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Auto Battler

Featuring battles where units, heroes, or teams fight automatically without player involvement during combat, often focusing on pre-battle preparation, strategic team composition, and resource management. Typically includes mechanics such as upgrading units, forming synergies, and equipping items, with outcomes determined by the interplay of these choices and chance.

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autobattler

Interactive Fiction

Blending narrative storytelling with player choice, often text-based experiences where readers shape the story through their decisions. These works can range from simple branching narratives to complex simulations, offering immersive worlds and character-driven plots that unfold based on user input.

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choose-your-own-adventure