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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick 2.15
import QtQuick.Layouts 1.15
import HelperWidgets 2.0
import StudioTheme 1.0 as StudioTheme
Section {
caption: qsTr("Pass")
width: parent.width
SectionLayout {
PropertyLabel {
text: qsTr("Commands")
tooltip: qsTr("Sets the render commands of the pass.")
Layout.alignment: Qt.AlignTop
Layout.topMargin: 5
}
SecondColumnLayout {
EditableListView {
backendValue: backendValues.commands
model: backendValues.commands.expressionAsList
Layout.fillWidth: true
typeFilter: "QtQuick3D.Command"
onAdd: function(value) { backendValues.commands.idListAdd(value) }
onRemove: function(idx) { backendValues.commands.idListRemove(idx) }
onReplace: function (idx, value) { backendValues.commands.idListReplace(idx, value) }
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Buffer")
tooltip: qsTr("Sets the output buffer for the pass.")
}
SecondColumnLayout {
ItemFilterComboBox {
typeFilter: "QtQuick3D.Buffer"
backendValue: backendValues.output
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Shaders")
tooltip: qsTr("Sets the shaders for the pass.")
Layout.alignment: Qt.AlignTop
Layout.topMargin: 5
}
SecondColumnLayout {
EditableListView {
backendValue: backendValues.shaders
model: backendValues.shaders.expressionAsList
Layout.fillWidth: true
typeFilter: "QtQuick3D.Shader"
onAdd: function(value) { backendValues.shaders.idListAdd(value) }
onRemove: function(idx) { backendValues.shaders.idListRemove(idx) }
onReplace: function (idx, value) { backendValues.shaders.idListReplace(idx, value) }
}
ExpandingSpacer {}
}
}
}
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