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path: root/src/quick3d/qquick3dobject.cpp
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* Doc: Replace \instantiates with \nativetypePaul Wicking2024-08-201-1/+1
* Use QQmlV4ExecutionEnginePtr rather than ExecutionEngine*Ulf Hermann2024-04-191-1/+1
* Destroy backend nodes in the correct orderLaszlo Agocs2023-10-021-7/+8
* Doc: Use correct module identifier in \qmlpropertyTopi Reinio2023-06-051-1/+1
* Extensions APIChristian Strømme2023-06-021-0/+7
* More improvements to how we track shared resourcesChristian Strømme2023-04-241-1/+10
* Make sure models with an instanceRoot is updated properlyChristian Strømme2023-02-151-1/+13
* Remove the detachWatchers signal in QQuick3DObjectChristian Strømme2023-01-241-4/+0
* Simple tracking of shared resourcesChristian Strømme2022-11-231-1/+8
* Add support for profiling object id and event dataAntti Määttä2022-10-131-0/+7
* Port from container::count() and length() to size() - V4Marc Mutz2022-10-111-1/+1
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-071-2/+2
* Port from container::count() and length() to size()Marc Mutz2022-10-071-4/+4
* Improve updatePropertyListenerChristian Strømme2022-07-121-30/+4
* Improve sorting/priority of dirty nodesChristian Strømme2022-07-071-36/+12
* Remove irrelevant paint-order codeChristian Strømme2022-07-011-20/+0
* Use SPDX license identifiersLucie Gérard2022-06-161-28/+2
* Add scene description plumbing for cubemap texturesLaszlo Agocs2022-03-151-1/+1
* Overhaul the run-time type table and usageChristian Strømme2021-03-261-55/+4
* Doc: Use \qmldefault instead of \defaultPaul Wicking2021-03-231-1/+1
* Don't crash when View3D is deleted while objects remainPaul Olav Tvete2021-03-171-0/+5
* Another attempt to fix ref-deleted-scenemanager-on-destruct bugEirik Aavitsland2021-02-041-1/+1
* Purge existing, inherited, unused-in-practice lightmap stuffLaszlo Agocs2021-02-031-2/+0
* Support morph animationsInho Lee2020-12-221-0/+2
* Add support for instanced renderingPaul Olav Tvete2020-12-161-0/+1
* Remove warning about ref count in QQuick3DObjectChristian Strømme2020-11-131-3/+1
* Adjust to int -> qsizetype change in QQmlListPropertyFabian Kosmale2020-11-111-6/+6
* Fix sanity check in refSceneManager()Christian Strømme2020-11-041-2/+3
* Remove the shared pointer around the scene managerChristian Strømme2020-10-271-31/+34
* Move updatePropertyListener() and ConnectionMap out of QQuick3DObjectChristian Strømme2020-10-271-6/+6
* Docs: Add documentation for QQuick3DObject (C++ and QML)Andy Nichols2020-10-261-0/+213
* Doc: Be more explicit about what the two main sub-types of Object3D areChristian Strømme2020-10-201-4/+3
* Doc: Add instantiates and inherits labels to the Object3D typeChristian Strømme2020-10-201-0/+2
* Enhance 2D items in 3D docsLaszlo Agocs2020-10-071-0/+20
* Prevent null objects' connection after destroyingInho Lee2020-08-311-1/+1
* Add support for custom textures from dataAndy Nichols2020-08-241-0/+9
* remove a redundant call around addToDirtyListInho Lee2020-06-161-5/+1
* Render 2D items without and FBO when possibleAndy Nichols2020-06-121-20/+26
* Quick3D : Skeletal AnimationInho Lee2020-06-051-0/+4
* Fix Item2D visibility & opacityKaj Grönholm2020-03-111-0/+1
* Fix type APIChristian Strømme2020-03-041-34/+33
* Don't expose the scene manager in the QQuick3DObject classChristian Strømme2020-03-041-9/+1
* Add enum type to valuesTomi Korpipaa2020-02-261-28/+28
* Fix crash when deleting lightsAntti Määttä2020-02-131-1/+3
* Make property update connections uniqueAntti Määttä2020-02-111-2/+3
* Code clean-up: unnecessary-value-paramChristian Strømme2020-02-101-1/+2
* Code clean-up: else-after-returnChristian Strømme2020-02-071-6/+3
* Fix scene manager node referencesAntti Määttä2020-02-071-18/+17
* Add ability to directly place QQuickItems in 3D sceneInho Lee2020-02-061-2/+12
* Remove deleted object from bbox dirty listAntti Määttä2020-02-041-0/+2