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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick
import QtQuick3D
import QtQuick3D.Particles3D
ParticleSystem3D {
id: snow
x: 50
y: 300
ParticleEmitter3D {
id: snowEmitter
emitRate: 500
lifeSpan: 4000
particle: snowParticle
particleScale: 2
particleScaleVariation: 1
velocity: snowDirection
shape: snowShape
VectorDirection3D {
id: snowDirection
direction.y: -100
direction.z: 0
}
SpriteParticle3D {
id: snowParticle
color: "#dcdcdc"
maxAmount: 5000
particleScale: 1
sprite: snowTexture
billboard: true
Texture {
id: snowTexture
source: "snowflake.png"
}
}
}
ParticleShape3D {
id: snowShape
fill: true
extents.x: 400
extents.y: 1
extents.z: 400
type: ParticleShape3D.Cube
}
Wander3D {
id: wander
globalPace.x: 0.01
globalAmount.x: -500
uniqueAmount.x: 50
uniqueAmount.y: 20
uniqueAmount.z: 50
uniqueAmountVariation: 0.1
uniquePaceVariation: 0.2
uniquePace.x: 0.03
uniquePace.z: 0.03
uniquePace.y: 0.01
particles: snowParticle
}
}
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