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path: root/src/quick3dparticles/qquick3dparticle_p.h
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* Use SPDX license identifiersLucie Gérard2022-06-161-28/+2
* Revert "Change emit bursts to emit when burst occurs"Antti Määttä2021-12-021-0/+2
* Change emit bursts to emit when burst occursAntti Määttä2021-11-251-2/+0
* Fix clazy warning: slot arguments need to be fully-qualifiedAntti Määttä2021-06-011-2/+2
* Model blend particlesAntti Määttä2021-05-281-0/+2
* Implement sorting modes for particlesAntti Määttä2021-05-211-0/+15
* Upgrade particles from TPKaj Grönholm2021-05-141-5/+5
* Add hasTransparency property to particlesKaj Grönholm2021-05-121-0/+5
* Extend the particles sprite APIKaj Grönholm2021-05-101-0/+4
* Remove system property from particleAntti Määttä2021-04-211-1/+0
* Properly reset the particles dataKaj Grönholm2021-04-071-1/+1
* Render particles per emitter basisAntti Määttä2021-03-191-1/+1
* Implement depth bias for particlesAntti Määttä2021-03-181-0/+9
* Cleanup particle sourcesAntti Määttä2021-03-181-4/+4
* Fix Particles3D module registeringKaj Grönholm2021-03-111-0/+1
* Fix not setting the maxAmountKaj Grönholm2021-03-021-0/+3
* Add unified color variation supportKaj Grönholm2021-02-241-0/+5
* Adjust particles APIKaj Grönholm2021-02-231-7/+7
* API docs for particles classesKaj Grönholm2021-02-191-4/+1
* Burst improvementsKaj Grönholm2021-02-191-1/+1
* Move particle sources to cpp moduleAntti Määttä2021-02-151-0/+164