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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
root
/
src
/
quick3d
/
qquick3dtexture_p.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Get rid of the update slot code in QQuick3DTexture
Christian Strømme
2025-02-26
1
-1
/
+0
*
Fix compilation issues when features are disabled
Jari Helaakoski
2024-05-27
1
-0
/
+1
*
Make ExtendedSceneEnvironment functional with multiview
Laszlo Agocs
2024-05-22
1
-0
/
+5
*
Fix missing Q_REVISION(6.7) tags for new API's in 6.7
Andy Nichols
2024-01-22
1
-4
/
+4
*
Add missing revisions to the textureProvider property
Christian Strømme
2023-11-03
1
-3
/
+3
*
Enable using render extensions as texture providers
Christian Strømme
2023-11-01
1
-1
/
+11
*
QQuick3DTexture: add tilingModeDepth property
Jonas Karlsson
2023-10-06
1
-0
/
+5
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-28
/
+2
*
Add scene description plumbing for cubemap textures
Laszlo Agocs
2022-03-15
1
-8
/
+1
*
Add cubemap support for custom material/effect textures
Laszlo Agocs
2022-03-11
1
-0
/
+9
*
Remove the qml revisioning for 1.x
Christian Strømme
2021-06-23
1
-1
/
+0
*
Auto-invert flipV for QTextureFileReader formats
Laszlo Agocs
2021-06-04
1
-2
/
+8
*
Texture: Do V flipping adjustments in one place
Laszlo Agocs
2021-06-02
1
-0
/
+1
*
Texture: Add flipU property
Laszlo Agocs
2021-06-01
1
-0
/
+5
*
Remove unused member var
Laszlo Agocs
2021-03-06
1
-1
/
+0
*
Fix missing updates with sourceItem with some types of texture providers
Laszlo Agocs
2021-03-02
1
-0
/
+1
*
Support input events in 3D
Andy Nichols
2021-03-02
1
-0
/
+1
*
Clazy: MOC needs signatures to be fully qualified for SLOTS/INVOKABLES
Andy Nichols
2021-02-08
1
-6
/
+6
*
Follow sourceItem size changes
Laszlo Agocs
2020-12-01
1
-1
/
+2
*
Do a refWindow as early as possible for Texture's sourceItem
Laszlo Agocs
2020-11-25
1
-0
/
+1
*
Reduce flicker for non-layer Item trees in Texture.sourceItem
Laszlo Agocs
2020-11-24
1
-2
/
+0
*
Remove the shared pointer around the scene manager
Christian Strømme
2020-10-27
1
-1
/
+1
*
Texture: Make it survive
Laszlo Agocs
2020-09-16
1
-2
/
+2
*
Manage sourceItem with dirty flags like other properties
Laszlo Agocs
2020-09-15
1
-0
/
+1
*
Use the filter modes for custom property textures
Laszlo Agocs
2020-08-29
1
-3
/
+3
*
Update QML versioning and type registration
Paul Olav Tvete
2020-08-28
1
-0
/
+3
*
Default TilingMode for Texture should be Repeat
Andy Nichols
2020-08-24
1
-2
/
+2
*
Support generation of mipmaps for textures
Andy Nichols
2020-08-24
1
-0
/
+5
*
Add support for Texture sampler filter modes
Andy Nichols
2020-08-24
1
-1
/
+24
*
Add support for custom textures from data
Andy Nichols
2020-08-24
1
-44
/
+12
*
Fix up custom material properties
Laszlo Agocs
2020-07-06
1
-0
/
+1
*
glTF2: support using multiple UV channels
Inho Lee
2020-06-30
1
-1
/
+8
*
Merge remote-tracking branch 'origin/5.15' into dev
Laszlo Agocs
2020-04-03
1
-1
/
+2
|
\
|
*
Fix updating of QQuick3DTexture
Kaj Grönholm
2020-04-02
1
-1
/
+2
*
|
Fix build after qtbase update
Paul Olav Tvete
2020-03-12
1
-0
/
+1
|
/
*
Fix type API
Christian Strømme
2020-03-04
1
-2
/
+1
*
Fix scene manager node references
Antti Määttä
2020-02-07
1
-1
/
+1
*
Make QQuick3DGeometry public api
Antti Määttä
2020-01-31
1
-1
/
+1
*
Dirty front-end objects when rendernode is created
Miikka Heikkinen
2019-12-11
1
-0
/
+1
*
Flip image coordinates for texture
Inho Lee
2019-11-14
1
-0
/
+5
*
Remove all propertyChanged signal arguments
Richard Moe Gustavsen
2019-11-05
1
-13
/
+13
*
QQuick3DTexture : Change Enums
Inho Lee
2019-10-25
1
-4
/
+3
*
Don't create unnecessary layers for texture providers
Johan Klokkhammer Helsing
2019-10-21
1
-0
/
+5
*
Long live QtQuick3D!
Christian Strømme
2019-08-23
1
-0
/
+216