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// Copyright (C) 2019 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef Q_QUICK3D_GEOMETRY_P_H
#define Q_QUICK3D_GEOMETRY_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQuick3D/qquick3dgeometry.h>
#include <QtQuick3D/private/qquick3dobject_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendergeometry_p.h>
#include <QtGui/qvector3d.h>
QT_BEGIN_NAMESPACE
class Q_QUICK3D_EXPORT QQuick3DGeometryPrivate : public QQuick3DObjectPrivate
{
public:
QQuick3DGeometryPrivate();
struct Subset {
QString name;
QVector3D boundsMin;
QVector3D boundsMax;
quint32 offset;
quint32 count;
};
static const int MAX_ATTRIBUTE_COUNT = 16;
static const int MAX_TARGET_ATTRIBUTE_COUNT = 32;
QByteArray m_vertexBuffer;
QByteArray m_targetBuffer;
QByteArray m_indexBuffer;
QQuick3DGeometry::Attribute m_attributes[MAX_ATTRIBUTE_COUNT];
QVector<Subset> m_subsets;
int m_attributeCount = 0;
QQuick3DGeometry::TargetAttribute m_targetAttributes[MAX_TARGET_ATTRIBUTE_COUNT];
int m_targetAttributeCount = 0;
QQuick3DGeometry::PrimitiveType m_primitiveType = QQuick3DGeometry::PrimitiveType::Triangles;
QVector3D m_min;
QVector3D m_max;
int m_stride = 0;
bool m_geometryChanged = true;
bool m_geometryBoundsChanged = true;
bool m_targetChanged = true;
bool m_usesOldTargetSemantics = false;
static QQuick3DGeometry::Attribute::Semantic semanticFromName(const QByteArray &name);
static QQuick3DGeometry::Attribute::ComponentType toComponentType(QSSGMesh::Mesh::ComponentType componentType);
};
QT_END_NAMESPACE
#endif
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