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// Copyright (C) 2024 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick
import QtQuick3D
import QtQuick3D.Helpers
Node {
property vector3d qmlxr_originPosition: Qt.vector3d(0, 0, 100)
property SceneEnvironment qmlxr_environment: ExtendedSceneEnvironment {
backgroundMode: SceneEnvironment.SkyBoxCubeMap
lightProbe: skyTexture
skyBoxCubeMap: skyboxTexture
vignetteEnabled: true
glowEnabled: true
glowBloom: 0.5
glowBlendMode: ExtendedSceneEnvironment.GlowBlendMode.Additive
glowLevel: ExtendedSceneEnvironment.GlowLevel.One | ExtendedSceneEnvironment.GlowLevel.Two | ExtendedSceneEnvironment.GlowLevel.Three
}
CubeMapTexture {
id: skyboxTexture
source: "maps/skybox/right.jpg;maps/skybox/left.jpg;maps/skybox/top.jpg;maps/skybox/bottom.jpg;maps/skybox/front.jpg;maps/skybox/back.jpg"
}
Texture {
id: skyTexture
textureData: ProceduralSkyTextureData {
id: proceduralSkyTextureData
groundBottomColor: "#775533"
groundHorizonColor: "green"
groundCurve: 0.11
skyTopColor: "#ddeeff"
skyHorizonColor: "#aaaaff"
skyCurve: 0.15
}
}
DirectionalLight {
}
Model {
source: "#Sphere"
materials: [ PrincipledMaterial {
id: sphereMaterial
baseColor: "green"
metalness: 0.5
} ]
}
}
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