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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
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/
src
/
quick3d
/
qquick3dshaderutils_p.h
Commit message (
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Author
Age
Files
Lines
*
fix unity builds
Tim Blechmann
2024-02-02
1
-0
/
+2
*
Move most of the types in qssgrenderbasetypes into a private header
Christian Strømme
2023-12-04
1
-1
/
+1
*
Expose the render context interface
Christian Strømme
2023-10-24
1
-1
/
+1
*
Some minor clean-up of the basetypes header
Christian Strømme
2023-09-04
1
-2
/
+2
*
Update effects when a Pass property or the Pass list changes
Laszlo Agocs
2022-08-12
1
-2
/
+9
*
Fix how texture input is tracked in the custom material and the effect
Christian Strømme
2022-06-30
1
-1
/
+1
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-28
/
+2
*
Add custom material editor
Christian Strømme
2021-12-13
1
-4
/
+11
*
Remove the qml revisioning for 1.x
Christian Strømme
2021-06-23
1
-7
/
+0
*
Make the effect and custom material property handling more uniform
Christian Strømme
2020-12-18
1
-0
/
+8
*
Adjust to int -> qsizetype change in QQmlListProperty
Fabian Kosmale
2020-11-11
1
-4
/
+4
*
Rename BufferInput param to sampler
Laszlo Agocs
2020-09-03
1
-2
/
+2
*
Use DEPTH_TEXTURE for effects
Laszlo Agocs
2020-09-03
1
-18
/
+0
*
Unify effect shader style with custom materials
Laszlo Agocs
2020-09-03
1
-36
/
+11
*
Use the filter modes for custom property textures
Laszlo Agocs
2020-08-29
1
-3
/
+3
*
Update QML versioning and type registration
Paul Olav Tvete
2020-08-28
1
-0
/
+29
*
Add clear function to Pass.commands property
Miikka Heikkinen
2020-08-17
1
-0
/
+1
*
Fix up custom material properties
Laszlo Agocs
2020-07-06
1
-3
/
+4
*
Start custom materials renewal
Laszlo Agocs
2020-07-03
1
-2
/
+2
*
Decouple custom materials from QSSGCommand
Laszlo Agocs
2020-07-01
1
-194
/
+0
*
Remove ShaderInfo and make the key part of CustomMaterial
Laszlo Agocs
2020-07-01
1
-24
/
+0
*
Remove passes from CustomMaterial frontend API
Laszlo Agocs
2020-07-01
1
-1
/
+3
*
Kill ShaderInfo.type and version
Laszlo Agocs
2020-06-30
1
-6
/
+1
*
Remove unused geometry and compute flags and vars from materials
Laszlo Agocs
2020-06-30
1
-4
/
+1
*
Add ; to Q_UNUSED
Lars Schmertmann
2020-06-29
1
-1
/
+1
*
Remove the tesselation code paths
Christian Strømme
2020-05-27
1
-2
/
+1
*
Clean-up the render commands class
Christian Strømme
2020-05-12
1
-18
/
+18
*
Remove the Render module
Andy Nichols
2020-05-10
1
-1
/
+1
*
Expose the apply value command
Christian Strømme
2020-02-27
1
-0
/
+15
*
Expose the apply depth command
Christian Strømme
2020-02-26
1
-0
/
+15
*
Add missing private header notice
Laszlo Agocs
2020-02-13
1
-0
/
+11
*
Make property update connections unique
Antti Määttä
2020-02-11
1
-0
/
+1
*
Fix potential null pointer null pointer dereference in effects and CM
Christian Strømme
2020-02-07
1
-1
/
+1
*
Set default value for the shader stage
Christian Strømme
2020-02-07
1
-1
/
+1
*
Add support setting the Output format of an Effect
Andy Nichols
2020-02-04
1
-0
/
+3
*
Add support for post-processing effects
Christian Strømme
2020-01-29
1
-0
/
+484