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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
root
/
src
/
quick3d
/
qquick3dshaderutils.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add the trusted content warning to shader source properties
Laszlo Agocs
2025-03-18
1
-0
/
+5
*
Doc: fix usage of incorrect usage of inherits Object
Christian Strømme
2024-10-23
1
-5
/
+5
*
Clarify the TextureInput warning
Laszlo Agocs
2023-11-01
1
-1
/
+1
*
Some minor clean-up of the basetypes header
Christian Strømme
2023-09-04
1
-33
/
+33
*
Port from container::count() and length() to size()
Marc Mutz
2022-10-07
1
-2
/
+2
*
Update effects when a Pass property or the Pass list changes
Laszlo Agocs
2022-08-12
1
-0
/
+11
*
Improve updatePropertyListener
Christian Strømme
2022-07-12
1
-6
/
+2
*
Fix how texture input is tracked in the custom material and the effect
Christian Strømme
2022-06-30
1
-4
/
+15
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-28
/
+2
*
Add custom material editor
Christian Strømme
2021-12-13
1
-0
/
+79
*
Make the effect and custom material property handling more uniform
Christian Strømme
2020-12-18
1
-1
/
+186
*
Prefix the shader key for effects and custom materials
Christian Strømme
2020-12-11
1
-4
/
+4
*
Move the dynamic texture stuff out of the base material class
Christian Strømme
2020-11-12
1
-2
/
+2
*
Adjust to int -> qsizetype change in QQmlListProperty
Fabian Kosmale
2020-11-11
1
-4
/
+4
*
doc: Flesh out documentation of Effect utility classes
Eskil Abrahamsen Blomfeldt
2020-10-23
1
-33
/
+94
*
Add Effect docs
Laszlo Agocs
2020-09-04
1
-34
/
+27
*
Rename BufferInput param to sampler
Laszlo Agocs
2020-09-03
1
-3
/
+5
*
Use DEPTH_TEXTURE for effects
Laszlo Agocs
2020-09-03
1
-12
/
+0
*
Unify effect shader style with custom materials
Laszlo Agocs
2020-09-03
1
-139
/
+20
*
Add clear function to Pass.commands property
Miikka Heikkinen
2020-08-17
1
-1
/
+7
*
Fix up custom material properties
Laszlo Agocs
2020-07-06
1
-10
/
+10
*
Decouple custom materials from QSSGCommand
Laszlo Agocs
2020-07-01
1
-107
/
+0
*
Remove ShaderInfo and make the key part of CustomMaterial
Laszlo Agocs
2020-07-01
1
-21
/
+0
*
Remove passes from CustomMaterial frontend API
Laszlo Agocs
2020-07-01
1
-6
/
+25
*
Kill ShaderInfo.type and version
Laszlo Agocs
2020-06-30
1
-8
/
+1
*
Remove unused geometry and compute flags and vars from materials
Laszlo Agocs
2020-06-30
1
-10
/
+0
*
Remove the tesselation code paths
Christian Strømme
2020-05-27
1
-1
/
+0
*
Update dependencies
Friedemann Kleint
2020-04-23
1
-1
/
+2
*
Merge remote-tracking branch 'origin/5.15' into dev
Laszlo Agocs
2020-03-10
1
-3
/
+35
|
\
|
*
Make the culling property and enums consistent with QQuickShaderEffect
Christian Strømme
2020-03-09
1
-3
/
+3
|
*
Expose the apply value command
Christian Strømme
2020-02-27
1
-0
/
+20
|
*
Expose the apply depth command
Christian Strømme
2020-02-26
1
-0
/
+12
*
|
Merge remote-tracking branch 'origin/5.15' into dev
Laszlo Agocs
2020-02-20
1
-0
/
+5
|
\
|
|
*
Fix hang when texture defined out of material
Inho Lee
2020-02-14
1
-0
/
+5
*
|
Enable RHI-compatible shader code generation for custom materials
Laszlo Agocs
2020-02-20
1
-0
/
+1
|
/
*
Make property update connections unique
Antti Määttä
2020-02-11
1
-2
/
+2
*
Fix potential null pointer null pointer dereference in effects and CM
Christian Strømme
2020-02-07
1
-2
/
+9
*
Set default value for the shader stage
Christian Strømme
2020-02-07
1
-1
/
+1
*
Add support setting the Output format of an Effect
Andy Nichols
2020-02-04
1
-2
/
+2
*
Add support for post-processing effects
Christian Strømme
2020-01-29
1
-0
/
+585