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path: root/src/quick3d/qquick3dtexture_p.h
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* Get rid of the update slot code in QQuick3DTextureChristian Strømme2025-02-261-1/+0
* Fix compilation issues when features are disabledJari Helaakoski2024-05-271-0/+1
* Make ExtendedSceneEnvironment functional with multiviewLaszlo Agocs2024-05-221-0/+5
* Fix missing Q_REVISION(6.7) tags for new API's in 6.7Andy Nichols2024-01-221-4/+4
* Add missing revisions to the textureProvider propertyChristian Strømme2023-11-031-3/+3
* Enable using render extensions as texture providersChristian Strømme2023-11-011-1/+11
* QQuick3DTexture: add tilingModeDepth propertyJonas Karlsson2023-10-061-0/+5
* Use SPDX license identifiersLucie Gérard2022-06-161-28/+2
* Add scene description plumbing for cubemap texturesLaszlo Agocs2022-03-151-8/+1
* Add cubemap support for custom material/effect texturesLaszlo Agocs2022-03-111-0/+9
* Remove the qml revisioning for 1.xChristian Strømme2021-06-231-1/+0
* Auto-invert flipV for QTextureFileReader formatsLaszlo Agocs2021-06-041-2/+8
* Texture: Do V flipping adjustments in one placeLaszlo Agocs2021-06-021-0/+1
* Texture: Add flipU propertyLaszlo Agocs2021-06-011-0/+5
* Remove unused member varLaszlo Agocs2021-03-061-1/+0
* Fix missing updates with sourceItem with some types of texture providersLaszlo Agocs2021-03-021-0/+1
* Support input events in 3DAndy Nichols2021-03-021-0/+1
* Clazy: MOC needs signatures to be fully qualified for SLOTS/INVOKABLESAndy Nichols2021-02-081-6/+6
* Follow sourceItem size changesLaszlo Agocs2020-12-011-1/+2
* Do a refWindow as early as possible for Texture's sourceItemLaszlo Agocs2020-11-251-0/+1
* Reduce flicker for non-layer Item trees in Texture.sourceItemLaszlo Agocs2020-11-241-2/+0
* Remove the shared pointer around the scene managerChristian Strømme2020-10-271-1/+1
* Texture: Make it surviveLaszlo Agocs2020-09-161-2/+2
* Manage sourceItem with dirty flags like other propertiesLaszlo Agocs2020-09-151-0/+1
* Use the filter modes for custom property texturesLaszlo Agocs2020-08-291-3/+3
* Update QML versioning and type registrationPaul Olav Tvete2020-08-281-0/+3
* Default TilingMode for Texture should be RepeatAndy Nichols2020-08-241-2/+2
* Support generation of mipmaps for texturesAndy Nichols2020-08-241-0/+5
* Add support for Texture sampler filter modesAndy Nichols2020-08-241-1/+24
* Add support for custom textures from dataAndy Nichols2020-08-241-44/+12
* Fix up custom material propertiesLaszlo Agocs2020-07-061-0/+1
* glTF2: support using multiple UV channelsInho Lee2020-06-301-1/+8
* Merge remote-tracking branch 'origin/5.15' into devLaszlo Agocs2020-04-031-1/+2
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| * Fix updating of QQuick3DTextureKaj Grönholm2020-04-021-1/+2
* | Fix build after qtbase updatePaul Olav Tvete2020-03-121-0/+1
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* Fix type APIChristian Strømme2020-03-041-2/+1
* Fix scene manager node referencesAntti Määttä2020-02-071-1/+1
* Make QQuick3DGeometry public apiAntti Määttä2020-01-311-1/+1
* Dirty front-end objects when rendernode is createdMiikka Heikkinen2019-12-111-0/+1
* Flip image coordinates for textureInho Lee2019-11-141-0/+5
* Remove all propertyChanged signal argumentsRichard Moe Gustavsen2019-11-051-13/+13
* QQuick3DTexture : Change EnumsInho Lee2019-10-251-4/+3
* Don't create unnecessary layers for texture providersJohan Klokkhammer Helsing2019-10-211-0/+5
* Long live QtQuick3D!Christian Strømme2019-08-231-0/+216