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path: root/src/quick3d/qquick3dspecularglossymaterial.cpp
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* doc: Fix real QML property documentationDavid Boddie2024-12-051-5/+5
* Add Fresnel Scale and BiasSadegh Taghavi2024-04-101-2/+194
* Add support to use a single-channel of a texture as a 3-channel mapSadegh Taghavi2024-03-201-0/+165
* Invert opacity mask optionSadegh Taghavi2024-03-151-0/+24
* Vertex color as maskSadegh Taghavi2024-02-231-2/+167
* Fix dual-normal clear coatSadegh Taghavi2024-02-071-0/+16
* fix unity buildsTim Blechmann2024-02-021-2/+0
* [docs] SpecularGlossyMaterial: put value and description togetherJonas Karlsson2024-01-291-5/+2
* Move utility functions under the QSSGUtils namespaceChristian Strømme2023-09-041-3/+3
* Enable vertex colors by defaultInho Lee2023-02-071-1/+1
* Add vertexColorsEnabled property to SpecularGlossyMaterialKristoffer Skau2022-09-071-0/+27
* Improve updatePropertyListenerChristian Strømme2022-07-121-39/+14
* Use SPDX license identifiersLucie Gérard2022-06-161-28/+2
* Add SpecularGlossyMaterialAndy Nichols2022-06-031-0/+1514