointer around the scene managerChristian Strømme2020-10-271-1/+1
* Prevent mismatching ref-derefSceneManager calls for materialsLaszlo Agocs2020-10-071-1/+5
* modify inverseBindPoses' data type from QVector<> to QList<>Inho Lee2020-09-211-4/+5
* Split the Pose Matrix from JointInho Lee2020-09-091-0/+6
* Update QML versioning and type registrationPaul Olav Tvete2020-08-281-1/+4
* Use updatePropertyListenser pattern in QQuick3DModelAndy Nichols2020-07-031-0/+3
* Quick3D : Skeletal AnimationInho Lee2020-06-051-0/+8
* Remove the tesselation code pathsChristian Strømme2020-05-271-36/+4
* Fix material handling in QQuick3DModelChristian Strømme2020-03-041-0/+3
* Fix type APIChristian Strømme2020-03-041-3/+1
* Get model boundsAntti Määttä2020-01-311-0/+43
* Dirty front-end objects when rendernode is createdMiikka Heikkinen2019-12-111-1/+1
* Update model geometry after the node changesAntti Määttä2019-11-281-0/+1
* Implement custom geometryAntti Määttä2019-11-111-1/+9
* Remove all propertyChanged signal argumentsRichard Moe Gustavsen2019-11-051-8/+8
* QtQuick3DModel: Remove skeletonRoot, fix enum prefixing, naming changesJanne Kangas2019-10-301-35/+29
* Add pickable property to the modelChristian Strømme2019-09-301-1/+8
* Move cullingMode to QQuick3DMaterialAndy Nichols2019-09-271-15/+1
* Add cullingMode property to Model QML TypeNorihito Tohge2019-09-061-1/+14
* Long live QtQuick3D!Christian Strømme2019-08-231-0/+151