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* Resue QRhiTexture for customTextureMapInho Lee2024-06-201-0/+59
* Change license for test filesLucie Gérard2024-04-041-1/+1
* Use SPDX license identifiersLucie Gérard2022-06-161-49/+2
* RenderBufferManager: Switch Mesh Buffers to per frame trackingAndy Nichols2021-11-221-15/+25
* RenderBufferManager: Track QSG texture usage per frameAndy Nichols2021-11-221-0/+61
* Expand dynamic3DTest manual test for 2D QML contentAndy Nichols2021-11-181-4/+170
* Add dynamic textures to dynamic3D manual testAndy Nichols2021-08-041-9/+80
* Purge explicit version numbers in all testsChristian Strømme2020-10-271-7/+7
* Remove Support for AreaLightAndy Nichols2020-09-071-47/+0
* Cleanup Mesh and Texture resources when no longer usedAndy Nichols2020-07-031-0/+657