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* Change license for test filesLucie Gérard2024-04-044-4/+4
* Add license headers to the shader filesChristian Strømme2023-10-272-0/+6
* Change the license of all CMakeLists.txt and *.cmake files to BSDLucie Gérard2022-08-251-1/+1
* CMake: Don't use PUBLIC_LIBRARIES for tests and test helpersAlexandru Croitor2022-07-271-1/+1
* Add license headers to cmake filesLucie Gérard2022-07-071-0/+3
* Use SPDX license identifiersLucie Gérard2022-06-162-98/+4
* Manual Test HousekeepingAndy Nichols2022-03-171-12/+2
* Instancing: add support for depth and shadow passesPaul Olav Tvete2021-02-121-1/+40
* Purge explicit version numbers in all testsChristian Strømme2020-10-271-4/+4
* CMake: Regenerate projects to use new qt_internal_ APIAlexandru Croitor2020-10-011-2/+2
* Remove setting deprecated EnableHighDpi attributeLaszlo Agocs2020-09-301-1/+0
* CMake: Regenerate projects before API changeAlexandru Croitor2020-09-231-4/+4
* Fix ssao manual test build with CMakeLaszlo Agocs2020-09-161-0/+4
* Update QML versioning and type registrationPaul Olav Tvete2020-08-281-1/+0
* Add additional built-in values for custom material frag shadersAndy Nichols2020-08-281-3/+3
* Expose depth, ao textures for custom material shadersLaszlo Agocs2020-08-074-4/+45
* Do depth pass with the material shadersLaszlo Agocs2020-08-054-1/+51
* CMake: Port qtquick3d to CMakeMårten Nordheim2020-04-251-0/+32
* Fix cullMode API usage in SSAO manual testLaszlo Agocs2020-03-191-1/+1
* Fix and improve manual testsKaj Grönholm2020-02-211-1/+1
* Add ssao manual testLaszlo Agocs2020-02-135-0/+371