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* Fix issue with the scene root node being removed twiceChristian Strømme2025-06-111-8/+4
* Improve node collection and frame prepChristian Strømme2025-05-304-2/+292
* Lightmapping: add custom lightmap file formatJonas Karlsson2025-05-283-0/+105
* Expose delegateModelAccess from QQuick3DRepeaterUlf Hermann2025-05-284-1/+231
* QQuick3DRepeater: Fix model creationUlf Hermann2025-05-274-0/+145
* Add emit mode to shaped emittersAntti Määttä2025-05-203-3/+3
* Implement reversed emittersAntti Määttä2025-05-153-3/+3
* Some improvements to qssgrendercameraChristian Strømme2025-04-083-16/+16
* Improve directional light shadow shader performanceJonas Karlsson2024-12-041-0/+8
* Replace deprecated QImage::mirror(ed) with flip(ped)Volker Hilsheimer2024-12-021-1/+1
* DirectionalLight: Add lockShadowmapTexels propertyJonas Karlsson2024-11-181-0/+5
* Add support for 32 bit shadowmapsJonas Karlsson2024-11-184-0/+25
* Add 4K ultra shadow map resolutionJonas Karlsson2024-09-243-9/+12
* Fix typo in texture data backend classChristian Strømme2024-09-031-1/+1
* Fix updateSpatialNode logicChristian Strømme2024-08-236-0/+349
* tests: Fix tst_qquick3dassetimport with builtin testdataAri Parkkila2024-07-091-0/+6
* Make tst_qquick3dinput work with multiple monitorsPaul Olav Tvete2024-06-051-2/+6
* Fix non-functional pickResult HitType enumAndy Nichols2024-06-031-73/+73
* Add PCF soft shadows supportKristoffer Skau2024-05-285-8/+57
* Use qFuzzyCompare to fix failing tst_QQuick3DNode::testPropertiesŁukasz Matysiak2024-04-261-1/+1
* Unblacklist input testShawn Rutledge2024-04-091-2/+0
* Change license for test filesLucie Gérard2024-04-0423-23/+23
* Make correct use of the uvPosition property when picking ItemsAndy Nichols2024-03-141-2/+2
* Fix normal values returned by 2D Items when pickingAndy Nichols2024-03-141-0/+19
* Fix single pick methods when picking in scenes with 2d itemsAndy Nichols2024-03-141-8/+0
* Expand the picking testsAndy Nichols2024-03-142-21/+808
* qq3dabstractlight: use explicit shadow map sizesJonas Karlsson2024-02-283-3/+3
* Improve the quaternion compare in RotationDataChristian Strømme2024-02-201-11/+36
* Replace incorrect usage of NodeId for CameraIdChristian Strømme2024-01-301-2/+2
* Add CMake autotestsJoerg Bornemann2024-01-242-5/+6
* Add more QQuick3dViewport picking alternatives with mouse coordsKristoffer Skau2023-12-141-1/+47
* Rename the RenderStage enum namesChristian Strømme2023-12-081-2/+2
* Rename type and mode APIs in QSSGRenderExtensionChristian Strømme2023-12-081-4/+4
* Remove the renderer argument from the Extension APIChristian Strømme2023-11-231-8/+8
* New API for working with the scene nodesChristian Strømme2023-11-222-13/+12
* Further improvements to the BVH codeChristian Strømme2023-11-211-1/+2
* Add basic autotest for extensionsLaszlo Agocs2023-10-246-0/+374
* Expose the render context interfaceChristian Strømme2023-10-241-1/+1
* Start exposing some semi-public APIsChristian Strømme2023-10-232-0/+3
* qtquick3d: black list failing auto-testTimur Pocheptsov2023-09-121-0/+2
* Refactor Lancelot testHatem ElKharashy2023-09-05522-30220/+0
* Move utility functions under the QSSGUtils namespaceChristian Strømme2023-09-046-27/+27
* CMake: Make qtquick3d tests standalone projectsAlexandru Croitor2023-07-0545-0/+270
* Fix auto test for RotationDataChristian Strømme2023-06-161-5/+11
* Extensions APIChristian Strømme2023-06-021-0/+7
* Skip tst_picking tests which depend on window coords when dpr != 1Andy Nichols2023-06-021-0/+10
* Add support for importing PLY filesAndy Nichols2023-05-312-0/+1
* Adapt to the RHI API conceptLaszlo Agocs2023-05-223-5/+3
* Fix two lancelot testsJonas Karlsson2023-05-042-2/+2
* Item2D: add a lancelot test with importSceneInho Lee2023-04-251-0/+103