index
:
qt/qtquick3d.git
5.14
5.15
6.0
6.1
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7-experimental
6.7.0
6.7.1
6.7.2
6.7.3
6.8
6.8.0
6.8.1
6.8.2
6.8.3
6.9
6.9.0
6.9.1
dev
wip/cmake
A new module and API for defining 3D content in Qt Quick.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
quick3d
/
qquick3dscenemanager_p.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Improve node collection and frame prep
Christian Strømme
39 hours
1
-0
/
+7
*
Fix the return type of cleanupNodes and updateDirtyResourceSecondPass
Christian Strømme
2024-08-29
1
-2
/
+2
*
Fix updateSpatialNode logic
Christian Strømme
2024-08-23
1
-5
/
+17
*
Yet another resource clean-up fix
Christian Strømme
2024-06-18
1
-0
/
+18
*
Fix termination of the WA with nested Views
Christian Strømme
2024-03-08
1
-0
/
+1
*
Remove the use of all _PRIVATE_EXPORTS
Alexey Edelev
2024-01-16
1
-2
/
+2
*
Enable using render extensions as texture providers
Christian Strømme
2023-11-01
1
-0
/
+7
*
Start exposing some semi-public APIs
Christian Strømme
2023-10-23
1
-1
/
+2
*
Delete objects with graphics data when the scene graph is invalidated
Christian Strømme
2023-10-16
1
-2
/
+2
*
Include what you need: <QPointer>
Marc Mutz
2023-10-13
1
-0
/
+2
*
Check if the RCI should be released when the SG's RC is invalidated
Christian Strømme
2023-06-09
1
-0
/
+1
*
WindowAttachment: add signal to indicate rci availability
Laszlo Agocs
2023-06-09
1
-0
/
+1
*
Extensions API
Christian Strømme
2023-06-02
1
-0
/
+11
*
More improvements to how we track shared resources
Christian Strømme
2023-04-24
1
-2
/
+3
*
inline sync change
Christian Strømme
2023-04-24
1
-0
/
+1
*
Replace QSSGRef usage in the render context interface
Christian Strømme
2023-04-18
1
-1
/
+1
*
RenderContextInterface improvements
Christian Strømme
2023-04-18
1
-4
/
+10
*
Improve how we trigger updates for multi-view multi-window cases
Christian Strømme
2023-04-11
1
-0
/
+2
*
Fix Quick3DWindowAttachment window function
Christian Strømme
2023-03-23
1
-0
/
+1
*
Update internal input processing of QQuick3DViewport
Kristoffer Skau
2023-03-10
1
-0
/
+1
*
Make sure models with an instanceRoot is updated properly
Christian Strømme
2023-02-15
1
-1
/
+4
*
Improve resource clean-up in the scene manager
Christian Strømme
2022-12-15
1
-9
/
+9
*
Simple tracking of shared resources
Christian Strømme
2022-11-23
1
-2
/
+2
*
Add per window synchronization of the scene managers
Christian Strømme
2022-11-17
1
-1
/
+32
*
Improve sorting/priority of dirty nodes
Christian Strømme
2022-07-07
1
-6
/
+35
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-28
/
+2
*
SceneManager: Interleave node processing between importScene and scene
Andy Nichols
2022-05-20
1
-3
/
+5
*
Add ResourceLoader API to enable pre-loading of resources
Andy Nichols
2021-12-02
1
-0
/
+1
*
Remove the getRenderContextInterface function
Christian Strømme
2020-09-16
1
-0
/
+2
*
Add support for custom textures from data
Andy Nichols
2020-08-24
1
-0
/
+1
*
Cleanup Mesh and Texture resources when no longer used
Andy Nichols
2020-07-03
1
-0
/
+1
*
Render 2D items without and FBO when possible
Andy Nichols
2020-06-12
1
-0
/
+4
*
Call cleanupNodes() in the scene managers destructor
Christian Strømme
2020-02-18
1
-0
/
+1
*
Get model bounds
Antti Määttä
2020-01-31
1
-0
/
+3
*
Don't create unnecessary layers for texture providers
Johan Klokkhammer Helsing
2019-10-21
1
-0
/
+5
*
Remove const_cast in the node mapping code
Christian Strømme
2019-09-30
1
-2
/
+2
*
Long live QtQuick3D!
Christian Strømme
2019-08-23
1
-0
/
+96