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path: root/src/quick3d/qquick3dscenerenderer_p.h
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* Fix getModelBounds() for lightmapped modelsJonas Karlsson2025-06-111-0/+1
* Improve node collection and frame prepChristian Strømme2025-05-301-1/+1
* Lightmapping: Add NLM GPU denoising supportJonas Karlsson2025-05-281-0/+1
* Lightmapping: Structure changeKristoffer Skau2025-05-281-0/+3
* Remove unneeded forward declaration in QQuick3DSceneManagerChristian Strømme2025-01-241-1/+0
* Fix uninitialized member in QQuick3DSceneRendererChristian Strømme2025-01-241-1/+1
* XR: Fix issue with effects and multiviewChristian Strømme2025-01-231-5/+13
* Use texture-based color buffers for MSAA when supportedLaszlo Agocs2024-10-111-1/+2
* Enable postprocessing effects function in multiview modeLaszlo Agocs2024-05-151-0/+4
* Enable usage of the IBL probe exposure with the ExtendedSceneEnvironmentChristian Strømme2024-04-231-2/+6
* Fix single pick methods when picking in scenes with 2d itemsAndy Nichols2024-03-141-2/+2
* Enable multiview for basic Default/PrincipledMaterial usageLaszlo Agocs2024-02-081-3/+5
* fix clang's unused-private-fields warningTim Blechmann2024-02-021-1/+0
* Add more QQuick3dViewport picking alternatives with mouse coordsKristoffer Skau2023-12-141-0/+1
* Expose the render context interfaceChristian Strømme2023-10-241-1/+1
* Include what you need: <QPointer>Marc Mutz2023-10-131-0/+2
* RenderContextInterface improvementsChristian Strømme2023-04-181-2/+3
* Remove QSSGOptionChristian Strømme2023-02-021-1/+3
* Add ExtendedSceneEnvironmentLaszlo Agocs2022-12-071-0/+6
* Add per window synchronization of the scene managersChristian Strømme2022-11-171-0/+1
* Add support for profiling object id and event dataAntti Määttä2022-10-131-0/+1
* Fix crash when accessing the render stats object after it's destroyedChristian Strømme2022-08-221-1/+1
* Tonemap the clear colorLaszlo Agocs2022-08-011-1/+3
* Use SPDX license identifiersLucie Gérard2022-06-161-28/+2
* Make post processing work for Underlay/Overlay render modesHatem ElKharashy2022-03-141-2/+6
* Remove unused function in scenerendererLaszlo Agocs2022-01-251-1/+0
* Add ResourceLoader API to enable pre-loading of resourcesAndy Nichols2021-12-021-1/+1
* Make beginFrame and endFrame explicit in the QQ3DSceneRenderer APIAndy Nichols2021-11-221-0/+2
* Add global picking APIKaj Grönholm2021-09-071-0/+2
* Update View3D picking APIsAndy Nichols2021-03-191-4/+6
* Support input events in 3DAndy Nichols2021-03-021-0/+4
* More scene manager fixesChristian Strømme2021-02-041-9/+2
* Remove the generic data pointer in the scene rendererChristian Strømme2020-12-101-1/+1
* Fix weird QQuick3DViewport argument usage in synchronize()Christian Strømme2020-12-101-1/+1
* Fix crash when deleting view3dAntti Määttä2020-11-111-0/+1
* Remove the shared pointer around the scene managerChristian Strømme2020-10-271-2/+2
* Disconnect resource cleanup connection at destructorMiikka Heikkinen2020-10-161-0/+2
* Fix OrthographicCamera projection with devicePixelRatioPaul Olav Tvete2020-09-111-2/+2
* Enable build with QT_NO_OPENGLAndy Nichols2020-08-311-2/+0
* Add util function to update the layer nodeChristian Strømme2020-08-171-0/+4
* Cleanup Mesh and Texture resources when no longer usedAndy Nichols2020-07-031-1/+2
* Remove qssgrendergraphobjectpickquery_p.hChristian Strømme2020-05-121-0/+1
* Remove the Render moduleAndy Nichols2020-05-101-1/+0
* Remove Legacy GL path from Quick3D sub-moduleAndy Nichols2020-05-101-22/+3
* Follow QSGRenderNode API moveLaszlo Agocs2020-05-061-1/+1
* RHI: render to RGBA32F when effects are activePaul Olav Tvete2020-03-251-1/+0
* Make Inline mode (QSGRenderNode) usable with RHILaszlo Agocs2020-03-201-3/+2
* RHI: Add support for progressive and temporal AAPaul Olav Tvete2020-03-131-0/+4
* RHI: Add rudimentary support for post-processing effectsEirik Aavitsland2020-03-131-0/+2
* Fix build after qtbase updatePaul Olav Tvete2020-03-121-0/+2