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* Enable scene capture request for spatial anchorsSadegh Taghavi2025-06-031-0/+13
* XR: Fix some unused functionChristian Strømme2025-04-082-2/+1
* Some improvements to qssgrendercameraChristian Strømme2025-04-081-6/+3
* visionOS: Clean-up some of the warning and debug messagesChristian Strømme2025-04-043-12/+11
* visionOS: Ensure that the layer renderer isn't released underneath usChristian Strømme2025-04-041-0/+5
* visionOS: emit the frameReady signal when running in the simulatorChristian Strømme2025-04-041-0/+11
* visionOS: Fix teardown when running in the simulatorChristian Strømme2025-04-041-11/+22
* Rename XrInputAction.hand property to controllerPaul Olav Tvete2025-03-276-21/+64
* Doc: Fix linking issuesTopi Reinio2025-03-051-3/+2
* XR: Use appropriate reference spacePaul Olav Tvete2025-02-241-3/+14
* Docs: Add notes in API docs about permissions required on Meta HeadsetsNicholas Bennett2025-02-243-4/+49
* Xr: Add some convenience functions for calling openxr functionsChristian Strømme2025-02-212-16/+34
* visionOS: Fix size update of the viewportChristian Strømme2025-02-131-2/+6
* visionOS: terminate the render thread on exitChristian Strømme2025-02-121-0/+5
* visionOS: Release graphics resources on exitChristian Strømme2025-02-122-10/+46
* XR: Add aliases for the XrController enums LeftController/ControllerLeftChristian Strømme2025-01-162-3/+6
* XR: Fix naming Controller enum values in XrHapticFeedbackChristian Strømme2025-01-162-12/+10
* XR: Follow-up and improve the scene environment usageChristian Strømme2025-01-162-20/+24
* Fix uninitialized member in QOpenXRGraphicsVulkanChristian Strømme2025-01-071-3/+3
* Fix uninitialized members in QQuick3DXrInputManagerPrivateChristian Strømme2025-01-071-3/+3
* visionOS: Shuffle the processSpatialEvents code around a bitChristian Strømme2024-12-166-105/+116
* visionOS: General stabilization improvementsChristian Strømme2024-12-161-36/+59
* doc: Fix incorrect property types in QML documentationDavid Boddie2024-12-121-4/+4
* Xr: Fix embedded View3Ds in XR when rendering with multiviewChristian Strømme2024-12-091-1/+1
* Resurrect qmlxr toolChristian Strømme2024-12-062-0/+16
* doc: Fix real QML property documentationDavid Boddie2024-12-053-6/+6
* XrHapticFeedback: Rename "hand" property to "controller"Paul Olav Tvete2024-12-042-22/+22
* Make XrSimpleHapticEffect statelessPaul Olav Tvete2024-12-045-72/+20
* Rename XrBasicHapticEffect to XrSimpleHapticEffectPaul Olav Tvete2024-12-044-20/+20
* XR: Update haptic effect documentation and namingPaul Olav Tvete2024-12-045-54/+81
* Add controller haptic outputElias Hautala2024-11-276-2/+489
* visionOS: Add VRR supportChristian Strømme2024-11-262-14/+80
* visionOS: Fix dedicate rendering modeChristian Strømme2024-11-263-46/+143
* XR: Implement the anchor filtering functionsChristian Strømme2024-11-212-39/+157
* XR: Fix signal forwarding from XrManager to XrViewChristian Strømme2024-11-211-5/+5
* visionOS: Move rendering to dedicated threadChristian Strømme2024-11-137-190/+521
* Docs: Add documentation for XrInputAction's hand propertyNicholas Bennett2024-11-131-0/+12
* Add property XrInputAction.enabledPaul Olav Tvete2024-11-122-1/+30
* OpenXR: Add Metal backendAndy Nichols2024-11-114-0/+222
* XR: start animations at 0Paul Olav Tvete2024-11-073-2/+11
* visionOS: Use new API to get the projection matrixChristian Strømme2024-10-233-31/+62
* Documentation fixPaul Olav Tvete2024-10-231-1/+1
* XR: Make the property multiViewRenderingEnabled read-onlyChristian Strømme2024-10-182-8/+1
* XR: Make multiview rendering the defaultChristian Strømme2024-10-185-31/+22
* visionOS: Enable multiview renderingChristian Strømme2024-10-186-45/+107
* Add missing condition to depth swapchain handlingLaszlo Agocs2024-10-141-8/+10
* Add missing logging category to QQuick3DXrInputManagerPrivateChristian Strømme2024-10-041-0/+1
* Change qDebugs to categorized loggingLaszlo Agocs2024-09-249-67/+84
* Docs: A tech-writing review on existing Quick3d.Xr APIsNicholas Bennett2024-09-189-141/+158
* Document the xr_touch examplePaul Olav Tvete2024-09-031-1/+8