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path: root/src/quick3d/qquick3dscenerenderer.cpp
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* Some improvements to qssgrendercameraChristian Strømme2025-04-081-1/+1
* XR: Fix crash with multiview when D24S8 is not supportedPaul Olav Tvete2025-03-041-1/+2
* Read the QT_QUICK3D_DUMP_RENDERTIMES env variable onceChristian Strømme2025-01-241-5/+8
* XR: Fix issue with effects and multiviewChristian Strømme2025-01-231-95/+106
* Xr: Fix embedded View3Ds in XR when rendering with multiviewChristian Strømme2024-12-091-15/+31
* Add Order Independent Transparency APIAntti Määttä2024-12-041-0/+3
* DebugView: Enable drawing of point light boundsJonas Karlsson2024-11-071-0/+1
* Use texture-based color buffers for MSAA when supportedLaszlo Agocs2024-10-111-11/+30
* Fix view3d ray picking race conditionJonas Karlsson2024-10-031-1/+6
* Fix updateSpatialNode logicChristian Strømme2024-08-231-4/+4
* Implement Cascading Shadow Maps (CSM)Jonas Karlsson2024-05-281-0/+3
* Add Shadow settings pane to DebugViewJonas Karlsson2024-05-281-0/+3
* Fix compilation issues when features are disabledJari Helaakoski2024-05-271-0/+4
* Enable postprocessing effects function in multiview modeLaszlo Agocs2024-05-151-24/+82
* Start enabling postproc effects in multiview modeLaszlo Agocs2024-05-071-1/+5
* Fix single pick methods when picking in scenes with 2d itemsAndy Nichols2024-03-141-4/+4
* Move profiling message before endFrame callAntti Määttä2024-02-281-8/+8
* Enable multiview for basic Default/PrincipledMaterial usageLaszlo Agocs2024-02-081-9/+12
* fix clang's unused-private-fields warningTim Blechmann2024-02-021-1/+0
* Make viewCount part of the shader keyLaszlo Agocs2024-01-241-1/+1
* Add basic Quick 3D (XR) multiview plumbingLaszlo Agocs2024-01-221-0/+6
* Pick up and forward view count in QSSGRhiContext and the 2D renderersLaszlo Agocs2024-01-221-2/+19
* Add more QQuick3dViewport picking alternatives with mouse coordsKristoffer Skau2023-12-141-0/+12
* Rename type and mode APIs in QSSGRenderExtensionChristian Strømme2023-12-081-4/+4
* Fix-up the pipeline state APIChristian Strømme2023-12-061-3/+3
* Move most of QSSGRhiContext to the private classLaszlo Agocs2023-11-241-21/+25
* Do not crash when an extension provides no spatial nodeLaszlo Agocs2023-11-161-4/+6
* Expose the rendererChristian Strømme2023-10-241-14/+14
* Expose the render context interfaceChristian Strømme2023-10-241-23/+27
* Move and improve the cache of built-in shadersChristian Strømme2023-10-231-3/+4
* Start exposing some semi-public APIsChristian Strømme2023-10-231-1/+1
* Make sure that View3D cleans up resources as it is destroyedAndy Nichols2023-10-041-0/+1
* Properly clear the layer's list when rebuilding the extension listLaszlo Agocs2023-09-211-2/+2
* Move utility functions under the QSSGUtils namespaceChristian Strømme2023-09-041-3/+3
* Improve the draw call data keyChristian Strømme2023-09-041-1/+1
* Remove rendererRequestsFrames() from the rendererChristian Strømme2023-09-041-13/+6
* Quick3D: Fix linker errors with -trace lttngAntti Määttä2023-08-301-0/+2
* Always use QQuickWindow::effectiveDevicePixelRatio()Andy Nichols2023-08-021-4/+4
* Add function to retrieve render results from other passesChristian Strømme2023-08-011-1/+1
* Extensions APIChristian Strømme2023-06-021-0/+43
* Trace: Add tracepoints to quick3dAntti Määttä2023-05-291-0/+38
* Adapt to the RHI API conceptLaszlo Agocs2023-05-221-6/+4
* Replace QSSGRef usage for the Reflection and Shadow map managersChristian Strømme2023-05-191-2/+2
* Remove some usage of QSSGRef for shader pipelinesChristian Strømme2023-05-191-3/+3
* More improvements to how we track shared resourcesChristian Strømme2023-04-241-2/+3
* inline sync changeChristian Strømme2023-04-241-3/+8
* Replace QSSGRef usage in the render context interfaceChristian Strømme2023-04-181-3/+3
* RenderContextInterface improvementsChristian Strømme2023-04-181-12/+17
* Improve how we trigger updates for multi-view multi-window casesChristian Strømme2023-04-111-5/+15
* Remove data() function from QSSGRefChristian Strømme2023-03-311-18/+18