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/****************************************************************************
**
** Copyright (C) 2018 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:FDL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Free Documentation License Usage
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file. Please review the following information to ensure
** the GNU Free Documentation License version 1.3 requirements
** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
** $QT_END_LICENSE$
**
****************************************************************************/

/*!

\title Graphics
\page graphics.html

\list
  \li
  \l{3D Assets}

  Best practices on how to work with 3D content in Studio, and how to import 3D content from
  various 3D content creation tools.

  \li
  \l{Layers}

  A single Studio presentation combines one or more layers. The visual result of each layer comes
  from rendering a 3D scene, 2D scene, or sub-presentation.

  \li
  \l{Materials and shaders}

  Materials and shaders define how object surfaces are rendered in Studio and Viewer.

  \li
  \l{Light Properties}{Lights}

  In Qt 3D Studio, scenes are illuminated with one or more lights.

  \li
  \l{Using Sub-Presentations}{Sub-Presentations}

  Sub-Presentations is a feature which allows a Studio presentation or a QML file to
  be embedded in a Studio presentation.

  \li
  \l{Stereoscopic rendering}

  This is a technical preview on how stereoscopic rendering could work in Qt 3D Studio.
\endlist

*/