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* Shadowmapping: cull models outside boundsJonas Karlsson2025-06-171-0/+13
* Fix some more msvc warningsLaszlo Agocs2025-06-121-2/+2
* Improve node collection and frame prepChristian Strømme2025-05-301-0/+41
* Lightmapping: Use texels-per-unit based sizesJonas Karlsson2025-05-284-12/+21
* Fix build: make QQuick3DProfilerSceneGraphData::TimingData trivialThiago Macieira2025-05-141-4/+3
* Update meshoptimizer to v0.23Andy Nichols2025-05-131-0/+4
* Assimp: baseColorFactor is linear and needs to be sRGBAndy Nichols2025-04-042-0/+10
* CMake: Annotate some targets with SBOM informationAlexandru Croitor2024-07-111-0/+3
* Fix the decompose functionChristian Strømme2024-07-051-1/+1
* Remove the use of GENERATE_CPP_EXPORTS argumentAlexey Edelev2024-05-301-1/+0
* Do not sort box in shadowmapping slicerJonas Karlsson2024-05-291-4/+4
* Add internal machinery to set the local transform directly on a nodeChristian Strømme2024-05-142-1/+16
* Correct license for module and plugin filesLucie Gérard2024-05-034-4/+4
* Fix build-failure with no-qml-debugInho Lee2024-03-061-1/+3
* Improve the quaternion compare in RotationDataChristian Strømme2024-02-201-4/+10
* Remove the use of GENERATE_PRIVATE_CPP_EXPORTSAlexey Edelev2024-01-161-1/+0
* Remove the use of all _PRIVATE_EXPORTSAlexey Edelev2024-01-162-3/+3
* Move most of the types in qssgrenderbasetypes into a private headerChristian Strømme2023-12-045-375/+397
* Further improvements to the BVH codeChristian Strømme2023-11-213-67/+89
* Use fixed size type for the idsChristian Strømme2023-11-211-4/+4
* Add some more convenience functions for getting type-idsChristian Strømme2023-11-011-0/+1
* Add camera helper classChristian Strømme2023-10-241-0/+4
* Expose the render context interfaceChristian Strømme2023-10-244-3/+5
* Start exposing some semi-public APIsChristian Strømme2023-10-233-10/+39
* Improve BVH build-up performanceChristian Strømme2023-10-064-122/+212
* Some minor clean-up of the basetypes headerChristian Strømme2023-09-043-232/+240
* Move utility functions under the QSSGUtils namespaceChristian Strømme2023-09-044-72/+78
* Improve the draw call data keyChristian Strømme2023-09-041-0/+7
* Add a debug condition to qssgassertChristian Strømme2023-09-042-0/+27
* Fix auto test for RotationDataChristian Strømme2023-06-161-1/+1
* Extensions APIChristian Strømme2023-06-022-3/+3
* data ref class improvementsChristian Strømme2023-06-021-0/+11
* readMeshData: print exact header errorJonas Karlsson2023-06-011-0/+8
* Trace: Add tracepoints to quick3dAntti Määttä2023-05-291-0/+5
* Adapt to the RHI API conceptLaszlo Agocs2023-05-222-2/+2
* Terminate QSSGRefChristian Strømme2023-05-191-155/+0
* Fix handling of empty scene shadow-casting boundsJonas Karlsson2023-04-192-26/+22
* Remove data() function from QSSGRefChristian Strømme2023-03-311-1/+0
* Add custom message version of check and guardChristian Strømme2023-03-232-2/+17
* Add Some Exclusions for Unity BuildAmir Masoud Abdol2023-03-131-0/+18
* Lights, don't copy the light data to each node entryChristian Strømme2023-02-201-0/+5
* Support textures and colors in the morph animationInho Lee2023-02-061-5/+9
* Reconstruct unsupported morph target attributesInho Lee2023-02-041-17/+35
* Update QQ3D morph animation to use a vertex textureInho Lee2023-02-032-115/+305
* Remove QSSGOptionChristian Strømme2023-02-022-81/+0
* Remove duplication of bounds functionsChristian Strømme2023-01-312-6/+6
* Improve cubemap code usage and readabilityChristian Strømme2023-01-242-5/+40
* Merge duplicated enums in Mesh and qssgrenderbasetypesChristian Strømme2023-01-175-81/+41
* Make some improvements to QSSGRenderTextureFormatChristian Strømme2023-01-182-342/+205
* Move toString() functions in base-types out of the global scopeChristian Strømme2023-01-184-424/+423